Player Matchup

Anubis
Anubis
DoYouHuffGlue
Anubis
Level 17
God Stats
22W - 12L
1,534 SR
Queue Stats
27W - 21L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
DrSmuggalypus
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,376 Elo+
Party 2
Hun Batz
Hun Batz
HoboFour20
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
PatrickHere
Aphrodite
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 28L
1,475 Elo+
Party 2
Hachiman
Hachiman
kureyons
Hachiman
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 23
1,507 SR
1,456 Elo+

VS

Team Averages
Level 18
1,548 SR
1,459 Elo+
Olorun
Olorun
 
Olorun
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Black Burn5564
Artemis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 67L
1,432 Elo+
Party 1
Mercury
Mercury
Crysan
Mercury
Level 27
God Stats
9W - 10L
1,414 SR
Queue Stats
112W - 117L
1,438 Elo+
Party 1
Cerberus
Cerberus
Gnarly yeet
Cerberus
Level 27
God Stats
0W - 1L
1,738 SR
Queue Stats
66W - 79L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
peenboi69
Cthulhu
Level 19
God Stats
26W - 24L
1,586 SR
Queue Stats
50W - 65L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,558
596
9,059
4,166
2,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
DrSmuggalypus
Sun Wukong
11
4 / 0 / 3
6,481
589
6,752
6,501
2,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
HoboFour20
Hun Batz
10
1 / 0 / 3
5,823
529
1,058
6,135
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
PatrickHere
Aphrodite
9
0 / 0 / 0
5,407
492
1,819
4,286
1,268
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
kureyons
Hachiman
9
0 / 0 / 0
4,802
437
596
3,581
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 0 / 0
3,508
319
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 0
5,491
499
2,981
3,075
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Crysan
Mercury
9
0 / 0 / 0
5,216
474
3,030
5,846
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Gnarly yeet
Cerberus
7
0 / 6 / 0
4,664
424
2,895
9,900
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
peenboi69
Cthulhu
9
0 / 5 / 0
5,152
468
2,796
9,651
2,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
0
0
L
0
0
0
0
L
Mercury
Crysan
Mercury
0
0
0
0
W
5
0
2
6
W
Sun Wukong
DrSmuggalypus
Sun Wukong
4
0
3
5.5
L
Cerberus
Gnarly yeet
Cerberus
0
6
0
0
W
Hun Batz
HoboFour20
Hun Batz
1
0
3
2.5
W
Aphrodite
PatrickHere
Aphrodite
0
0
0
0
W
Hachiman
kureyons
Hachiman
0
0
0
0
L
Cthulhu
peenboi69
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
11,702
24,669
Taken
28,472
8,778
Mitigated
12,440
13,711
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
2,981
556
0
936
3,075
1,051
0
1,139
1,936
0
23,089
L
Mercury
Crysan
Mercury
3,030
463
0
500
5,846
1,798
0
941
4,905
0
32,760
W
9,059
975
0
2,526
4,166
2,228
1,202
2,581
1,585
38,712
0
W
Sun Wukong
DrSmuggalypus
Sun Wukong
6,752
1,880
0
3,368
6,501
2,664
368
2,574
3,927
0
27,144
L
Cerberus
Gnarly yeet
Cerberus
2,895
276
0
2,830
9,900
7,496
0
1,364
8,536
16,939
0
W
Hun Batz
HoboFour20
Hun Batz
1,058
497
0
3,561
6,135
1,714
0
536
5,599
0
30,272
W
Aphrodite
PatrickHere
Aphrodite
1,819
497
1,145
2,574
4,286
1,268
145
0
4,286
19,139
0
W
Hachiman
kureyons
Hachiman
596
385
0
537
3,581
904
204
0
3,581
0
12,219
L
Cthulhu
peenboi69
Cthulhu
2,796
142
0
2,037
9,651
2,095
0
7,434
2,217
21,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
24,031
248
Minions Killed
182
0
Camps Cleared
0
984,095
Distance Traveled
834,661
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,508
319
0
0
0
948
0
L
Artemis
5,491
499
46
4
0
187,770
1
L
Mercury
5,216
474
58
5
0
241,644
0
W
Anubis
6,558
596
61
6
0
191,116
1
W
Sun Wukong
6,481
589
46
4
0
212,660
1
L
Cerberus
4,664
424
35
3
0
210,147
0
W
Hun Batz
5,823
529
77
7
0
226,869
0
W
Aphrodite
5,407
492
31
3
0
200,150
2
W
Hachiman
4,802
437
33
3
0
153,300
1
L
Cthulhu
5,152
468
43
4
0
194,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role