Player Matchup

Fafnir
Fafnir
Justlol123
Fafnir
Level 126
God Stats
8W - 2L
1,692 SR
Queue Stats
333W - 398L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
PEPSIFIRE12
Sylvanus
Level 81
God Stats
46W - 38L
1,599 SR
Queue Stats
360W - 379L
1,433 Elo+
Party 1
Cerberus
Cerberus
ScreaminEagleOS
Cerberus
Level 104
God Stats
1W - 1L
1,306 SR
Queue Stats
33W - 42L
1,341 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,406 Elo+

VS

Team Averages
Level 63
1,535 SR
1,431 Elo+
Cthulhu
Cthulhu
Arising Rage
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,513 Elo+
Party 2
Scylla
Scylla
SaveOnyx
Scylla
Level 44
God Stats
19W - 13L
1,580 SR
Queue Stats
29W - 31L
1,479 Elo+
Party 2
Neith
Neith
kumagothicstar
Neith
Level 66
God Stats
23W - 27L
1,526 SR
Queue Stats
374W - 533L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Justlol123
Fafnir
15
3 / 1 / 4
10,765
633
9,738
15,861
16,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
PEPSIFIRE12
Sylvanus
17
4 / 1 / 4
11,607
683
10,751
14,327
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
15
1 / 2 / 7
11,211
659
9,274
17,550
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arising Rage
Cthulhu
13
2 / 4 / 2
9,837
579
12,541
18,220
15,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
SaveOnyx
Scylla
14
1 / 2 / 2
9,496
559
11,904
7,210
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 2 / 2
9,660
568
12,722
10,979
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arising Rage
Cthulhu
2
4
2
0.75
W
Fafnir
Justlol123
Fafnir
3
1
4
5
W
Sylvanus
PEPSIFIRE12
Sylvanus
4
1
4
6
L
Scylla
SaveOnyx
Scylla
1
2
2
1
W
Cerberus
1
2
7
2.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
37,167
47,738
Taken
36,409
44,540
Mitigated
20,288
27,966
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arising Rage
Cthulhu
12,541
1,624
0
3,078
18,220
15,209
0
13,711
4,509
31,152
0
W
Fafnir
Justlol123
Fafnir
9,738
2,768
236
4,384
15,861
16,294
373
6,825
8,754
30,180
0
W
Sylvanus
PEPSIFIRE12
Sylvanus
10,751
4,912
8,318
8,651
14,327
6,786
1,735
9,048
4,929
68,468
11,463
L
Scylla
SaveOnyx
Scylla
11,904
880
0
615
7,210
1,833
96
5,225
1,985
43,967
0
W
Cerberus
9,274
377
1,160
5,217
17,550
21,460
570
7,600
9,610
35,938
0
L
12,722
5,099
0
2,415
10,979
3,246
158
9,207
1,772
0
42,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
28,993
250
Minions Killed
191
0
Camps Cleared
0
906,742
Distance Traveled
961,399
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,837
579
50
3
0
338,277
1
W
Fafnir
10,765
633
32
2
0
307,029
0
W
Sylvanus
11,607
683
159
9
0
288,978
1
L
Scylla
9,496
559
76
4
0
299,934
0
W
Cerberus
11,211
659
59
3
0
310,735
0
L
Neith
9,660
568
65
4
0
323,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role