Player Matchup

Artemis
Artemis
Geloh
Artemis
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,494 Elo+
Party 2
Ymir
Ymir
GiannisAntetokou
Ymir
Level 22
God Stats
2W - 0L
1,746 SR
Queue Stats
20W - 13L
1,589 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Hiehi
Morgan Le Fay
Level 27
God Stats
3W - 0L
1,862 SR
Queue Stats
34W - 23L
1,567 Elo+
Party 2
Chernobog
Chernobog
Ishlovek
Chernobog
Level 156
God Stats
3W - 4L
1,636 SR
Queue Stats
263W - 207L
1,691 Elo+
Party 4
Zhong Kui
Zhong Kui
largeandincharge
Zhong Kui
Level 156
God Stats
3W - 7L
1,362 SR
Queue Stats
257W - 208L
1,715 Elo+
Party 4
Team Averages
Level 84
1,621 SR
1,611 Elo+

VS

Team Averages
Level 47
1,687 SR
1,547 Elo+
Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
BitCoinBandito
Hachiman
Level 45
God Stats
0W - 2L
1,725 SR
Queue Stats
89W - 76L
1,508 Elo+
Party 1
Tyr
Tyr
BobCalistan
Tyr
Level 24
God Stats
0W - 2L
1,633 SR
Queue Stats
56W - 43L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
Tjacks916
Kukulkan
Level 25
God Stats
3W - 1L
1,882 SR
Queue Stats
40W - 37L
1,554 Elo+
Party 1
Khepri
Khepri
searchplayers00
Khepri
Level 28
God Stats
17W - 9L
1,693 SR
Queue Stats
43W - 31L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Geloh
Artemis
10
2 / 1 / 6
6,142
558
3,994
5,711
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
5 / 0 / 8
6,731
612
2,778
3,940
2,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Hiehi
Morgan Le Fay
11
1 / 2 / 5
6,125
557
4,052
5,154
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Ishlovek
Chernobog
14
10 / 0 / 4
8,461
769
12,263
4,811
1,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
11
1 / 2 / 3
6,556
596
5,614
6,379
4,945
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
2 / 5 / 1
5,384
489
4,479
8,846
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
8
0 / 5 / 0
4,900
445
1,882
6,495
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
5,686
517
3,800
6,984
4,029
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Tjacks916
Kukulkan
9
1 / 2 / 1
5,312
483
1,980
5,318
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 5 / 0
5,163
469
1,484
10,503
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
5
5
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
1
0.5
L
Hachiman
0
5
0
0
L
1
2
2
1
W
Artemis
Geloh
Artemis
2
1
6
5
W
5
0
8
9
W
Morgan Le Fay
Hiehi
Morgan Le Fay
1
2
5
1.75
W
Chernobog
Ishlovek
Chernobog
10
0
4
12
L
Kukulkan
Tjacks916
Kukulkan
1
2
1
0.75
W
Zhong Kui
1
2
3
1.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
13,625
25,995
Taken
38,146
12,257
Mitigated
16,117
7,885
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,479
2,171
0
851
8,846
2,576
0
4,575
4,271
0
21,948
L
Hachiman
1,882
1,280
0
941
6,495
1,370
0
600
5,895
0
22,465
L
3,800
929
0
1,316
6,984
4,029
0
3,421
3,563
0
24,195
W
Artemis
Geloh
Artemis
3,994
2,121
0
1,732
5,711
1,539
620
552
5,159
0
29,942
W
2,778
644
0
733
3,940
2,534
0
1,249
2,691
13,158
0
W
Morgan Le Fay
Hiehi
Morgan Le Fay
4,052
148
0
709
5,154
1,702
174
857
4,297
31,351
0
W
Chernobog
Ishlovek
Chernobog
12,263
7,926
0
2,088
4,811
1,537
366
695
4,116
0
56,273
L
Kukulkan
Tjacks916
Kukulkan
1,980
204
0
500
5,318
1,567
0
2,622
2,696
19,391
0
W
Zhong Kui
5,614
873
0
2,623
6,379
4,945
693
168
6,211
40,616
0
L
1,484
264
0
672
10,503
6,575
0
1,226
9,277
12,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
26,445
323
Minions Killed
213
0
Camps Cleared
0
1,076,740
Distance Traveled
1,000,684
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,384
489
39
4
0
208,462
0
L
Hachiman
4,900
445
52
5
0
194,309
1
L
Tyr
5,686
517
59
5
0
215,768
0
W
Artemis
6,142
558
58
5
0
203,980
1
W
Ymir
6,731
612
16
1
0
208,724
4
W
Morgan Le Fay
6,125
557
58
5
0
201,653
1
W
Chernobog
8,461
769
104
9
0
257,374
1
L
Kukulkan
5,312
483
46
4
0
183,410
0
W
Zhong Kui
6,556
596
87
8
0
205,009
4
L
Khepri
5,163
469
17
2
0
198,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role