Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Ceollive
Pele
Level 85
God Stats
6W - 6L
1,502 SR
Queue Stats
260W - 263L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
JulianMau_Koga
Cu Chulainn
Level 43
God Stats
3W - 6L
1,718 SR
Queue Stats
156W - 191L
1,314 Elo+
Party 1
Artio
Artio
Lil Valky6696
Artio
Level 38
God Stats
4W - 4L
1,640 SR
Queue Stats
36W - 43L
1,342 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoftyHaze
Morgan Le Fay
Level 31
God Stats
8W - 8L
1,626 SR
Queue Stats
71W - 80L
1,509 Elo+
Party 2
Team Averages
Level 60
1,597 SR
1,436 Elo+

VS

Team Averages
Level 88
1,526 SR
1,468 Elo+
Arachne
Arachne
DudeSamx
Arachne
Level 124
God Stats
15W - 5L
1,477 SR
Queue Stats
376W - 294L
1,605 Elo+
Party 3
Hachiman
Hachiman
Iceydon
Hachiman
Level 64
God Stats
11W - 10L
1,526 SR
Queue Stats
65W - 79L
1,354 Elo+
Party 4
Chang'e
Chang'e
JC QUIRINO
Chang'e
Level 81
God Stats
3W - 3L
1,607 SR
Queue Stats
241W - 258L
1,358 Elo+
Solo
Janus
Janus
XxNoNoxX0
Janus
Level 153
God Stats
5W - 10L
1,407 SR
Queue Stats
341W - 351L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
glizzy_glober567
Cthulhu
Level 18
God Stats
9W - 8L
1,612 SR
Queue Stats
30W - 27L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 4 / 1
5,115
393
3,599
6,342
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
11
5 / 5 / 1
7,131
549
4,493
10,029
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
JulianMau_Koga
Cu Chulainn
11
1 / 1 / 3
6,238
480
4,107
7,054
3,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
2,423
186
0
0
0
Morgan Le Fay
SoftyHaze
Morgan Le Fay
11
0 / 4 / 1
6,075
467
3,293
6,820
2,291
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DudeSamx
Arachne
14
8 / 2 / 2
8,178
629
7,279
9,675
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Iceydon
Hachiman
9
4 / 2 / 1
6,517
501
2,580
4,910
1,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
JC QUIRINO
Chang'e
12
1 / 1 / 1
6,861
528
5,646
7,049
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
XxNoNoxX0
Janus
13
0 / 0 / 5
7,588
584
2,557
3,195
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 3
6,102
469
3,020
5,498
2,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
1
0.38
L
Pele
5
5
1
1.1
W
Arachne
DudeSamx
Arachne
8
2
2
4.5
W
Hachiman
Iceydon
Hachiman
4
2
1
2.25
W
Chang'e
JC QUIRINO
Chang'e
1
1
1
1.5
L
Cu Chulainn
JulianMau_Koga
Cu Chulainn
1
1
3
2.5
L
0
0
0
0
L
Morgan Le Fay
SoftyHaze
Morgan Le Fay
0
4
1
0.13
W
Janus
XxNoNoxX0
Janus
0
0
5
2.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,492
Damage
21,082
30,245
Taken
30,327
11,195
Mitigated
11,015
2,534
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,599
1,722
0
750
6,342
1,985
0
2,734
3,568
0
16,904
L
Pele
4,493
1,424
0
542
10,029
3,031
0
1,874
8,099
0
44,198
W
Arachne
DudeSamx
Arachne
7,279
3,893
0
4,569
9,675
4,495
0
2,128
7,547
0
55,027
W
Hachiman
Iceydon
Hachiman
2,580
1,182
0
134
4,910
1,028
810
304
4,606
0
18,726
W
Chang'e
JC QUIRINO
Chang'e
5,646
410
0
4,220
7,049
2,120
923
1,319
5,730
35,819
0
L
Cu Chulainn
JulianMau_Koga
Cu Chulainn
4,107
435
0
303
7,054
3,888
246
4,170
2,864
7,444
20,337
L
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
SoftyHaze
Morgan Le Fay
3,293
196
0
939
6,820
2,291
188
2,367
4,425
32,632
0
W
Janus
XxNoNoxX0
Janus
2,557
218
0
125
3,195
983
46
838
2,357
48,283
0
W
3,020
175
355
539
5,498
2,389
507
150
5,348
25,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
35,246
233
Minions Killed
333
0
Camps Cleared
0
886,878
Distance Traveled
1,263,186
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,115
393
21
2
0
176,254
0
L
Pele
7,131
549
84
6
0
249,578
0
W
Arachne
8,178
629
84
6
0
296,921
0
W
Hachiman
6,517
501
40
3
0
212,711
1
W
Chang'e
6,861
528
63
5
0
217,985
0
L
Cu Chulainn
6,238
480
53
4
0
232,535
3
L
Artio
2,423
186
0
0
0
0
0
L
Morgan Le Fay
6,075
467
75
6
0
228,511
2
W
Janus
7,588
584
103
8
0
288,509
4
W
Cthulhu
6,102
469
43
3
0
247,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role