Player Matchup

Gilgamesh
Gilgamesh
CetoPowers
Gilgamesh
Level 159
God Stats
39W - 32L
1,688 SR
Queue Stats
587W - 584L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Copege
Zhong Kui
Level 160
God Stats
0W - 1L
1,670 SR
Queue Stats
6W - 9L
1,698 Elo+
Party 2
Artemis
Artemis
Motas_02_
Artemis
Level 148
God Stats
25W - 15L
1,604 SR
Queue Stats
257W - 245L
1,591 Elo+
Solo
Kukulkan
Kukulkan
Pink Squids
Kukulkan
Level 101
God Stats
0W - 1L
1,556 SR
Queue Stats
5W - 7L
1,747 Elo+
Party 2
Guan Yu
Guan Yu
Puppyroni2420
Guan Yu
Level 18
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 8L
1,514 Elo+
Party 2
Team Averages
Level 117
1,654 SR
1,612 Elo+

VS

Team Averages
Level 114
1,568 SR
1,509 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DaddyMcStuffins
Loki
Level 114
God Stats
6W - 0L
1,588 SR
Queue Stats
81W - 65L
1,541 Elo+
Solo
Neith
Neith
domesuFarmer
Neith
Level 120
God Stats
3W - 4L
1,753 SR
Queue Stats
43W - 33L
1,600 Elo+
Party 1
Chaac
Chaac
niskasan
Chaac
Level 144
God Stats
4W - 0L
1,413 SR
Queue Stats
66W - 38L
1,724 Elo+
Party 1
Discordia
Discordia
大日本帝国陸軍
Discordia
Level 34
God Stats
1W - 0L
1,588 SR
Queue Stats
1W - 3L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CetoPowers
Gilgamesh
13
2 / 2 / 1
7,932
793
6,578
11,462
10,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Copege
Zhong Kui
11
1 / 5 / 3
6,530
653
3,986
7,693
4,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Motas_02_
Artemis
12
0 / 4 / 3
6,317
632
4,696
6,895
2,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Pink Squids
Kukulkan
14
1 / 4 / 3
7,381
738
3,551
11,113
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
11
0 / 5 / 1
6,094
609
3,223
10,884
7,505
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 0 / 13
8,709
871
7,220
11,111
10,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 2 / 4
9,544
954
8,482
6,843
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 12
8,651
865
8,496
6,157
2,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
niskasan
Chaac
13
2 / 2 / 10
8,926
893
6,207
11,822
8,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 8
9,447
945
11,120
4,044
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
4
Kills
20
20
Deaths
5
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
13
7.5
L
Gilgamesh
CetoPowers
Gilgamesh
2
2
1
1.25
L
Zhong Kui
Copege
Zhong Kui
1
5
3
0.5
W
8
2
4
5
L
Artemis
Motas_02_
Artemis
0
4
3
0.38
L
Kukulkan
Pink Squids
Kukulkan
1
4
3
0.63
L
Guan Yu
0
5
1
0.1
W
3
1
12
9
W
Chaac
niskasan
Chaac
2
2
10
3.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,034
Damage
41,525
48,047
Taken
39,977
29,083
Mitigated
26,085
4,327
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,220
1,496
3,114
4,976
11,111
10,363
334
1,734
9,303
19,321
0
L
Gilgamesh
CetoPowers
Gilgamesh
6,578
1,168
0
114
11,462
10,101
1
3,908
7,554
2,302
16,057
L
Zhong Kui
Copege
Zhong Kui
3,986
368
0
1,696
7,693
4,448
0
3,510
4,183
12,413
0
W
8,482
2,134
449
1,074
6,843
3,099
2,497
1,502
5,253
0
22,781
L
Artemis
Motas_02_
Artemis
4,696
1,250
0
26
6,895
2,839
0
3,123
3,772
0
17,801
L
Kukulkan
Pink Squids
Kukulkan
3,551
342
0
617
11,113
4,190
0
4,562
6,551
28,048
0
L
Guan Yu
3,223
171
700
1,174
10,884
7,505
0
4,024
6,860
21
11,696
W
8,496
3,889
0
2,412
6,157
2,522
2,666
1,502
4,619
0
31,048
W
Chaac
niskasan
Chaac
6,207
963
0
3,367
11,822
8,582
330
2,305
9,455
950
20,390
W
11,120
855
0
381
4,044
1,519
1,800
1,046
2,960
33,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
45,277
176
Minions Killed
238
5
Camps Cleared
7
842,457
Distance Traveled
1,009,853
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,709
871
28
3
0
201,554
0
L
Gilgamesh
7,932
793
35
4
0
186,108
4
L
Zhong Kui
6,530
653
16
2
0
115,779
1
W
Loki
9,544
954
43
4
3
205,355
3
L
Artemis
6,317
632
34
3
0
176,466
3
L
Kukulkan
7,381
738
66
7
2
174,544
3
L
Guan Yu
6,094
609
25
3
3
189,560
2
W
Neith
8,651
865
62
6
0
195,000
5
W
Chaac
8,926
893
37
4
3
203,170
1
W
Discordia
9,447
945
68
7
1
204,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role