Player Matchup

Hercules
Hercules
JoblessPie5
Hercules
Level 93
God Stats
1W - 1L
1,761 SR
Queue Stats
28W - 17L
1,646 Elo+
Party 1
Scylla
Scylla
ProPopcorn333
Scylla
Level 69
God Stats
1W - 0L
1,270 SR
Queue Stats
28W - 22L
1,525 Elo+
Party 1
Neith
Neith
touchdown 54
Neith
Level 109
God Stats
3W - 1L
1,765 SR
Queue Stats
29W - 21L
1,597 Elo+
Party 1
Team Averages
Level 90
1,599 SR
1,589 Elo+

VS

Team Averages
Level 55
1,386 SR
1,466 Elo+
Agni
Agni
Iamliambruhh
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,441 Elo+
Solo
Bakasura
Bakasura
gandolf820
Bakasura
Level 84
God Stats
0W - 4L
1,267 SR
Queue Stats
332W - 306L
1,471 Elo+
Party 2
Hercules
Hercules
x-Ejaxulationz-x
Hercules
Level 77
God Stats
3W - 8L
1,391 SR
Queue Stats
345W - 315L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoblessPie5
Hercules
14
6 / 3 / 8
10,802
720
8,875
15,676
7,903
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 11
9,711
647
8,740
8,430
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 2 / 6
11,182
745
14,902
7,910
3,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 4
8,636
576
5,572
10,804
5,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
gandolf820
Bakasura
14
3 / 5 / 2
9,725
648
6,535
15,003
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 6
9,554
637
13,002
18,234
17,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
8
9
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Hercules
JoblessPie5
Hercules
6
3
8
3.33
W
1
4
11
1.63
L
Bakasura
gandolf820
Bakasura
3
5
2
0.8
W
8
2
6
5.5
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
25,109
32,016
Taken
44,041
13,951
Mitigated
30,887
5,552
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,572
359
0
750
10,804
5,804
0
2,323
8,245
20,592
0
W
Hercules
JoblessPie5
Hercules
8,875
2,251
0
1,953
15,676
7,903
0
2,901
12,234
0
30,524
W
8,740
1,157
0
500
8,430
2,935
62
2,135
6,215
28,325
0
L
Bakasura
gandolf820
Bakasura
6,535
3,762
0
2,976
15,003
8,063
842
2,794
11,981
0
27,440
W
14,902
8,019
0
3,099
7,910
3,113
1,421
1,370
6,430
0
54,996
L
13,002
1,735
0
4,137
18,234
17,020
134
2,798
14,377
933
29,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
27,915
172
Minions Killed
144
0
Camps Cleared
0
805,742
Distance Traveled
713,186
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,636
576
38
3
0
170,154
0
W
Hercules
10,802
720
45
3
0
290,680
3
W
Scylla
9,711
647
52
3
0
239,941
3
L
Bakasura
9,725
648
67
4
0
273,945
0
W
Neith
11,182
745
75
5
0
275,121
2
L
Hercules
9,554
637
39
3
0
269,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role