Player Matchup

Sylvanus
Sylvanus
AUTISMICHILD
Sylvanus
Level 18
God Stats
3W - 3L
1,333 SR
Queue Stats
20W - 13L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
Butter_cup2805
Nu Wa
Level 16
God Stats
44W - 61L
1,354 SR
Queue Stats
59W - 81L
1,269 Elo+
Party 1
King Arthur
King Arthur
KashInc7
King Arthur
Level 26
God Stats
3W - 5L
1,398 SR
Queue Stats
59W - 49L
1,445 Elo+
Party 2
Neith
Neith
Thereapersgirl3
Neith
Level 7
God Stats
1W - 4L
1,239 SR
Queue Stats
4W - 11L
1,426 Elo+
Solo
Loki
Loki
lordfarquad714
Loki
Level 17
God Stats
35W - 47L
1,357 SR
Queue Stats
37W - 51L
1,277 Elo+
Party 1
Team Averages
Level 17
1,336 SR
1,346 Elo+

VS

Team Averages
Level 11
1,514 SR
1,407 Elo+
Zhong Kui
Zhong Kui
GarioMcdonalds
Zhong Kui
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 3L
1,276 Elo+
Solo
Cthulhu
Cthulhu
Thicksnicker123
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
blackrick_star
Izanami
Level 17
God Stats
30W - 34L
1,410 SR
Queue Stats
86W - 83L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
jjaIenn
Cu Chulainn
Level 9
God Stats
2W - 0L
1,685 SR
Queue Stats
15W - 10L
1,438 Elo+
Solo
Kukulkan
Kukulkan
kingscastlex9
Kukulkan
Level 21
God Stats
79W - 77L
1,477 SR
Queue Stats
94W - 101L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AUTISMICHILD
Sylvanus
19
1 / 3 / 7
12,187
937
11,030
31,538
16,279
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
2 / 9 / 7
11,640
895
20,929
19,554
6,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
KashInc7
King Arthur
19
6 / 3 / 4
13,167
1,013
18,676
29,811
28,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
0 / 7 / 2
10,054
773
78
12,022
4,394
18
6 / 9 / 5
13,002
1,000
10,712
17,020
5,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GarioMcdonalds
Zhong Kui
20
16 / 3 / 11
14,957
1,151
30,698
15,819
10,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 6 / 14
11,465
882
8,062
10,591
11,455
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 18
13,288
1,022
28,896
18,749
6,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
jjaIenn
Cu Chulainn
20
7 / 1 / 18
13,642
1,049
13,586
11,562
14,194
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
kingscastlex9
Kukulkan
19
3 / 2 / 18
12,634
972
19,046
9,173
4,196
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
15
Kills
31
31
Deaths
15
25
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AUTISMICHILD
Sylvanus
1
3
7
1.5
L
2
9
7
0.61
W
Zhong Kui
GarioMcdonalds
Zhong Kui
16
3
11
7.17
L
King Arthur
KashInc7
King Arthur
6
3
4
2.67
L
0
7
2
0.14
W
0
6
14
1.17
W
5
3
18
4.67
W
Cu Chulainn
jjaIenn
Cu Chulainn
7
1
18
16
W
Kukulkan
kingscastlex9
Kukulkan
3
2
18
6
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,425
Damage
100,288
109,945
Taken
65,894
61,258
Mitigated
47,060
19,905
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AUTISMICHILD
Sylvanus
11,030
3,651
5,232
6,873
31,538
16,279
0
16,704
14,834
40,050
0
L
20,929
5,744
429
1,935
19,554
6,289
0
12,180
7,374
36,333
0
W
Zhong Kui
GarioMcdonalds
Zhong Kui
30,698
2,901
458
7,863
15,819
10,877
0
6,485
9,334
52,502
0
L
King Arthur
KashInc7
King Arthur
18,676
1,901
0
5,436
29,811
28,507
0
10,986
18,825
0
45,702
L
78
78
0
0
12,022
4,394
0
7,610
4,412
0
2,163
W
8,062
748
97
339
10,591
11,455
0
4,702
5,889
23,640
0
W
28,896
23,764
0
4,001
18,749
6,338
0
11,499
7,250
0
54,260
W
Cu Chulainn
jjaIenn
Cu Chulainn
13,586
3,784
0
0
11,562
14,194
0
4,775
6,787
810
32,544
W
Kukulkan
kingscastlex9
Kukulkan
19,046
1,091
0
2,734
9,173
4,196
0
4,498
4,675
55,726
0
L
10,712
3,076
0
0
17,020
5,789
0
10,563
6,457
0
15,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
65,986
167
Minions Killed
305
4
Camps Cleared
5
1,015,552
Distance Traveled
1,038,409
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,187
937
63
5
0
230,939
0
L
Nu Wa
11,640
895
30
2
2
158,382
0
W
Zhong Kui
14,957
1,151
55
4
0
204,817
0
L
King Arthur
13,167
1,013
55
4
1
242,643
0
L
Neith
10,054
773
4
0
0
196,908
0
W
Cthulhu
11,465
882
35
3
1
155,866
3
W
Izanami
13,288
1,022
61
5
3
201,549
0
W
Cu Chulainn
13,642
1,049
48
4
1
243,486
0
W
Kukulkan
12,634
972
106
8
0
232,691
2
L
Loki
13,002
1,000
15
1
1
186,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role