Player Matchup

Vamana
Vamana
Alanil
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,394 Elo+
Solo
Agni
Agni
FlangedBroom
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,798 Elo+
Solo
Skadi
Skadi
Hellikaah
Skadi
Level 4
God Stats
2W - 4L
1,455 SR
Queue Stats
11W - 11L
1,370 Elo+
Solo
Fenrir
Fenrir
SmokeW0lf
Fenrir
Level 25
God Stats
31W - 23L
1,487 SR
Queue Stats
277W - 256L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
psykopatgnu
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,487 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,508 Elo+

VS

Team Averages
Level 31
1,558 SR
1,375 Elo+
Cerberus
Cerberus
DeathStar812
Cerberus
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 2L
941 Elo+
Party 1
Bakasura
Bakasura
PROHomie1
Bakasura
Level 27
God Stats
1W - 4L
1,740 SR
Queue Stats
113W - 76L
1,647 Elo+
Solo
Neith
Neith
SmileMAXIMUM
Neith
Level 93
God Stats
0W - 1L
1,765 SR
Queue Stats
144W - 159L
1,449 Elo+
Party 1
Athena
Athena
ZhaoLeiYi
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,552 Elo+
Solo
Kukulkan
Kukulkan
protostar16
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alanil
Vamana
16
6 / 5 / 12
12,398
590
9,669
19,550
10,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
14 / 1 / 7
14,005
667
14,591
12,491
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Hellikaah
Skadi
15
2 / 2 / 7
10,755
512
6,636
8,597
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
SmokeW0lf
Fenrir
18
8 / 3 / 5
12,082
575
9,921
14,405
9,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
psykopatgnu
Sun Wukong
15
3 / 4 / 8
10,555
503
7,013
12,453
11,910
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathStar812
Cerberus
9
0 / 14 / 1
7,110
339
2,123
16,595
12,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
PROHomie1
Bakasura
20
13 / 4 / 0
14,735
702
23,811
19,717
10,326
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 10 / 4
9,407
448
8,702
16,230
4,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
ZhaoLeiYi
Athena
14
1 / 5 / 3
9,337
445
1,660
13,761
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
protostar16
Kukulkan
3
0 / 0 / 0
6,017
287
84
372
48
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
33
Kills
15
15
Deaths
33
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
Alanil
Vamana
6
5
12
2.4
L
Cerberus
DeathStar812
Cerberus
0
14
1
0.04
W
14
1
7
17.5
W
Skadi
Hellikaah
Skadi
2
2
7
2.75
L
Bakasura
PROHomie1
Bakasura
13
4
0
3.25
L
1
10
4
0.3
W
Fenrir
SmokeW0lf
Fenrir
8
3
5
3.5
L
Athena
ZhaoLeiYi
Athena
1
5
3
0.5
L
Kukulkan
protostar16
Kukulkan
0
0
0
0
W
Sun Wukong
psykopatgnu
Sun Wukong
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,830
Damage
36,380
67,496
Taken
66,675
40,113
Mitigated
39,941
16,025
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Alanil
Vamana
9,669
3,849
0
4,611
19,550
10,538
726
1,865
16,971
0
48,501
L
Cerberus
DeathStar812
Cerberus
2,123
436
0
1,210
16,595
12,797
0
3,028
13,567
12,296
0
W
14,591
2,184
478
4,141
12,491
5,125
2,868
1,043
10,818
112,251
0
W
Skadi
Hellikaah
Skadi
6,636
3,864
0
3,088
8,597
2,564
2,801
518
7,665
0
52,654
L
Bakasura
PROHomie1
Bakasura
23,811
15,358
0
8,157
19,717
10,326
3,298
4,068
15,649
0
121,204
L
8,702
2,517
0
1,358
16,230
4,684
180
3,953
12,277
0
53,279
W
Fenrir
SmokeW0lf
Fenrir
9,921
4,208
0
2,613
14,405
9,976
2,848
1,363
11,658
0
88,843
L
Athena
ZhaoLeiYi
Athena
1,660
201
0
1,227
13,761
12,086
0
3,785
9,976
12,127
0
L
Kukulkan
protostar16
Kukulkan
84
0
0
0
372
48
0
0
372
1,776
0
W
Sun Wukong
psykopatgnu
Sun Wukong
7,013
1,278
0
1,094
12,453
11,910
664
827
11,006
0
49,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,795
Gold Earned
46,606
575
Minions Killed
405
0
Camps Cleared
0
1,802,299
Distance Traveled
1,497,999
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,398
590
61
3
0
358,412
0
L
Cerberus
7,110
339
23
1
0
318,426
0
W
Agni
14,005
667
170
8
0
417,310
3
W
Skadi
10,755
512
109
5
0
242,232
1
L
Bakasura
14,735
702
239
11
0
470,639
0
L
Neith
9,407
448
120
6
0
286,813
1
W
Fenrir
12,082
575
138
7
0
376,688
1
L
Athena
9,337
445
19
1
0
397,484
0
L
Kukulkan
6,017
287
4
0
0
24,637
0
W
Sun Wukong
10,555
503
97
5
0
407,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role