Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BeuNBeelzebu
Horus
Level 160
God Stats
13W - 8L
1,645 SR
Queue Stats
560W - 498L
1,607 Elo+
Party 3
Gilgamesh
Gilgamesh
Fernie_12_
Gilgamesh
Level 139
God Stats
2W - 1L
1,726 SR
Queue Stats
28W - 18L
1,650 Elo+
Solo
Ah Puch
Ah Puch
Swanк
Ah Puch
Level 127
God Stats
7W - 1L
1,929 SR
Queue Stats
458W - 351L
1,637 Elo+
Solo
Hachiman
Hachiman
elAbarrotero
Hachiman
Level 127
God Stats
2W - 2L
1,501 SR
Queue Stats
314W - 324L
1,668 Elo+
Solo
Team Averages
Level 143
1,660 SR
1,612 Elo+

VS

Team Averages
Level 108
1,593 SR
1,677 Elo+
Ra
Ra
CUZICANZ
Ra
Level 35
God Stats
1W - 1L
1,928 SR
Queue Stats
49W - 9L
1,905 Elo+
Party 2
Ares
Ares
EtherCircuit
Ares
Level 121
God Stats
0W - 3L
1,123 SR
Queue Stats
84W - 56L
1,665 Elo+
Party 2
Xbalanque
Xbalanque
Jupiter000
Xbalanque
Level 139
God Stats
3W - 2L
1,876 SR
Queue Stats
117W - 87L
1,656 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrBuild
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,347 SR
Queue Stats
12W - 23L
1,439 Elo+
Party 1
Mercury
Mercury
Vial19
Mercury
Level 128
God Stats
1W - 1L
1,693 SR
Queue Stats
81W - 52L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 5 / 13
9,850
895
10,063
10,130
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 18
9,108
828
4,973
13,515
17,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Fernie_12_
Gilgamesh
14
0 / 4 / 18
8,549
777
8,894
18,261
21,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Swanк
Ah Puch
17
8 / 3 / 10
9,974
907
15,743
8,854
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
elAbarrotero
Hachiman
19
13 / 3 / 13
11,754
1,069
20,483
10,492
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
8,563
778
7,508
11,036
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 4 / 9
10,034
912
8,308
14,510
16,730
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Jupiter000
Xbalanque
17
5 / 6 / 7
10,033
912
11,190
14,418
6,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
MrBuild
Morgan Le Fay
15
3 / 6 / 9
8,828
803
9,827
13,665
7,259
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Vial19
Mercury
14
2 / 7 / 9
8,568
779
5,389
10,423
4,612
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
62
28
Kills
18
19
Deaths
29
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
5
13
2.3
W
2
4
18
2.75
L
2
6
10
1.17
L
6
4
9
2.63
W
Gilgamesh
Fernie_12_
Gilgamesh
0
4
18
2.25
L
Xbalanque
Jupiter000
Xbalanque
5
6
7
1.42
L
Morgan Le Fay
MrBuild
Morgan Le Fay
3
6
9
1.25
W
Ah Puch
Swanк
Ah Puch
8
3
10
4.33
L
Mercury
Vial19
Mercury
2
7
9
0.93
W
Hachiman
elAbarrotero
Hachiman
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,156
Damage
42,222
61,252
Taken
64,052
52,879
Mitigated
40,891
17,502
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,063
2,168
134
381
10,130
4,940
1,085
4,055
6,075
24,704
0
W
4,973
2,118
4,787
4,272
13,515
17,087
723
6,329
7,186
0
10,808
L
7,508
937
6,839
3,310
11,036
5,321
27
5,509
5,527
19,611
0
L
8,308
337
1,317
1,822
14,510
16,730
165
5,504
9,006
12,235
0
W
Gilgamesh
Fernie_12_
Gilgamesh
8,894
1,302
1,193
2,423
18,261
21,867
497
5,849
11,809
0
13,753
L
Xbalanque
Jupiter000
Xbalanque
11,190
5,524
399
2,839
14,418
6,969
823
4,119
10,299
0
29,832
L
Morgan Le Fay
MrBuild
Morgan Le Fay
9,827
354
463
2,063
13,665
7,259
0
6,698
6,967
19,176
0
W
Ah Puch
Swanк
Ah Puch
15,743
856
400
1,443
8,854
4,052
1,839
4,470
4,384
26,754
0
L
Mercury
Vial19
Mercury
5,389
2,005
614
1,031
10,423
4,612
841
3,976
6,447
0
10,758
W
Hachiman
elAbarrotero
Hachiman
20,483
11,704
0
2,469
10,492
4,933
1,885
4,940
5,552
0
44,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,235
Gold Earned
46,026
122
Minions Killed
102
0
Camps Cleared
0
1,008,019
Distance Traveled
1,011,554
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,850
895
38
3
0
192,270
1
W
Horus
9,108
828
10
1
0
202,905
0
L
Ra
8,563
778
34
3
0
211,253
6
L
Ares
10,034
912
3
0
0
198,044
0
W
Gilgamesh
8,549
777
12
1
0
212,035
0
L
Xbalanque
10,033
912
37
3
0
183,147
3
L
Morgan Le Fay
8,828
803
15
1
0
197,850
1
W
Ah Puch
9,974
907
22
2
0
195,733
0
L
Mercury
8,568
779
13
1
0
221,260
1
W
Hachiman
11,754
1,069
40
4
0
205,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role