Player Matchup

Set
Set
Ashton Bihhh
Set
Level 141
God Stats
13W - 12L
1,682 SR
Queue Stats
282W - 231L
1,659 Elo+
Party 3
Danzaburou
Danzaburou
LtBugaWulf
Danzaburou
Level 46
God Stats
6W - 4L
1,912 SR
Queue Stats
669W - 647L
1,503 Elo+
Solo
Olorun
Olorun
SocramBoo
Olorun
Level 131
God Stats
0W - 2L
1,357 SR
Queue Stats
342W - 321L
1,566 Elo+
Party 3
Ymir
Ymir
TEN8 STOGEY
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,609 Elo+
Party 3
Cerberus
Cerberus
michaeljive
Cerberus
Level 88
God Stats
42W - 43L
1,584 SR
Queue Stats
314W - 297L
1,578 Elo+
Party 3
Team Averages
Level 85
1,607 SR
1,583 Elo+

VS

Team Averages
Level 54
1,522 SR
1,490 Elo+
Loki
Loki
Dimitrios88
Loki
Level 32
God Stats
60W - 59L
1,566 SR
Queue Stats
95W - 101L
1,510 Elo+
Solo
Izanami
Izanami
KinkyCrustacean
Izanami
Level 64
God Stats
124W - 121L
1,616 SR
Queue Stats
394W - 360L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
Soldier 170
Cthulhu
Level 48
God Stats
3W - 4L
1,524 SR
Queue Stats
66W - 90L
1,385 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TripNTrevor
Cu Chulainn
Level 84
God Stats
3W - 8L
1,361 SR
Queue Stats
83W - 108L
1,381 Elo+
Party 2
Anubis
Anubis
pastyguatemalan
Anubis
Level 44
God Stats
77W - 63L
1,544 SR
Queue Stats
142W - 132L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,053
559
9,240
12,981
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LtBugaWulf
Danzaburou
17
4 / 4 / 1
10,268
570
11,081
13,684
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
SocramBoo
Olorun
16
2 / 2 / 1
9,770
543
6,694
10,344
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 1
8,832
491
2,228
12,324
8,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
michaeljive
Cerberus
16
1 / 1 / 4
9,449
525
11,148
11,958
12,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
8,694
483
6,337
9,727
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 6
9,444
525
9,705
9,403
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Soldier 170
Cthulhu
14
5 / 2 / 6
8,605
478
8,033
17,646
9,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
TripNTrevor
Cu Chulainn
16
0 / 3 / 0
9,719
540
8,267
15,253
6,198
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 1 / 1
10,223
568
8,370
8,714
4,113
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
17
18
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
3
4
6
1.5
W
3
2
6
3
L
Danzaburou
LtBugaWulf
Danzaburou
4
4
1
1.13
L
Olorun
SocramBoo
Olorun
2
2
1
1.25
W
Cthulhu
Soldier 170
Cthulhu
5
2
6
4
L
1
6
1
0.25
W
Cu Chulainn
TripNTrevor
Cu Chulainn
0
3
0
0
L
Cerberus
michaeljive
Cerberus
1
1
4
3
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,391
Damage
40,712
61,291
Taken
60,743
33,912
Mitigated
26,079
16,576
Healing
21,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,240
3,959
0
1,146
12,981
5,158
0
3,412
9,569
0
77,399
W
6,337
1,956
0
2,746
9,727
3,200
0
2,788
6,939
0
42,744
W
9,705
5,872
0
3,543
9,403
2,894
2,395
628
8,775
0
74,463
L
Danzaburou
LtBugaWulf
Danzaburou
11,081
5,171
0
6,493
13,684
5,133
2,750
3,235
10,449
0
89,397
L
Olorun
SocramBoo
Olorun
6,694
1,597
400
4,116
10,344
3,146
1,444
4,306
6,038
67,950
0
W
Cthulhu
Soldier 170
Cthulhu
8,033
788
589
6,927
17,646
9,674
272
2,505
15,141
34,947
0
L
2,228
492
0
50
12,324
8,394
176
4,640
7,684
15,330
0
W
Cu Chulainn
TripNTrevor
Cu Chulainn
8,267
1,393
0
3,378
15,253
6,198
353
9,220
5,773
13,054
61,086
L
Cerberus
michaeljive
Cerberus
11,148
174
0
4,371
11,958
12,081
0
3,474
8,484
60,925
0
W
8,370
472
0
3,897
8,714
4,113
573
4,669
4,045
66,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,372
Gold Earned
46,685
563
Minions Killed
562
0
Camps Cleared
0
1,639,701
Distance Traveled
1,700,632
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,053
559
133
7
0
359,687
4
W
Loki
8,694
483
75
4
0
378,830
7
W
Izanami
9,444
525
140
8
0
327,481
1
L
Danzaburou
10,268
570
144
8
0
323,706
2
L
Olorun
9,770
543
133
7
0
320,879
3
W
Cthulhu
8,605
478
53
3
0
369,011
2
L
Ymir
8,832
491
23
1
0
292,624
0
W
Cu Chulainn
9,719
540
170
9
0
325,341
4
L
Cerberus
9,449
525
130
7
0
342,805
7
W
Anubis
10,223
568
124
7
0
299,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role