Player Matchup

Izanami
Izanami
DatBoiDeku1
Izanami
Level 24
God Stats
3W - 4L
1,569 SR
Queue Stats
10W - 18L
1,338 Elo+
Party 1
Vamana
Vamana
Deus_tocino74
Vamana
Level 26
God Stats
35W - 40L
1,435 SR
Queue Stats
49W - 69L
1,318 Elo+
Solo
Merlin
Merlin
ErenYEAGERRRrr
Merlin
Level 25
God Stats
3W - 14L
1,264 SR
Queue Stats
47W - 59L
1,370 Elo+
Party 1
Ares
Ares
HollowSenju
Ares
Level 25
God Stats
12W - 12L
1,619 SR
Queue Stats
35W - 47L
1,391 Elo+
Party 1
Zhong Kui
Zhong Kui
YonkoZenitsu
Zhong Kui
Level 102
God Stats
4W - 3L
1,681 SR
Queue Stats
112W - 116L
1,376 Elo+
Party 1
Team Averages
Level 40
1,514 SR
1,359 Elo+

VS

Team Averages
Level 24
1,476 SR
1,392 Elo+
Cu Chulainn
Cu Chulainn
DeKaiDOrKiD
Cu Chulainn
Level 28
God Stats
8W - 10L
1,512 SR
Queue Stats
22W - 23L
1,403 Elo+
Solo
Hercules
Hercules
RiddledNickel12
Hercules
Level 34
God Stats
1W - 0L
1,299 SR
Queue Stats
30W - 31L
1,496 Elo+
Party 2
Neith
Neith
SummerLiving105
Neith
Level 15
God Stats
3W - 2L
1,334 SR
Queue Stats
95W - 72L
1,319 Elo+
Party 2
Hades
Hades
greatmaliko
Hades
Level 24
God Stats
28W - 24L
1,603 SR
Queue Stats
77W - 84L
1,416 Elo+
Party 3
Ymir
Ymir
stickboy45
Ymir
Level 18
God Stats
30W - 24L
1,631 SR
Queue Stats
85W - 83L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DatBoiDeku1
Izanami
10
1 / 4 / 0
6,639
474
5,790
5,394
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 1
6,898
493
2,986
5,841
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 0
6,041
432
5,472
8,084
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 1
6,358
454
2,311
12,325
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
YonkoZenitsu
Zhong Kui
13
5 / 3 / 0
7,646
546
8,296
10,790
7,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeKaiDOrKiD
Cu Chulainn
10
0 / 2 / 1
6,579
470
1,022
8,614
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Hercules
14
3 / 3 / 0
8,306
593
5,788
11,056
7,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
11 / 0 / 1
9,156
654
11,649
9,371
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 4
7,909
565
6,168
7,456
2,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
7,096
507
3,678
6,998
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
16
16
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
DatBoiDeku1
Izanami
1
4
0
0.25
W
Cu Chulainn
DeKaiDOrKiD
Cu Chulainn
0
2
1
0.25
L
0
1
1
0.5
L
0
5
0
0
L
0
3
1
0.17
W
Hercules
3
3
0
1
W
11
0
1
11.5
L
Zhong Kui
YonkoZenitsu
Zhong Kui
5
3
0
1.67
W
1
0
4
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
28,305
42,434
Taken
43,495
21,531
Mitigated
23,723
12,467
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DatBoiDeku1
Izanami
5,790
4,291
0
0
5,394
1,409
396
874
4,520
0
40,291
W
Cu Chulainn
DeKaiDOrKiD
Cu Chulainn
1,022
178
0
3,039
8,614
6,628
264
2,626
5,988
0
29,834
L
2,986
1,815
0
1,454
5,841
3,458
1,109
1,368
4,473
0
42,794
L
5,472
243
0
2,016
8,084
2,306
330
1,457
6,627
32,677
0
L
2,311
135
185
3,750
12,325
6,799
44
4,862
7,463
12,456
0
W
Hercules
5,788
3,063
0
2,875
11,056
7,717
550
5,733
5,323
0
42,118
W
11,649
4,268
0
4,171
9,371
2,880
2,661
3,160
6,211
0
64,176
L
Zhong Kui
YonkoZenitsu
Zhong Kui
8,296
1,666
0
5,062
10,790
7,559
266
1,285
9,505
34,294
0
W
6,168
1,201
126
3,984
7,456
2,964
1,931
2,920
4,536
42,498
0
W
3,678
406
0
839
6,998
3,534
104
1,640
5,358
14,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,582
Gold Earned
39,046
301
Minions Killed
419
0
Camps Cleared
0
1,215,458
Distance Traveled
1,222,665
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,639
474
82
6
0
250,569
0
W
Cu Chulainn
6,579
470
64
5
0
234,120
3
L
Vamana
6,898
493
90
6
0
274,530
2
L
Merlin
6,041
432
45
3
0
206,271
1
L
Ares
6,358
454
12
1
0
250,864
1
W
Hercules
8,306
593
110
8
0
252,759
2
W
Neith
9,156
654
121
9
0
246,815
1
L
Zhong Kui
7,646
546
72
5
0
233,224
0
W
Hades
7,909
565
99
7
0
233,028
0
W
Ymir
7,096
507
25
2
0
255,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role