Player Matchup

Gilgamesh
Gilgamesh
DateLessDark
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 140L
1,509 Elo+
Solo
Bacchus
Bacchus
GhoulStraw
Bacchus
Level 28
God Stats
6W - 3L
1,493 SR
Queue Stats
149W - 173L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaxTerror16335
Tsukuyomi
Level 28
God Stats
47W - 42L
1,406 SR
Queue Stats
54W - 51L
1,271 Elo+
Solo
Chaac
Chaac
Nacho9739
Chaac
Level 27
God Stats
53W - 35L
1,562 SR
Queue Stats
130W - 101L
1,613 Elo+
Solo
Artemis
Artemis
TySeaPurple
Artemis
Level 17
God Stats
4W - 0L
1,886 SR
Queue Stats
33W - 23L
1,530 Elo+
Solo
Team Averages
Level 26
1,569 SR
1,460 Elo+

VS

Team Averages
Level 13
1,530 SR
1,461 Elo+
Olorun
Olorun
B3astMaster72
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,359 Elo+
Solo
Danzaburou
Danzaburou
NotBigMula
Danzaburou
Level 25
God Stats
20W - 7L
1,742 SR
Queue Stats
146W - 92L
1,604 Elo+
Solo
Tiamat
Tiamat
TheGumpMan
Tiamat
Level 8
God Stats
6W - 10L
1,501 SR
Queue Stats
15W - 23L
1,402 Elo+
Solo
Merlin
Merlin
Toochi687
Merlin
Level 6
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 1L
1,763 Elo+
Solo
Ao Kuang
Ao Kuang
blancobill13
Ao Kuang
Level 12
God Stats
2W - 6L
1,206 SR
Queue Stats
37W - 52L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DateLessDark
Gilgamesh
12
3 / 0 / 1
7,300
562
4,472
6,077
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
GhoulStraw
Bacchus
11
1 / 1 / 2
7,308
562
1,776
8,722
5,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MaxTerror16335
Tsukuyomi
12
5 / 3 / 3
7,716
594
5,425
9,241
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Nacho9739
Chaac
16
5 / 0 / 0
9,024
694
3,833
5,761
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
TySeaPurple
Artemis
12
4 / 2 / 1
7,389
568
5,500
8,677
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
4,254
327
616
2,319
1,583
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
NotBigMula
Danzaburou
12
2 / 1 / 2
7,031
541
6,443
7,658
2,303
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
TheGumpMan
Tiamat
11
3 / 0 / 1
6,262
482
2,427
3,185
2,254
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Toochi687
Merlin
9
1 / 7 / 0
5,601
431
1,540
7,910
1,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
blancobill13
Ao Kuang
7
0 / 8 / 1
5,043
388
2,585
10,167
2,739
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
18
Kills
6
6
Deaths
19
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Gilgamesh
DateLessDark
Gilgamesh
3
0
1
3.5
W
Bacchus
GhoulStraw
Bacchus
1
1
2
2
W
Tsukuyomi
MaxTerror16335
Tsukuyomi
5
3
3
2.17
W
Chaac
Nacho9739
Chaac
5
0
0
5
L
Danzaburou
NotBigMula
Danzaburou
2
1
2
3
L
Tiamat
TheGumpMan
Tiamat
3
0
1
3.5
L
Merlin
Toochi687
Merlin
1
7
0
0.14
W
Artemis
TySeaPurple
Artemis
4
2
1
2.25
L
Ao Kuang
blancobill13
Ao Kuang
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
13,611
38,478
Taken
31,239
20,230
Mitigated
10,638
15,474
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
616
305
0
87
2,319
1,583
0
0
2,238
5,409
0
W
Gilgamesh
DateLessDark
Gilgamesh
4,472
1,785
0
3,586
6,077
2,434
97
1,013
5,064
0
40,453
W
Bacchus
GhoulStraw
Bacchus
1,776
177
0
240
8,722
5,995
90
484
8,238
21,125
0
W
Tsukuyomi
MaxTerror16335
Tsukuyomi
5,425
2,561
0
3,879
9,241
3,226
558
3,635
5,606
0
38,457
W
Chaac
Nacho9739
Chaac
3,833
734
0
2,626
5,761
5,820
750
1,212
4,549
0
60,199
L
Danzaburou
NotBigMula
Danzaburou
6,443
2,190
0
3,969
7,658
2,303
0
1,000
6,658
0
44,358
L
Tiamat
TheGumpMan
Tiamat
2,427
153
0
1,915
3,185
2,254
0
0
3,185
20,499
0
L
Merlin
Toochi687
Merlin
1,540
353
0
614
7,910
1,759
280
0
7,774
27,331
0
W
Artemis
TySeaPurple
Artemis
5,500
3,132
0
5,143
8,677
2,755
690
824
7,853
0
39,739
L
Ao Kuang
blancobill13
Ao Kuang
2,585
1,414
0
1,797
10,167
2,739
257
776
9,301
14,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
28,191
404
Minions Killed
198
0
Camps Cleared
0
1,252,231
Distance Traveled
983,423
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,254
327
8
1
0
92,248
0
W
Gilgamesh
7,300
562
86
7
0
304,932
0
W
Bacchus
7,308
562
43
3
0
237,643
0
W
Tsukuyomi
7,716
594
61
5
0
227,124
2
W
Chaac
9,024
694
136
10
0
262,045
1
L
Danzaburou
7,031
541
80
6
0
229,073
4
L
Tiamat
6,262
482
36
3
0
278,384
5
L
Merlin
5,601
431
43
3
0
180,411
0
W
Artemis
7,389
568
78
6
0
220,487
0
L
Ao Kuang
5,043
388
31
2
0
203,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role