Player Matchup

Tyr
Tyr
 
Tyr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BLACK STAR K1NG
Mercury
Level 105
God Stats
8W - 7L
1,584 SR
Queue Stats
124W - 127L
1,517 Elo+
Solo
Apollo
Apollo
SocietyOfRebels
Apollo
Level 58
God Stats
10W - 25L
1,326 SR
Queue Stats
151W - 191L
1,419 Elo+
Party 3
Nu Wa
Nu Wa
TheGayStoners
Nu Wa
Level 83
God Stats
11W - 14L
1,493 SR
Queue Stats
212W - 219L
1,443 Elo+
Party 3
Ganesha
Ganesha
Yombies
Ganesha
Level 127
God Stats
5W - 5L
1,491 SR
Queue Stats
24W - 29L
1,185 Elo+
Solo
Team Averages
Level 91
1,479 SR
1,413 Elo+

VS

Team Averages
Level 85
1,549 SR
1,431 Elo+
Scylla
Scylla
Carolann_CEA
Scylla
Level 63
God Stats
0W - 4L
1,307 SR
Queue Stats
370W - 353L
1,428 Elo+
Party 1
Da Ji
Da Ji
Shockwave_169
Da Ji
Level 97
God Stats
19W - 12L
1,747 SR
Queue Stats
499W - 460L
1,436 Elo+
Party 1
Izanami
Izanami
kellen_wildcat
Izanami
Level 53
God Stats
19W - 21L
1,523 SR
Queue Stats
73W - 83L
1,386 Elo+
Party 2
Arachne
Arachne
pestnews101
Arachne
Level 147
God Stats
6W - 7L
1,709 SR
Queue Stats
510W - 482L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
sschivley
Aphrodite
Level 66
God Stats
27W - 22L
1,459 SR
Queue Stats
176W - 172L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 1 / 3
7,589
542
5,197
10,483
9,180
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 2 / 6
8,051
575
7,461
9,363
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 2
8,135
581
7,336
8,898
2,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 1 / 2
9,077
648
12,382
4,802
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Yombies
Ganesha
12
0 / 1 / 7
7,598
543
2,566
7,535
4,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 2 / 0
7,059
504
3,775
10,094
3,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 0
6,351
454
3,450
11,036
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 1
6,328
452
6,737
9,368
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
pestnews101
Arachne
14
1 / 2 / 0
7,781
556
4,763
7,856
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
sschivley
Aphrodite
11
1 / 4 / 3
6,538
467
4,452
9,373
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
6
6
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
3
4.5
W
4
2
6
3.5
L
Scylla
1
2
0
0.5
L
1
6
0
0.17
W
6
1
2
7
W
4
1
2
5
W
Ganesha
Yombies
Ganesha
0
1
7
3.5
L
2
4
1
0.63
L
Arachne
pestnews101
Arachne
1
2
0
0.5
L
Aphrodite
sschivley
Aphrodite
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,942
Damage
23,177
41,081
Taken
47,727
21,561
Mitigated
15,903
9,774
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,197
894
0
5,512
10,483
9,180
697
1,509
8,974
0
39,822
W
7,461
4,785
0
310
9,363
3,227
455
1,545
7,818
0
51,242
L
Scylla
3,775
322
0
2,872
10,094
3,146
0
5,928
4,166
47,614
0
L
3,450
954
0
1,115
11,036
4,354
0
2,195
8,841
0
41,969
W
7,336
5,330
0
2,288
8,898
2,978
820
1,703
7,195
0
52,541
W
12,382
5,466
0
1,193
4,802
1,639
103
1,706
3,096
66,706
0
W
Ganesha
Yombies
Ganesha
2,566
302
0
471
7,535
4,537
192
1,985
5,550
21,453
0
L
6,737
4,970
0
0
9,368
2,407
0
2,102
7,266
0
33,782
L
Arachne
pestnews101
Arachne
4,763
3,570
0
3,370
7,856
3,572
0
1,025
6,831
0
47,653
L
Aphrodite
sschivley
Aphrodite
4,452
323
1,722
4,547
9,373
2,424
0
3,698
5,675
32,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
34,057
434
Minions Killed
397
0
Camps Cleared
0
1,406,550
Distance Traveled
1,283,524
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,589
542
108
8
0
287,648
2
W
Mercury
8,051
575
87
6
0
336,383
1
L
Scylla
7,059
504
105
8
0
237,875
7
L
Da Ji
6,351
454
74
5
0
287,829
1
W
Apollo
8,135
581
130
9
0
287,226
0
W
Nu Wa
9,077
648
101
7
0
228,181
5
W
Ganesha
7,598
543
8
1
0
267,112
3
L
Izanami
6,328
452
60
4
0
236,306
3
L
Arachne
7,781
556
104
7
0
290,703
2
L
Aphrodite
6,538
467
54
4
0
230,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role