Player Matchup

Medusa
Medusa
Borgdor
Medusa
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 0L
1,894 Elo+
Party 1
Hercules
Hercules
Harambaeyo
Hercules
Level 153
God Stats
2W - 1L
1,178 SR
Queue Stats
156W - 159L
1,473 Elo+
Party 2
Olorun
Olorun
HouseOfMystery
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 1L
2,015 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MIKE B HUNNA
Morgan Le Fay
Level 23
God Stats
38W - 45L
1,442 SR
Queue Stats
63W - 82L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
MindofAdrian
Guan Yu
Level 18
God Stats
39W - 47L
1,497 SR
Queue Stats
42W - 49L
1,463 Elo+
Party 2
Team Averages
Level 41
1,423 SR
1,658 Elo+

VS

Team Averages
Level 20
1,451 SR
1,450 Elo+
Da Ji
Da Ji
FallenAngel_1233
Da Ji
Level 27
God Stats
8W - 12L
1,384 SR
Queue Stats
131W - 106L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IronCackRocket
Morgan Le Fay
Level 29
God Stats
2W - 5L
1,311 SR
Queue Stats
17W - 17L
1,488 Elo+
Solo
Ymir
Ymir
MilaChavosaa
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 40L
1,203 Elo+
Solo
Danzaburou
Danzaburou
Slushieborg
Danzaburou
Level 27
God Stats
17W - 16L
1,558 SR
Queue Stats
112W - 89L
1,534 Elo+
Solo
Chernobog
Chernobog
xX_scooby_dooXx0
Chernobog
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Borgdor
Medusa
18
17 / 0 / 11
12,491
1,249
27,322
12,583
4,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Harambaeyo
Hercules
17
3 / 1 / 22
10,287
1,029
4,400
10,096
9,638
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 1 / 21
11,589
1,159
27,315
20,242
9,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
MIKE B HUNNA
Morgan Le Fay
16
2 / 2 / 15
9,428
943
7,188
5,392
2,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
MindofAdrian
Guan Yu
18
2 / 1 / 24
10,003
1,000
5,011
11,065
5,710
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

296

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
9,236
924
12,858
14,888
6,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
IronCackRocket
Morgan Le Fay
15
2 / 4 / 2
9,569
957
13,781
12,716
4,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 12 / 4
8,906
891
7,392
22,908
23,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Slushieborg
Danzaburou
15
0 / 4 / 3
9,621
962
15,034
18,751
6,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
15
0 / 4 / 1
8,714
871
5,467
8,179
3,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
15
34
Kills
4
5
Deaths
34
93
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Borgdor
Medusa
17
0
11
22.5
L
2
10
1
0.25
W
Hercules
Harambaeyo
Hercules
3
1
22
14
W
10
1
21
20.5
L
Morgan Le Fay
IronCackRocket
Morgan Le Fay
2
4
2
0.75
W
Morgan Le Fay
MIKE B HUNNA
Morgan Le Fay
2
2
15
4.75
L
0
12
4
0.17
W
Guan Yu
MindofAdrian
Guan Yu
2
1
24
14
L
Danzaburou
Slushieborg
Danzaburou
0
4
3
0.38
L
Chernobog
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,236
Damage
54,532
59,378
Taken
77,442
31,802
Mitigated
44,599
29,880
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Borgdor
Medusa
27,322
19,450
0
4,165
12,583
4,743
0
6,926
5,657
0
51,828
L
12,858
1,906
0
0
14,888
6,310
0
5,774
9,114
0
20,260
W
Hercules
Harambaeyo
Hercules
4,400
1,404
0
5,046
10,096
9,638
0
3,091
7,005
0
8,649
W
27,315
22,269
1,305
12,493
20,242
9,528
0
4,023
16,219
43,926
0
L
Morgan Le Fay
IronCackRocket
Morgan Le Fay
13,781
1,465
180
1,715
12,716
4,729
0
5,866
6,850
26,707
0
W
Morgan Le Fay
MIKE B HUNNA
Morgan Le Fay
7,188
723
1,156
853
5,392
2,183
0
2,572
2,820
23,762
0
L
7,392
1,197
0
0
22,908
23,205
0
7,128
15,780
15,559
0
W
Guan Yu
MindofAdrian
Guan Yu
5,011
2,112
2,515
2,347
11,065
5,710
0
4,561
5,487
0
10,215
L
Danzaburou
Slushieborg
Danzaburou
15,034
5,323
0
639
18,751
6,418
0
12,369
6,382
0
27,534
L
Chernobog
5,467
1,773
0
616
8,179
3,937
0
3,366
4,813
0
32,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,798
Gold Earned
46,046
187
Minions Killed
140
3
Camps Cleared
6
960,049
Distance Traveled
855,583
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,491
1,249
81
8
1
210,242
0
L
Da Ji
9,236
924
11
1
2
185,904
3
W
Hercules
10,287
1,029
4
0
0
203,677
5
W
Olorun
11,589
1,159
43
4
0
178,412
0
L
Morgan Le Fay
9,569
957
16
2
1
175,868
0
W
Morgan Le Fay
9,428
943
47
5
1
171,162
0
L
Ymir
8,906
891
25
3
0
164,192
1
W
Guan Yu
10,003
1,000
12
1
1
196,556
2
L
Danzaburou
9,621
962
36
4
2
186,811
0
L
Chernobog
8,714
871
52
5
1
142,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role