Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DreamON24
Bellona
Level 25
God Stats
8W - 8L
1,500 SR
Queue Stats
299W - 374L
1,371 Elo+
Party 3
Sol
Sol
EthanH_94
Sol
Level 68
God Stats
2W - 2L
1,253 SR
Queue Stats
219W - 226L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FNA1569
Morgan Le Fay
Level 43
God Stats
8W - 10L
1,500 SR
Queue Stats
201W - 203L
1,485 Elo+
Party 2
Ares
Ares
ShortStumps
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 162L
1,454 Elo+
Party 2
Team Averages
Level 61
1,451 SR
1,446 Elo+

VS

Team Averages
Level 82
1,502 SR
1,420 Elo+
Anubis
Anubis
ChessXpert
Anubis
Level 53
God Stats
10W - 7L
1,387 SR
Queue Stats
92W - 157L
1,320 Elo+
Party 4
Apollo
Apollo
IHandres
Apollo
Level 159
God Stats
81W - 72L
1,622 SR
Queue Stats
384W - 408L
1,571 Elo+
Party 1
Tyr
Tyr
Mistake Memes
Tyr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 95L
1,274 Elo+
Party 4
Sylvanus
Sylvanus
Rollings01
Sylvanus
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
137W - 157L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WilliamKSmite
Morgan Le Fay
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 2 / 5
8,721
513
6,742
10,395
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
DreamON24
Bellona
11
0 / 1 / 1
6,829
402
2,697
6,533
3,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 1
6,887
405
6,877
12,628
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
FNA1569
Morgan Le Fay
14
7 / 3 / 1
8,697
512
13,939
9,373
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 2
6,932
408
4,525
17,536
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChessXpert
Anubis
15
4 / 1 / 4
9,140
538
9,435
9,338
5,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
IHandres
Apollo
16
4 / 2 / 6
9,778
575
11,877
14,472
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 2
8,236
484
3,986
8,640
6,190
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Rollings01
Sylvanus
15
6 / 1 / 6
8,999
529
8,312
11,959
13,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
WilliamKSmite
Morgan Le Fay
14
2 / 3 / 7
8,219
483
8,753
10,000
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
16
16
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
5
1.75
W
Anubis
ChessXpert
Anubis
4
1
4
6
L
Bellona
DreamON24
Bellona
0
1
1
0.5
L
0
4
1
0.13
L
Morgan Le Fay
FNA1569
Morgan Le Fay
7
3
1
2.5
W
Apollo
IHandres
Apollo
4
2
6
3.5
W
0
1
2
1
W
Sylvanus
Rollings01
Sylvanus
6
1
6
9
L
0
6
2
0.17
W
Morgan Le Fay
WilliamKSmite
Morgan Le Fay
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,780
Damage
42,363
56,465
Taken
54,409
26,337
Mitigated
34,883
13,380
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,742
1,225
0
370
10,395
3,532
43
4,625
5,626
0
64,911
W
Anubis
ChessXpert
Anubis
9,435
468
0
6,246
9,338
5,250
0
2,850
6,488
68,376
0
L
Bellona
DreamON24
Bellona
2,697
90
0
1,472
6,533
3,261
0
1,074
5,421
0
22,695
L
6,877
1,280
372
4,530
12,628
3,186
0
2,951
9,623
37,949
0
L
Morgan Le Fay
FNA1569
Morgan Le Fay
13,939
893
0
2,244
9,373
3,470
67
6,228
2,883
55,396
0
W
Apollo
IHandres
Apollo
11,877
8,281
0
5,522
14,472
5,821
959
7,886
6,586
0
78,162
W
3,986
324
0
2,692
8,640
6,190
209
1,663
6,977
0
35,714
W
Sylvanus
Rollings01
Sylvanus
8,312
2,989
4,047
4,937
11,959
13,746
57
7,482
4,477
33,491
7,464
L
4,525
252
434
3,958
17,536
12,888
0
10,034
7,334
20,061
0
W
Morgan Le Fay
WilliamKSmite
Morgan Le Fay
8,753
787
0
2,376
10,000
3,876
26
5,532
4,468
44,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,066
Gold Earned
44,372
361
Minions Killed
465
0
Camps Cleared
0
1,581,091
Distance Traveled
1,597,610
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,721
513
130
8
0
354,031
0
W
Anubis
9,140
538
118
7
0
299,639
3
L
Bellona
6,829
402
48
3
0
319,375
0
L
Sol
6,887
405
76
4
0
291,092
1
L
Morgan Le Fay
8,697
512
82
5
0
319,535
4
W
Apollo
9,778
575
125
7
0
337,830
7
W
Tyr
8,236
484
68
4
0
330,655
4
W
Sylvanus
8,999
529
69
4
0
292,658
6
L
Ares
6,932
408
25
1
0
297,058
3
W
Morgan Le Fay
8,219
483
85
5
0
336,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role