Player Matchup

Agni
Agni
A Tripler A
Agni
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
151W - 95L
1,606 Elo+
Party 1
Erlang Shen
Erlang Shen
KiingCE
Erlang Shen
Level 147
God Stats
6W - 0L
1,926 SR
Queue Stats
210W - 100L
1,703 Elo+
Party 1
Nike
Nike
Tiny Ju
Nike
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
278W - 131L
1,720 Elo+
Party 1
Arachne
Arachne
Work4F00D
Arachne
Level 143
God Stats
8W - 3L
1,710 SR
Queue Stats
288W - 141L
1,721 Elo+
Party 1
Sol
Sol
YakuKage
Sol
Level 29
God Stats
1W - 0L
1,372 SR
Queue Stats
198W - 86L
1,696 Elo+
Party 1
Team Averages
Level 73
1,602 SR
1,689 Elo+

VS

Team Averages
Level 42
1,465 SR
1,398 Elo+
Zhong Kui
Zhong Kui
D4RKT00TH
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
FEET_PIC_BURGLAR
He Bo
Level 88
God Stats
3W - 3L
1,527 SR
Queue Stats
152W - 174L
1,443 Elo+
Solo
Cerberus
Cerberus
GallowsOfWar
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
S-K-ULL
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,169 Elo+
Solo
Eset
Eset
SrMudinho420
Eset
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
39W - 62L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 18
8,006
890
6,002
6,195
2,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
KiingCE
Erlang Shen
14
4 / 3 / 20
8,423
936
6,186
10,854
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
Tiny Ju
Nike
15
2 / 3 / 16
8,447
939
4,228
8,279
7,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Work4F00D
Arachne
16
14 / 3 / 9
9,954
1,106
13,863
8,329
3,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 15
8,989
999
12,332
5,757
2,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D4RKT00TH
Zhong Kui
10
1 / 7 / 4
6,770
752
1,957
8,018
3,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 6 / 8
7,006
778
4,664
6,147
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
GallowsOfWar
Cerberus
14
5 / 4 / 5
8,770
974
2,816
12,997
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
S-K-ULL
Cernunnos
15
3 / 6 / 6
8,173
908
8,897
12,023
5,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 7
7,149
794
5,509
7,013
2,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
27
Kills
12
13
Deaths
27
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Zhong Kui
D4RKT00TH
Zhong Kui
1
7
4
0.43
L
2
6
8
1
L
Cerberus
GallowsOfWar
Cerberus
5
4
5
1.88
W
Erlang Shen
KiingCE
Erlang Shen
4
3
20
4.67
L
Cernunnos
S-K-ULL
Cernunnos
3
6
6
1
L
1
4
7
1.13
W
Nike
Tiny Ju
Nike
2
3
16
3.33
W
Arachne
Work4F00D
Arachne
14
3
9
6.17
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,611
Damage
23,843
39,414
Taken
46,198
23,425
Mitigated
19,021
15,820
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,002
847
68
1,342
6,195
2,216
669
3,782
2,413
11,232
0
L
Zhong Kui
D4RKT00TH
Zhong Kui
1,957
576
0
0
8,018
3,869
0
2,489
5,529
3,621
0
L
4,664
396
468
315
6,147
2,011
0
1,621
4,526
7,338
0
L
Cerberus
GallowsOfWar
Cerberus
2,816
240
342
3,342
12,997
5,174
0
6,872
6,125
8,457
0
W
Erlang Shen
KiingCE
Erlang Shen
6,186
2,494
1,574
3,690
10,854
7,984
196
3,081
7,018
0
12,771
L
Cernunnos
S-K-ULL
Cernunnos
8,897
2,304
608
1,527
12,023
5,235
0
4,522
7,501
0
22,540
L
5,509
176
446
843
7,013
2,732
0
2,830
4,183
16,651
0
W
Nike
Tiny Ju
Nike
4,228
158
482
1,141
8,279
7,600
93
3,486
4,793
0
11,231
W
Arachne
Work4F00D
Arachne
13,863
10,287
0
3,088
8,329
3,610
855
1,806
5,940
0
17,814
W
12,332
3,209
1,246
3,189
5,757
2,015
3,224
2,791
2,966
38,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
37,868
91
Minions Killed
90
0
Camps Cleared
0
914,767
Distance Traveled
623,966
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,006
890
10
1
0
173,669
0
L
Zhong Kui
6,770
752
6
1
0
115,312
0
L
He Bo
7,006
778
6
1
0
89,506
1
L
Cerberus
8,770
974
18
2
0
120,999
0
W
Erlang Shen
8,423
936
5
1
0
175,266
2
L
Cernunnos
8,173
908
41
5
0
134,797
0
L
Eset
7,149
794
19
2
0
163,352
2
W
Nike
8,447
939
19
2
0
188,487
0
W
Arachne
9,954
1,106
14
2
0
187,581
0
W
Sol
8,989
999
43
5
0
189,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role