Player Matchup

Ymir
Ymir
BeanHeadXIII
Ymir
Level 50
God Stats
35W - 55L
1,458 SR
Queue Stats
290W - 411L
1,209 Elo+
Party 1
Hel
Hel
BigTime8431
Hel
Level 125
God Stats
2W - 1L
1,667 SR
Queue Stats
16W - 16L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UENamn
Ah Muzen Cab
Level 43
God Stats
2W - 12L
1,329 SR
Queue Stats
287W - 420L
1,218 Elo+
Party 1
Team Averages
Level 73
1,484 SR
1,310 Elo+

VS

Team Averages
Level 49
1,482 SR
1,315 Elo+
Fenrir
Fenrir
Feline_Fanatic08
Fenrir
Level 38
God Stats
21W - 26L
1,303 SR
Queue Stats
209W - 258L
1,314 Elo+
Party 2
Heimdallr
Heimdallr
JokerSenpai3273
Heimdallr
Level 33
God Stats
37W - 45L
1,471 SR
Queue Stats
302W - 375L
1,291 Elo+
Party 2
Nu Wa
Nu Wa
Sparda-1991
Nu Wa
Level 76
God Stats
20W - 15L
1,672 SR
Queue Stats
282W - 319L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
16,062
618
11,922
31,210
56,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 3 / 2
12,022
462
1,076
5,767
1,460
Ah Muzen Cab
UENamn
Ah Muzen Cab
20
15 / 2 / 4
18,421
709
32,076
22,349
10,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 2
14,780
568
8,678
18,393
16,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
JokerSenpai3273
Heimdallr
20
2 / 7 / 7
15,945
613
13,713
28,662
19,599
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 6
16,235
624
26,097
19,281
10,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
9
9
Deaths
19
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
L
0
3
2
0.33
W
5
7
2
0.86
W
Heimdallr
JokerSenpai3273
Heimdallr
2
7
7
0.79
W
2
5
6
1
L
Ah Muzen Cab
UENamn
Ah Muzen Cab
15
2
4
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,074
Damage
48,488
59,326
Taken
66,336
68,682
Mitigated
47,335
9,022
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,922
596
0
0
31,210
56,710
488
12,619
18,591
54,213
0
L
1,076
42
479
696
5,767
1,460
0
3,475
2,292
4,739
0
W
8,678
1,068
0
766
18,393
16,865
612
2,903
15,490
0
34,073
W
Heimdallr
JokerSenpai3273
Heimdallr
13,713
6,544
0
3,663
28,662
19,599
935
6,084
22,578
0
76,505
W
26,097
6,144
919
6,007
19,281
10,871
1,250
4,011
15,270
100,804
0
L
Ah Muzen Cab
UENamn
Ah Muzen Cab
32,076
15,430
0
7,847
22,349
10,512
1,864
10,003
12,346
0
155,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,505
Gold Earned
46,960
283
Minions Killed
287
0
Camps Cleared
0
1,038,094
Distance Traveled
1,212,129
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,062
618
65
3
0
459,474
1
L
Hel
12,022
462
8
0
0
87,022
2
W
Fenrir
14,780
568
58
2
0
366,940
2
W
Heimdallr
15,945
613
109
4
0
419,498
4
W
Nu Wa
16,235
624
120
5
0
425,691
0
L
Ah Muzen Cab
18,421
709
210
8
0
491,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role