Player Matchup

Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CookiMnstrChris
Cthulhu
Level 16
God Stats
9W - 12L
1,789 SR
Queue Stats
42W - 48L
1,775 Elo+
Party 1
Osiris
Osiris
MrCracker20
Osiris
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 104L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
REDEFINEDESTINY
Zhong Kui
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
86W - 93L
1,500 Elo+
Party 1
Artemis
Artemis
RickSoulBlind
Artemis
Level 25
God Stats
14W - 17L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Party 1
Team Averages
Level 27
1,558 SR
1,555 Elo+

VS

Team Averages
Level 8
1,477 SR
1,406 Elo+
Thor
Thor
GAMERTim_CraZe
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Pele
Pele
Niighmaree
Pele
Level 8
God Stats
2W - 3L
1,439 SR
Queue Stats
8W - 11L
1,570 Elo+
Party 2
Ra
Ra
Tqxac
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
lzvkv
Tyr
Level 11
God Stats
1W - 1L
1,668 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
shaiansai
Cthulhu
Level 14
God Stats
3W - 6L
1,280 SR
Queue Stats
7W - 18L
1,161 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 1 / 21
12,394
1,127
17,720
10,401
5,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 1 / 25
11,317
1,029
11,063
8,526
9,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
19
17 / 1 / 18
12,766
1,161
17,111
9,440
7,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
REDEFINEDESTINY
Zhong Kui
19
7 / 1 / 26
11,934
1,085
24,333
12,587
9,499
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
19
8 / 0 / 22
11,858
1,078
16,544
7,884
4,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 1
9,397
854
8,106
17,718
7,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

16
0 / 16 / 2
10,201
927
9,738
25,472
9,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ra
15
1 / 3 / 0
9,081
826
1,048
2,062
608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
lzvkv
Tyr
16
2 / 11 / 1
10,399
945
10,888
30,751
35,834
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
shaiansai
Cthulhu
16
1 / 5 / 2
10,648
968
12,821
21,798
25,325
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
10
46
Kills
4
4
Deaths
47
112
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
21
18.5
W
6
1
25
18.5
L
0
12
1
0.04
W
Osiris
17
1
18
26
L
0
16
2
0.06
W
Zhong Kui
REDEFINEDESTINY
Zhong Kui
7
1
26
20
W
Artemis
8
0
22
19
L
Ra
1
3
0
0.33
L
Tyr
lzvkv
Tyr
2
11
1
0.23
L
Cthulhu
shaiansai
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,771
Damage
42,601
48,838
Taken
97,801
35,265
Mitigated
78,610
14,795
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,720
15,635
465
4,020
10,401
5,023
0
2,470
7,931
0
40,026
W
11,063
918
2,387
106
8,526
9,148
0
2,348
6,178
22,490
0
L
8,106
1,879
0
0
17,718
7,576
0
6,593
11,125
0
20,867
W
Osiris
17,111
9,543
640
2,915
9,440
7,385
0
3,062
6,378
0
24,425
L
9,738
2,527
0
588
25,472
9,267
0
9,908
15,564
0
15,525
W
Zhong Kui
REDEFINEDESTINY
Zhong Kui
24,333
6,833
0
4,028
12,587
9,499
0
3,811
8,776
36,423
0
W
Artemis
16,544
9,996
0
234
7,884
4,210
0
2,178
5,706
0
29,621
L
Ra
1,048
300
102
92
2,062
608
0
488
1,574
1,568
0
L
Tyr
lzvkv
Tyr
10,888
2,354
0
1,818
30,751
35,834
0
11,181
19,570
0
27,689
L
Cthulhu
shaiansai
Cthulhu
12,821
760
621
0
21,798
25,325
0
7,226
14,572
40,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,269
Gold Earned
49,726
165
Minions Killed
136
6
Camps Cleared
1
941,270
Distance Traveled
823,373
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,394
1,127
65
6
0
177,051
1
W
Cthulhu
11,317
1,029
20
2
1
219,022
0
L
Thor
9,397
854
19
2
1
167,414
2
W
Osiris
12,766
1,161
15
1
2
198,388
0
L
Pele
10,201
927
16
1
0
203,894
0
W
Zhong Kui
11,934
1,085
28
3
2
177,471
0
W
Artemis
11,858
1,078
37
3
1
169,338
1
L
Ra
9,081
826
0
0
0
28,377
0
L
Tyr
10,399
945
23
2
0
210,416
0
L
Cthulhu
10,648
968
78
7
0
213,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role