Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GoinBallzDeep
Ra
Level 101
God Stats
15W - 19L
1,682 SR
Queue Stats
736W - 710L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Slien
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
THC_Dewdle
Cernunnos
Level 88
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 96
1,495 SR
1,512 Elo+

VS

Team Averages
Level 114
1,554 SR
1,526 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AllThatI5Man
Cthulhu
Level 79
God Stats
140W - 132L
1,516 SR
Queue Stats
397W - 391L
1,517 Elo+
Solo
Kukulkan
Kukulkan
Hotdoġ
Kukulkan
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LadyofStorm
Ne Zha
Level 120
God Stats
5W - 3L
1,755 SR
Queue Stats
74W - 71L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Olorrin
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 80L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 1 / 0
8,920
892
8,155
13,742
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
 
Odin
14
0 / 1 / 0
8,326
833
11,343
16,903
13,531
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 0 / 0
8,894
889
7,463
5,563
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Slien
Danzaburou
14
0 / 2 / 0
8,460
846
4,803
8,996
3,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
THC_Dewdle
Cernunnos
14
0 / 4 / 0
8,196
820
7,844
13,718
5,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

242

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 0 / 4
9,109
911
10,717
10,930
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
AllThatI5Man
Cthulhu
16
1 / 0 / 6
9,362
936
9,189
11,736
13,722
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Hotdoġ
Kukulkan
16
1 / 0 / 5
9,455
946
11,351
5,466
2,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
15
2 / 0 / 4
9,071
907
8,673
5,688
2,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Olorrin
Ah Muzen Cab
15
2 / 0 / 6
9,267
927
15,455
8,072
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
8
8
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Odin
 
Odin
0
1
0
0
W
Gilgamesh
 
Gilgamesh
2
0
4
4
W
Cthulhu
AllThatI5Man
Cthulhu
1
0
6
4
L
0
0
0
0
W
Kukulkan
Hotdoġ
Kukulkan
1
0
5
3.5
W
Ne Zha
2
0
4
4
W
Ah Muzen Cab
Olorrin
Ah Muzen Cab
2
0
6
5
L
Danzaburou
Slien
Danzaburou
0
2
0
0
L
Cernunnos
THC_Dewdle
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,608
Damage
55,385
58,922
Taken
41,892
42,938
Mitigated
29,105
11,920
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,155
1,006
1,780
3,751
13,742
17,414
0
4,149
9,103
12,885
0
L
Odin
 
Odin
11,343
2,909
158
948
16,903
13,531
0
5,828
10,849
0
22,076
W
Gilgamesh
 
Gilgamesh
10,717
2,615
0
1,263
10,930
7,622
0
5,076
5,854
0
19,162
W
Cthulhu
AllThatI5Man
Cthulhu
9,189
559
608
20
11,736
13,722
0
4,352
7,384
26,772
0
L
7,463
564
1,905
1,080
5,563
2,202
0
3,056
2,507
44,460
0
W
Kukulkan
Hotdoġ
Kukulkan
11,351
1,661
0
275
5,466
2,346
0
765
4,701
47,552
0
W
Ne Zha
8,673
943
0
787
5,688
2,171
0
3,095
2,593
0
15,593
W
Ah Muzen Cab
Olorrin
Ah Muzen Cab
15,455
7,203
0
3,293
8,072
3,244
0
2,330
5,742
0
27,488
L
Danzaburou
Slien
Danzaburou
4,803
1,534
0
793
8,996
3,859
0
3,758
5,148
0
16,705
L
Cernunnos
THC_Dewdle
Cernunnos
7,844
4,601
0
1,505
13,718
5,932
0
3,749
9,785
0
17,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
46,264
207
Minions Killed
201
4
Camps Cleared
10
918,141
Distance Traveled
1,029,159
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,920
892
15
2
0
157,460
0
L
Odin
8,326
833
24
2
2
226,804
2
W
Gilgamesh
9,109
911
18
2
4
214,721
3
W
Cthulhu
9,362
936
42
4
1
230,090
0
L
Ra
8,894
889
104
10
0
206,849
0
W
Kukulkan
9,455
946
102
10
3
202,310
1
W
Ne Zha
9,071
907
15
2
0
167,318
0
W
Ah Muzen Cab
9,267
927
24
2
2
214,720
0
L
Danzaburou
8,460
846
35
4
0
168,367
0
L
Cernunnos
8,196
820
29
3
2
158,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role