Player Matchup

Anubis
Anubis
ILLEGALCIVIALIZ
Anubis
Level 30
God Stats
87W - 77L
1,570 SR
Queue Stats
113W - 116L
1,520 Elo+
Party 3
Neith
Neith
Lord Liqhtskin
Neith
Level 123
God Stats
1W - 3L
1,179 SR
Queue Stats
264W - 232L
1,524 Elo+
Party 3
Hercules
Hercules
NeilRiggas
Hercules
Level 72
God Stats
13W - 19L
1,425 SR
Queue Stats
188W - 200L
1,490 Elo+
Party 3
Thanatos
Thanatos
Sloptoptimus
Thanatos
Level 101
God Stats
27W - 24L
1,595 SR
Queue Stats
276W - 243L
1,516 Elo+
Party 3
Jormungandr
Jormungandr
Stone Cold Flex
Jormungandr
Level 77
God Stats
47W - 43L
1,566 SR
Queue Stats
170W - 170L
1,501 Elo+
Party 3
Team Averages
Level 81
1,467 SR
1,510 Elo+

VS

Team Averages
Level 82
1,575 SR
1,520 Elo+
Heimdallr
Heimdallr
FEArMONStER01
Heimdallr
Level 124
God Stats
1W - 7L
1,374 SR
Queue Stats
536W - 507L
1,547 Elo+
Party 2
Vamana
Vamana
Generick1885
Vamana
Level 50
God Stats
7W - 6L
1,708 SR
Queue Stats
360W - 345L
1,542 Elo+
Party 2
Discordia
Discordia
SomeDopeMojo
Discordia
Level 43
God Stats
2W - 2L
1,564 SR
Queue Stats
8W - 4L
1,410 Elo+
Party 1
Kali
Kali
bigbroham88
Kali
Level 109
God Stats
2W - 4L
1,730 SR
Queue Stats
270W - 250L
1,510 Elo+
Party 1
Hel
Hel
xChaoticc
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 253L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 6
11,730
533
11,789
15,304
8,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 1 / 9
13,875
631
21,800
16,751
7,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
NeilRiggas
Hercules
19
4 / 0 / 8
12,488
568
12,857
15,599
17,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Sloptoptimus
Thanatos
20
9 / 2 / 6
12,699
577
8,582
13,878
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Stone Cold Flex
Jormungandr
17
5 / 5 / 14
11,519
524
10,974
14,467
17,277
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FEArMONStER01
Heimdallr
19
9 / 10 / 0
12,788
581
11,755
19,307
7,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
0 / 5 / 4
11,532
524
13,519
20,577
25,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
SomeDopeMojo
Discordia
16
0 / 7 / 2
10,099
459
4,037
13,143
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 4
11,255
512
6,481
16,260
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 9 / 5
9,239
420
8,758
15,429
7,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
35
Kills
13
13
Deaths
35
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FEArMONStER01
Heimdallr
9
10
0
0.9
L
Vamana
0
5
4
0.4
W
6
5
6
1.8
W
11
1
9
15.5
W
Hercules
NeilRiggas
Hercules
4
0
8
8
W
Thanatos
Sloptoptimus
Thanatos
9
2
6
6
L
Discordia
SomeDopeMojo
Discordia
0
7
2
0.14
W
Jormungandr
Stone Cold Flex
Jormungandr
5
5
14
2.4
L
2
4
4
1
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,002
Damage
44,550
75,999
Taken
84,716
57,328
Mitigated
49,451
34,794
Healing
22,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FEArMONStER01
Heimdallr
11,755
5,268
0
3,692
19,307
7,457
3,515
4,685
14,622
0
70,465
L
Vamana
13,519
6,664
0
8,539
20,577
25,409
8
2,976
17,601
0
56,358
W
11,789
1,006
0
5,770
15,304
8,738
1,656
4,969
9,892
73,748
0
W
21,800
10,647
0
6,787
16,751
7,657
7,312
1,908
14,843
0
106,584
W
Hercules
NeilRiggas
Hercules
12,857
3,740
0
3,560
15,599
17,623
235
1,657
13,902
0
74,788
W
Thanatos
Sloptoptimus
Thanatos
8,582
1,044
0
17,747
13,878
6,033
4,166
1,106
12,688
0
75,547
L
Discordia
SomeDopeMojo
Discordia
4,037
292
0
1,292
13,143
2,992
156
6,014
7,129
58,807
0
W
Jormungandr
Stone Cold Flex
Jormungandr
10,974
2,870
0
930
14,467
17,277
1,985
2,618
11,769
41,120
0
L
6,481
2,605
0
3,739
16,260
6,496
0
5,328
10,932
0
82,720
L
8,758
665
1,784
3,115
15,429
7,097
37
3,760
11,669
32,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,311
Gold Earned
54,913
593
Minions Killed
512
0
Camps Cleared
0
2,136,008
Distance Traveled
1,863,890
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,788
581
116
5
0
326,828
1
L
Vamana
11,532
524
86
4
0
390,963
5
W
Anubis
11,730
533
109
5
0
343,896
0
W
Neith
13,875
631
182
8
0
398,572
8
W
Hercules
12,488
568
117
5
0
453,228
6
W
Thanatos
12,699
577
135
6
0
529,089
3
L
Discordia
10,099
459
119
5
0
381,655
0
W
Jormungandr
11,519
524
50
2
0
411,223
5
L
Kali
11,255
512
135
6
0
415,895
6
L
Hel
9,239
420
56
3
0
348,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role