Player Matchup

Izanami
Izanami
Articfox99
Izanami
Level 29
God Stats
0W - 1L
1,468 SR
Queue Stats
15W - 25L
1,270 Elo+
Party 3
Bakasura
Bakasura
BigDaddySimpCrim
Bakasura
Level 129
God Stats
5W - 7L
1,357 SR
Queue Stats
108W - 104L
1,519 Elo+
Party 3
Nike
Nike
Comellabiz
Nike
Level 129
God Stats
2W - 4L
1,660 SR
Queue Stats
9W - 24L
1,195 Elo+
Party 3
Kuzenbo
Kuzenbo
Distora
Kuzenbo
Level 127
God Stats
0W - 2L
1,632 SR
Queue Stats
23W - 32L
1,384 Elo+
Party 3
Scylla
Scylla
ManicMandy
Scylla
Level 11
God Stats
0W - 4L
1,007 SR
Queue Stats
2W - 8L
1,195 Elo+
Party 3
Team Averages
Level 85
1,425 SR
1,313 Elo+

VS

Team Averages
Level 43
1,633 SR
1,582 Elo+
He Bo
He Bo
PeeEssVee
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,620 Elo+
Party 1
Odin
Odin
ProffyKun
Odin
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
RTABird
Sylvanus
Level 16
God Stats
6W - 1L
1,749 SR
Queue Stats
192W - 120L
1,645 Elo+
Party 2
Set
Set
SonicHighschool
Set
Level 29
God Stats
3W - 2L
1,504 SR
Queue Stats
47W - 39L
1,518 Elo+
Party 1
Hachiman
Hachiman
okRicky
Hachiman
Level 48
God Stats
16W - 9L
1,911 SR
Queue Stats
268W - 172L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Articfox99
Izanami
14
1 / 9 / 3
9,803
408
4,356
17,823
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 5 / 2
15,876
662
26,233
28,005
16,517
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 6 / 6
11,194
466
10,485
22,519
20,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Distora
Kuzenbo
15
1 / 7 / 10
10,264
428
7,553
20,226
27,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
ManicMandy
Scylla
14
0 / 8 / 2
9,330
389
2,864
10,668
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
PeeEssVee
He Bo
20
6 / 6 / 10
12,867
536
17,971
15,049
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
19
5 / 4 / 8
12,405
517
10,350
11,187
10,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
RTABird
Sylvanus
18
13 / 1 / 13
14,622
609
17,740
25,776
43,737
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 7 / 6
12,423
518
6,819
20,252
15,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
okRicky
Hachiman
20
8 / 2 / 12
14,108
588
22,027
17,280
8,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
19
Kills
34
35
Deaths
20
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
Articfox99
Izanami
1
9
3
0.28
L
15
5
2
3.2
L
2
6
6
0.83
L
Kuzenbo
Distora
Kuzenbo
1
7
10
0.86
L
Scylla
ManicMandy
Scylla
0
8
2
0.13
W
He Bo
PeeEssVee
He Bo
6
6
10
1.83
W
Odin
5
4
8
2.25
W
Sylvanus
RTABird
Sylvanus
13
1
13
19.5
W
2
7
6
0.71
W
Hachiman
okRicky
Hachiman
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,491
Damage
74,907
99,241
Taken
89,544
72,065
Mitigated
86,181
16,243
Healing
32,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Articfox99
Izanami
4,356
1,609
0
2,809
17,823
4,432
452
4,881
12,942
0
40,696
L
26,233
17,221
0
8,778
28,005
16,517
2,707
9,336
17,831
0
141,153
L
10,485
1,403
0
3,488
22,519
20,852
360
6,322
15,936
0
53,196
L
Kuzenbo
Distora
Kuzenbo
7,553
2,277
0
739
20,226
27,658
0
7,156
13,070
25,898
0
L
Scylla
ManicMandy
Scylla
2,864
444
0
429
10,668
2,606
741
6,968
3,669
34,196
0
W
He Bo
PeeEssVee
He Bo
17,971
1,220
0
3,696
15,049
7,236
968
2,050
12,439
116,284
0
W
Odin
10,350
1,782
0
0
11,187
10,705
1,314
773
9,598
0
66,657
W
Sylvanus
RTABird
Sylvanus
17,740
4,842
3,758
9,300
25,776
43,737
1,004
2,707
21,505
50,178
0
W
6,819
2,816
157
5,694
20,252
15,629
0
1,698
17,006
0
88,784
W
Hachiman
okRicky
Hachiman
22,027
13,266
0
10,059
17,280
8,874
4,648
3,422
13,141
0
118,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
66,425
518
Minions Killed
616
0
Camps Cleared
0
2,232,887
Distance Traveled
2,173,791
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,803
408
75
3
0
396,427
4
L
Bakasura
15,876
662
247
10
0
530,843
3
L
Nike
11,194
466
106
4
0
483,268
5
L
Kuzenbo
10,264
428
24
1
0
417,333
3
L
Scylla
9,330
389
66
3
0
405,016
0
W
He Bo
12,867
536
156
7
0
426,120
6
W
Odin
12,405
517
122
5
0
489,078
8
W
Sylvanus
14,622
609
47
2
0
418,919
3
W
Set
12,423
518
134
6
0
408,741
1
W
Hachiman
14,108
588
157
7
0
430,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role