Player Matchup

Bellona
Bellona
D3vil-2zunami
Bellona
Level 18
God Stats
1W - 6L
1,415 SR
Queue Stats
36W - 24L
1,528 Elo+
Party 1
Anhur
Anhur
RAGING_OFFICER
Anhur
Level 85
God Stats
0W - 1L
1,746 SR
Queue Stats
131W - 138L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
StevNuggs4hire
Cthulhu
Level 66
God Stats
28W - 28L
1,561 SR
Queue Stats
104W - 122L
1,467 Elo+
Party 1
Ymir
Ymir
adambomb247
Ymir
Level 88
God Stats
20W - 17L
1,492 SR
Queue Stats
320W - 368L
1,447 Elo+
Party 1
Anubis
Anubis
xXDoubleTripleXx
Anubis
Level 113
God Stats
17W - 14L
1,600 SR
Queue Stats
490W - 514L
1,433 Elo+
Party 1
Team Averages
Level 74
1,563 SR
1,469 Elo+

VS

Team Averages
Level 47
1,611 SR
1,457 Elo+
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
i-AlterNate
Cerberus
Level 38
God Stats
8W - 1L
1,675 SR
Queue Stats
168W - 163L
1,499 Elo+
Party 2
Sol
Sol
i_KEATON
Sol
Level 66
God Stats
42W - 26L
1,590 SR
Queue Stats
377W - 366L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
temp-472722
Hou Yi
Level 17
God Stats
7W - 4L
1,577 SR
Queue Stats
9W - 12L
1,391 Elo+
Party 2
Ra
Ra
xtred432
Ra
Level 49
God Stats
4W - 1L
1,714 SR
Queue Stats
49W - 54L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 2 / 3
7,056
470
3,982
7,513
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 0
7,707
514
5,349
7,205
1,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 0
8,139
543
8,395
9,001
6,727
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 3
6,017
401
5,185
13,261
10,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 5 / 0
7,311
487
8,129
11,240
6,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 0 / 1
8,851
590
5,959
11,376
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
i-AlterNate
Cerberus
12
2 / 2 / 5
7,739
516
4,753
10,001
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 1
9,378
625
9,874
11,757
3,335
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
13
2 / 2 / 4
7,618
508
6,018
6,039
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 1
7,571
505
2,947
10,041
3,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
16
16
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
1
6.5
L
Bellona
0
2
3
0.75
L
4
4
0
1
L
2
1
0
2
L
0
4
3
0.38
W
Cerberus
i-AlterNate
Cerberus
2
2
5
2.25
W
5
2
1
2.75
W
Hou Yi
2
2
4
2
L
2
5
0
0.4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
29,551
48,220
Taken
49,214
30,092
Mitigated
21,027
12,653
Healing
18,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,959
3,505
0
3,540
11,376
4,532
0
2,528
8,760
0
62,048
L
Bellona
3,982
1,844
0
768
7,513
5,369
72
1,216
6,297
0
39,519
L
5,349
1,551
0
723
7,205
1,621
1,004
2,285
4,920
0
39,022
L
8,395
570
0
3,536
9,001
6,727
0
2,891
6,110
58,948
0
L
5,185
803
0
2,851
13,261
10,370
210
3,325
9,936
20,588
0
W
Cerberus
i-AlterNate
Cerberus
4,753
195
0
2,491
10,001
7,870
249
3,069
6,887
28,066
0
W
9,874
3,561
0
5,756
11,757
3,335
2,900
8,223
3,452
63,019
0
W
Hou Yi
6,018
3,481
0
1,666
6,039
1,948
1,152
1,192
4,735
0
40,156
L
8,129
243
0
4,775
11,240
6,005
0
7,857
3,383
45,855
0
W
2,947
463
0
5,076
10,041
3,342
262
6,697
3,163
41,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
41,157
382
Minions Killed
453
0
Camps Cleared
0
1,367,993
Distance Traveled
1,390,322
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,851
590
109
7
0
336,053
0
L
Bellona
7,056
470
90
6
0
350,318
0
L
Anhur
7,707
514
84
6
0
245,499
1
L
Cthulhu
8,139
543
109
7
0
293,907
4
L
Ymir
6,017
401
17
1
0
265,931
4
W
Cerberus
7,739
516
54
4
0
264,347
0
W
Sol
9,378
625
123
8
0
276,097
3
W
Hou Yi
7,618
508
80
5
0
260,453
0
L
Anubis
7,311
487
82
5
0
212,338
1
W
Ra
7,571
505
87
6
0
253,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role