Player Matchup

Cerberus
Cerberus
ChavezTheGamer
Cerberus
Level 32
God Stats
16W - 31L
1,373 SR
Queue Stats
23W - 38L
1,292 Elo+
Party 2
Chiron
Chiron
D4N13LMTZ
Chiron
Level 89
God Stats
6W - 4L
1,605 SR
Queue Stats
254W - 244L
1,468 Elo+
Solo
Nike
Nike
DrunkenLlama224
Nike
Level 94
God Stats
2W - 6L
1,214 SR
Queue Stats
44W - 59L
1,310 Elo+
Party 2
Nemesis
Nemesis
VoidDemise
Nemesis
Level 44
God Stats
9W - 10L
1,414 SR
Queue Stats
34W - 51L
1,294 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
yolo5601
Morgan Le Fay
Level 39
God Stats
8W - 0L
1,610 SR
Queue Stats
38W - 59L
1,289 Elo+
Party 2
Team Averages
Level 60
1,443 SR
1,331 Elo+

VS

Team Averages
Level 58
1,548 SR
1,387 Elo+
Ra
Ra
GabCrack08
Ra
Level 11
God Stats
3W - 6L
1,450 SR
Queue Stats
11W - 15L
1,328 Elo+
Party 1
Nemesis
Nemesis
Javis Gamer94
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
LoudRoth
Sun Wukong
Level 137
God Stats
14W - 9L
1,586 SR
Queue Stats
85W - 88L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
Yulius YT8410
Danzaburou
Level 22
God Stats
9W - 7L
1,488 SR
Queue Stats
18W - 17L
1,429 Elo+
Party 1
Freya
Freya
mvrquisf
Freya
Level 32
God Stats
8W - 4L
1,717 SR
Queue Stats
82W - 111L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 1 / 11
10,749
467
5,807
19,725
21,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
D4N13LMTZ
Chiron
19
11 / 2 / 7
12,888
560
18,709
16,393
6,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 2 / 3
11,471
499
11,664
13,664
16,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
VoidDemise
Nemesis
17
3 / 5 / 5
11,126
484
6,267
13,192
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
yolo5601
Morgan Le Fay
20
12 / 5 / 4
13,535
588
24,435
17,532
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,859
429
6,873
13,947
4,465
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
14
3 / 9 / 1
9,236
402
6,448
22,949
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
LoudRoth
Sun Wukong
17
6 / 6 / 5
12,155
528
18,807
27,367
28,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Yulius YT8410
Danzaburou
17
5 / 4 / 2
11,738
510
12,130
15,683
4,944
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
mvrquisf
Freya
12
0 / 7 / 1
8,420
366
4,494
15,223
4,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
32
Kills
15
15
Deaths
32
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
11
6.5
W
Chiron
D4N13LMTZ
Chiron
11
2
7
7.25
W
5
2
3
3.25
L
1
6
3
0.42
L
Nemesis
3
9
1
0.39
L
Sun Wukong
LoudRoth
Sun Wukong
6
6
5
1.42
W
Nemesis
VoidDemise
Nemesis
3
5
5
1.1
L
Danzaburou
Yulius YT8410
Danzaburou
5
4
2
1.5
L
Freya
mvrquisf
Freya
0
7
1
0.07
W
Morgan Le Fay
yolo5601
Morgan Le Fay
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,882
Damage
48,752
80,506
Taken
95,169
58,520
Mitigated
49,848
22,898
Healing
27,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,807
870
0
3,099
19,725
21,537
266
4,328
15,271
24,483
0
W
Chiron
D4N13LMTZ
Chiron
18,709
7,732
1,622
8,270
16,393
6,968
3,098
1,033
15,334
0
113,444
W
11,664
2,057
0
1,616
13,664
16,960
2,421
721
12,943
4,464
58,989
L
6,873
127
558
2,100
13,947
4,465
453
9,904
3,895
54,255
0
L
Nemesis
6,448
2,780
0
6,527
22,949
7,153
0
4,694
18,160
0
47,848
L
Sun Wukong
LoudRoth
Sun Wukong
18,807
5,374
0
9,802
27,367
28,849
1,092
6,408
19,568
0
74,553
W
Nemesis
VoidDemise
Nemesis
6,267
3,693
0
1,991
13,192
4,927
828
1,036
12,034
0
58,499
L
Danzaburou
Yulius YT8410
Danzaburou
12,130
3,409
147
4,574
15,683
4,944
165
6,131
9,506
0
49,902
L
Freya
mvrquisf
Freya
4,494
1,497
0
4,205
15,223
4,437
213
4,221
10,962
39,901
0
W
Morgan Le Fay
yolo5601
Morgan Le Fay
24,435
3,313
120
6,180
17,532
8,128
1,625
3,756
13,242
98,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,769
Gold Earned
51,408
588
Minions Killed
464
0
Camps Cleared
0
2,058,483
Distance Traveled
1,929,287
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,749
467
53
2
0
415,442
4
W
Chiron
12,888
560
168
7
0
418,656
3
W
Nike
11,471
499
123
5
0
360,302
0
L
Ra
9,859
429
119
5
0
386,744
1
L
Nemesis
9,236
402
66
3
0
459,920
2
L
Sun Wukong
12,155
528
127
6
0
391,831
2
W
Nemesis
11,126
484
97
4
0
467,064
0
L
Danzaburou
11,738
510
75
3
0
387,401
0
L
Freya
8,420
366
77
3
0
303,391
0
W
Morgan Le Fay
13,535
588
147
6
0
397,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role