Player Matchup

Neith
Neith
Lizunicornio525
Neith
Level 7
God Stats
77W - 56L
1,310 SR
Queue Stats
90W - 78L
1,247 Elo+
Party 3
Ymir
Ymir
Royca05
Ymir
Level 21
God Stats
2W - 3L
1,462 SR
Queue Stats
153W - 145L
1,377 Elo+
Solo
Ra
Ra
hobbitbolado_
Ra
Level 25
God Stats
0W - 7L
1,133 SR
Queue Stats
182W - 200L
1,367 Elo+
Solo
Olorun
Olorun
techno booty
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,033 Elo+
Solo
Thor
Thor
the kill 5994
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 76L
1,316 Elo+
Party 3
Team Averages
Level 13
1,381 SR
1,268 Elo+

VS

Team Averages
Level 20
1,551 SR
1,399 Elo+
Pele
Pele
Cam_ptn
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
TheRagingBull35
Neith
Level 28
God Stats
6W - 2L
1,755 SR
Queue Stats
45W - 54L
1,347 Elo+
Party 1
Zeus
Zeus
VALLONE95
Zeus
Level 57
God Stats
19W - 21L
1,501 SR
Queue Stats
257W - 306L
1,385 Elo+
Party 1
Nemesis
Nemesis
jachun_luv
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
undead277
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 17
11,788
982
9,899
15,874
4,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Royca05
Ymir
20
5 / 2 / 18
13,076
1,090
13,161
31,833
34,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 6 / 10
10,641
887
7,070
13,219
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
18
7 / 11 / 12
12,845
1,070
13,385
27,396
8,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
14 / 10 / 10
14,425
1,202
23,265
27,426
9,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cam_ptn
Pele
19
3 / 11 / 16
12,365
1,030
11,113
15,899
6,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 1 / 14
16,327
1,361
38,011
13,671
6,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
11 / 1 / 12
14,415
1,201
36,822
5,707
2,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jachun_luv
Nemesis
19
1 / 8 / 12
10,853
904
8,446
15,471
6,448
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
20
3 / 9 / 18
12,508
1,042
12,902
22,440
28,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
105
30
Kills
33
33
Deaths
30
67
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Pele
Cam_ptn
Pele
3
11
16
1
L
3
4
17
2.88
L
Ymir
Royca05
Ymir
5
2
18
7
W
15
1
14
22
W
Zeus
11
1
12
17
L
1
6
10
1
W
Nemesis
jachun_luv
Nemesis
1
8
12
0.88
L
Olorun
7
11
12
1.18
L
14
10
10
1.9
W
Ymir
3
9
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,780
Damage
107,294
115,748
Taken
73,188
60,976
Mitigated
49,827
8,168
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cam_ptn
Pele
11,113
1,394
0
572
15,899
6,788
0
7,122
8,777
0
27,895
L
9,899
4,146
0
1,621
15,874
4,845
0
6,356
9,518
0
25,953
L
Ymir
Royca05
Ymir
13,161
2,852
0
0
31,833
34,722
0
13,896
17,937
34,481
0
W
38,011
22,210
265
7,375
13,671
6,234
0
7,510
6,060
0
72,150
W
Zeus
36,822
2,720
0
578
5,707
2,282
0
2,682
3,025
72,168
0
L
7,070
2,584
384
0
13,219
3,657
0
6,236
6,983
14,347
0
W
Nemesis
jachun_luv
Nemesis
8,446
3,343
0
979
15,471
6,448
0
5,366
10,105
0
14,665
L
Olorun
13,385
5,978
1,545
4,618
27,396
8,463
0
13,909
13,487
28,125
0
L
23,265
8,347
0
0
27,426
9,289
0
9,327
18,099
0
36,266
W
Ymir
12,902
3,711
0
0
22,440
28,075
0
10,936
11,329
23,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,775
Gold Earned
66,468
166
Minions Killed
242
1
Camps Cleared
4
865,175
Distance Traveled
1,044,548
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,365
1,030
58
5
1
177,668
0
L
Neith
11,788
982
27
2
0
186,206
0
L
Ymir
13,076
1,090
44
4
1
211,255
1
W
Neith
16,327
1,361
74
6
1
201,886
0
W
Zeus
14,415
1,201
74
6
1
216,861
0
L
Ra
10,641
887
24
2
0
129,671
0
W
Nemesis
10,853
904
13
1
1
221,064
1
L
Olorun
12,845
1,070
37
3
0
160,118
1
L
Thor
14,425
1,202
34
3
0
177,925
0
W
Ymir
12,508
1,042
23
2
0
227,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role