Player Matchup

Bacchus
Bacchus
Platinum I
Abellesg
Bacchus
Platinum I
Level 157
God Stats
31W - 24L
1,588 SR
Queue Stats
446W - 374L
1,691 MMR
Party 1
Awilix
Awilix
Platinum I
Isaitou
Awilix
Platinum I
Level 160
God Stats
20W - 17L
1,746 SR
Queue Stats
759W - 589L
1,754 MMR
Party 1
Persephone
Persephone
Diamond II
x_GLORI0US_SKY_x
Persephone
Diamond II
Level 147
God Stats
29W - 12L
1,755 SR
Queue Stats
157W - 98L
2,174 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,696 SR
1,873 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,640 SR
1,907 MMR
Zeus
Zeus
Platinum II
A Sad God
Zeus
Platinum II
Level 135
God Stats
3W - 3L
1,615 SR
Queue Stats
202W - 237L
1,905 MMR
Solo
Xing Tian
Xing Tian
Bronze III
F3ARED Marksman
Xing Tian
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,651 MMR
Solo
Neith
Neith
Platinum I
Im So Verified
Neith
Platinum I
Level 62
God Stats
4W - 3L
1,806 SR
Queue Stats
33W - 36L
2,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abellesg
Bacchus
18
7 / 3 / 9
14,843
742
7,957
21,722
33,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
Isaitou
Awilix
18
6 / 2 / 9
13,352
668
10,110
13,181
11,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
x_GLORI0US_SKY_x
Persephone
18
3 / 3 / 11
14,044
702
22,723
16,394
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CerberusMorgan Le FayCabrakanAthenaGuan Yu

VS

Bans
GilgameshSobekHou YiKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 7 / 3
12,505
625
18,084
14,561
7,532
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
F3ARED Marksman
Xing Tian
15
0 / 4 / 7
12,607
630
6,468
22,149
36,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 4
13,117
656
10,101
15,268
7,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
16
Kills
7
8
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
7
3
0.79
W
Bacchus
Abellesg
Bacchus
7
3
9
3.83
L
Xing Tian
F3ARED Marksman
Xing Tian
0
4
7
0.88
L
3
5
4
1
W
Awilix
Isaitou
Awilix
6
2
9
5.25
W
Persephone
x_GLORI0US_SKY_x
Persephone
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,790
Damage
34,653
51,297
Taken
51,978
51,879
Mitigated
51,704
19,129
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,084
1,265
0
2,758
14,561
7,532
1,010
9,380
5,181
52,779
0
W
Bacchus
Abellesg
Bacchus
7,957
586
0
7,120
21,722
33,230
353
11,021
10,701
24,261
0
L
Xing Tian
F3ARED Marksman
Xing Tian
6,468
343
0
4,981
22,149
36,252
539
12,712
9,437
24,402
0
L
10,101
2,778
0
3,992
15,268
7,920
1,406
8,588
6,680
0
71,766
W
Awilix
Isaitou
Awilix
10,110
3,804
0
3,262
13,181
11,577
1,416
6,096
7,085
0
54,587
W
Persephone
x_GLORI0US_SKY_x
Persephone
22,723
663
888
7,859
16,394
7,072
1,170
7,433
8,958
106,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
38,229
227
Minions Killed
202
0
Camps Cleared
0
1,205,695
Distance Traveled
1,014,087
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,505
625
65
3
0
298,167
3
W
Bacchus
14,843
742
21
1
0
394,958
2
L
Xing Tian
12,607
630
18
1
0
384,226
0
L
Neith
13,117
656
119
6
0
331,694
5
W
Awilix
13,352
668
61
3
0
414,225
0
W
Persephone
14,044
702
145
7
0
396,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role