Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Abdi_NG
Gilgamesh
Level 25
God Stats
0W - 1L
1,940 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Chromey_NG
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Marywanna_NG
Nemesis
Level 7
God Stats
0W - 1L
1,787 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Replux_NG
He Bo
Level 36
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,653 SR
1,500 Elo+

VS

Team Averages
Level 62
1,568 SR
1,346 Elo+
Artemis
Artemis
LusciousPeak
Artemis
Level 64
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 1L
1,462 Elo+
Party 1
Bacchus
Bacchus
LusciousPeak
Bacchus
Level 44
God Stats
4W - 6L
1,517 SR
Queue Stats
5W - 15L
1,283 Elo+
Party 1
Da Ji
Da Ji
MotivatedBoot75
Da Ji
Level 57
God Stats
1W - 0L
1,767 SR
Queue Stats
2W - 5L
1,272 Elo+
Party 1
Merlin
Merlin
PeterReilly
Merlin
Level 64
God Stats
1W - 4L
1,405 SR
Queue Stats
9W - 17L
1,364 Elo+
Party 1
Tyr
Tyr
SantaG1
Tyr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 6 / 0
7,208
481
5,165
10,419
3,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Abdi_NG
Gilgamesh
9
0 / 1 / 1
5,698
380
728
6,654
5,621
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 0
6,788
453
4,685
11,514
11,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Marywanna_NG
Nemesis
9
0 / 3 / 0
5,684
379
1,743
6,481
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Replux_NG
He Bo
14
1 / 1 / 0
7,505
500
3,133
5,416
1,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LusciousPeak
Artemis
13
2 / 1 / 2
7,701
513
5,363
3,642
1,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
LusciousPeak
Bacchus
11
3 / 0 / 2
7,856
524
5,799
7,312
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 1
8,285
552
7,176
12,118
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
1 / 1 / 2
9,515
634
3,605
5,848
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
14
3 / 0 / 0
8,215
548
5,217
6,674
4,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
0
0.33
L
Gilgamesh
Abdi_NG
Gilgamesh
0
1
1
0.5
L
0
1
0
0
W
Artemis
LusciousPeak
Artemis
2
1
2
3
W
Bacchus
LusciousPeak
Bacchus
3
0
2
4
L
Nemesis
Marywanna_NG
Nemesis
0
3
0
0
W
3
1
1
3.5
W
Merlin
1
1
2
2
L
He Bo
Replux_NG
He Bo
1
1
0
1
W
Tyr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,454
Damage
27,160
40,484
Taken
35,594
24,177
Mitigated
22,923
678
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,165
1,380
0
0
10,419
3,284
0
2,688
7,731
0
42,632
L
Gilgamesh
Abdi_NG
Gilgamesh
728
159
0
56
6,654
5,621
0
1,409
5,245
0
9,803
L
4,685
596
0
0
11,514
11,351
0
1,074
10,440
26,265
0
W
Artemis
LusciousPeak
Artemis
5,363
1,888
0
0
3,642
1,121
754
0
3,642
0
38,575
W
Bacchus
LusciousPeak
Bacchus
5,799
698
0
820
7,312
9,938
50
1,261
6,051
18,258
0
L
Nemesis
Marywanna_NG
Nemesis
1,743
488
0
264
6,481
2,362
0
1,541
4,940
0
15,318
W
7,176
2,263
0
4,856
12,118
4,899
0
1,197
10,921
0
57,873
W
Merlin
3,605
90
0
1,000
5,848
2,059
0
2,934
2,914
75,386
0
L
He Bo
Replux_NG
He Bo
3,133
49
0
358
5,416
1,559
235
2,692
2,724
41,995
0
W
Tyr
5,217
947
0
2,949
6,674
4,906
0
2,600
4,074
0
44,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
41,572
280
Minions Killed
438
0
Camps Cleared
0
1,400,424
Distance Traveled
1,547,066
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,208
481
82
5
0
265,297
0
L
Gilgamesh
5,698
380
20
1
0
293,492
0
L
Ares
6,788
453
46
3
0
293,125
2
W
Artemis
7,701
513
78
5
0
305,655
7
W
Bacchus
7,856
524
24
2
0
313,973
4
L
Nemesis
5,684
379
50
3
0
272,746
1
W
Da Ji
8,285
552
94
6
0
320,543
2
W
Merlin
9,515
634
159
11
0
296,125
6
L
He Bo
7,505
500
82
5
0
275,764
1
W
Tyr
8,215
548
83
6
0
310,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role