Player Matchup

Cthulhu
Cthulhu
DJLAWZ2013
Cthulhu
Level 63
God Stats
115W - 78L
1,638 SR
Queue Stats
218W - 223L
1,446 Elo+
Party 1
Pele
Pele
DarxieoftheLeaf
Pele
Level 63
God Stats
13W - 9L
1,579 SR
Queue Stats
214W - 269L
1,422 Elo+
Party 1
Chaac
Chaac
Plutoology
Chaac
Level 42
God Stats
6W - 5L
1,430 SR
Queue Stats
96W - 119L
1,422 Elo+
Party 1
Apollo
Apollo
Slater-illFated
Apollo
Level 105
God Stats
5W - 1L
1,648 SR
Queue Stats
324W - 374L
1,413 Elo+
Party 1
Anubis
Anubis
xMasterBlasterz
Anubis
Level 61
God Stats
34W - 29L
1,502 SR
Queue Stats
178W - 219L
1,444 Elo+
Party 1
Team Averages
Level 67
1,559 SR
1,429 Elo+

VS

Team Averages
Level 66
1,440 SR
1,483 Elo+
Ullr
Ullr
Insxmniic
Ullr
Level 26
God Stats
0W - 2L
1,278 SR
Queue Stats
147W - 165L
1,502 Elo+
Party 2
Loki
Loki
Justin_debolt
Loki
Level 73
God Stats
6W - 7L
1,530 SR
Queue Stats
74W - 76L
1,411 Elo+
Party 2
Sobek
Sobek
OldHomieQuanChi
Sobek
Level 96
God Stats
16W - 21L
1,502 SR
Queue Stats
219W - 178L
1,536 Elo+
Solo
Tiamat
Tiamat
big big boom
Tiamat
Level 118
God Stats
24W - 19L
1,559 SR
Queue Stats
192W - 192L
1,481 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sagayodalink12
Morgan Le Fay
Level 17
God Stats
6W - 7L
1,333 SR
Queue Stats
54W - 49L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJLAWZ2013
Cthulhu
17
3 / 4 / 13
12,333
561
12,321
20,139
17,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 2 / 1
11,109
505
8,113
13,603
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
19
1 / 3 / 3
11,404
518
14,923
16,923
11,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
9 / 3 / 9
12,272
558
15,878
17,619
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 2 / 8
12,494
568
22,610
18,727
10,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 8 / 2
9,992
454
9,697
14,340
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 5
10,402
473
12,560
16,972
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 2 / 7
10,233
465
7,276
20,475
19,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
17
3 / 8 / 3
11,037
502
12,680
14,926
9,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
sagayodalink12
Morgan Le Fay
17
2 / 3 / 4
10,176
463
11,757
25,738
14,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
26
Kills
14
14
Deaths
27
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJLAWZ2013
Cthulhu
3
4
13
2.38
W
3
2
1
1.75
L
Ullr
4
8
2
0.63
L
3
6
5
0.92
L
2
2
7
2.75
W
Chaac
1
3
3
0.83
W
9
3
9
4.5
L
Tiamat
3
8
3
0.56
L
Morgan Le Fay
sagayodalink12
Morgan Le Fay
2
3
4
1.33
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,845
Damage
53,970
87,011
Taken
92,451
52,234
Mitigated
52,609
38,055
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJLAWZ2013
Cthulhu
12,321
1,285
1,134
4,732
20,139
17,641
130
4,592
15,547
43,300
0
W
8,113
1,822
0
888
13,603
5,009
0
6,425
7,178
0
86,917
L
Ullr
9,697
3,362
0
250
14,340
4,107
1,076
6,952
7,388
0
64,241
L
12,560
3,050
0
1,855
16,972
5,133
0
7,217
9,755
0
78,409
L
7,276
692
0
3,812
20,475
19,559
0
7,440
13,035
22,267
0
W
Chaac
14,923
1,871
0
7,510
16,923
11,928
1,739
7,916
9,007
377
77,850
W
15,878
9,310
0
11,864
17,619
7,180
1,474
5,586
12,033
0
87,081
L
Tiamat
12,680
972
134
2,579
14,926
9,728
386
6,854
8,072
68,471
0
L
Morgan Le Fay
sagayodalink12
Morgan Le Fay
11,757
1,924
0
9,276
25,738
14,082
656
6,712
19,026
63,898
0
W
22,610
567
0
11,927
18,727
10,476
486
7,371
11,189
88,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,612
Gold Earned
51,840
602
Minions Killed
508
0
Camps Cleared
0
2,160,795
Distance Traveled
1,827,938
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,333
561
63
3
0
431,496
5
W
Pele
11,109
505
148
7
0
493,632
5
L
Ullr
9,992
454
121
6
0
303,517
5
L
Loki
10,402
473
111
5
0
408,158
8
L
Sobek
10,233
465
27
1
0
430,653
4
W
Chaac
11,404
518
126
6
0
448,510
3
W
Apollo
12,272
558
123
6
0
417,620
4
L
Tiamat
11,037
502
130
6
0
366,376
4
L
Morgan Le Fay
10,176
463
119
5
0
319,234
2
W
Anubis
12,494
568
142
6
0
369,537
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role