Player Matchup

Hades
Hades
CantpopTurok
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,244 Elo+
Solo
Cthulhu
Cthulhu
YaBoii_Ace
Cthulhu
Level 13
God Stats
2W - 5L
1,405 SR
Queue Stats
14W - 15L
1,393 Elo+
Party 1
Merlin
Merlin
daddydee2283
Merlin
Level 29
God Stats
53W - 71L
1,433 SR
Queue Stats
63W - 80L
1,313 Elo+
Solo
Jormungandr
Jormungandr
emmett2006yt
Jormungandr
Level 24
God Stats
1W - 2L
1,688 SR
Queue Stats
45W - 46L
1,377 Elo+
Solo
Mercury
Mercury
oiinz
Mercury
Level 28
God Stats
5W - 3L
1,270 SR
Queue Stats
48W - 36L
1,385 Elo+
Party 1
Team Averages
Level 20
1,459 SR
1,342 Elo+

VS

Team Averages
Level 25
1,518 SR
1,332 Elo+
Gilgamesh
Gilgamesh
Dantoki--
Gilgamesh
Level 18
God Stats
4W - 1L
1,563 SR
Queue Stats
23W - 22L
1,263 Elo+
Party 3
Hades
Hades
Mephisto598
Hades
Level 26
God Stats
8W - 6L
1,520 SR
Queue Stats
48W - 62L
1,277 Elo+
Party 3
Medusa
Medusa
OMNIKINGP
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxShadowJWolfxX
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,317 Elo+
Party 2
Fenrir
Fenrir
xRsK ProphetxX
Fenrir
Level 28
God Stats
14W - 14L
1,505 SR
Queue Stats
114W - 105L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 6
9,828
427
11,200
23,740
13,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
YaBoii_Ace
Cthulhu
17
3 / 8 / 5
11,089
482
18,497
18,807
9,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
1
0 / 0 / 0
5,935
258
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
emmett2006yt
Jormungandr
13
2 / 2 / 3
10,483
456
2,936
14,456
12,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
oiinz
Mercury
17
8 / 6 / 3
12,012
522
13,986
21,517
8,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dantoki--
Gilgamesh
18
5 / 3 / 5
12,316
535
10,411
17,491
12,106
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 3 / 6
13,346
580
12,073
13,310
11,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
OMNIKINGP
Medusa
17
6 / 4 / 1
11,202
487
12,528
13,708
5,085
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
XxShadowJWolfxX
Morgan Le Fay
18
3 / 1 / 11
11,628
506
14,573
12,504
7,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 5
13,020
566
8,116
20,520
12,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
15
Kills
30
30
Deaths
15
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
14
6
0.36
W
Gilgamesh
Dantoki--
Gilgamesh
5
3
5
2.5
W
9
3
6
4
W
Medusa
OMNIKINGP
Medusa
6
4
1
1.63
W
Morgan Le Fay
XxShadowJWolfxX
Morgan Le Fay
3
1
11
8.5
L
Cthulhu
YaBoii_Ace
Cthulhu
3
8
5
0.69
L
Merlin
0
0
0
0
L
Jormungandr
emmett2006yt
Jormungandr
2
2
3
1.75
L
Mercury
oiinz
Mercury
8
6
3
1.58
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,619
Damage
57,701
78,520
Taken
77,533
43,162
Mitigated
49,044
15,022
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,200
2,036
152
5,224
23,740
13,211
39
11,407
11,915
33,902
0
W
Gilgamesh
Dantoki--
Gilgamesh
10,411
2,003
0
1,391
17,491
12,106
498
8,448
8,419
0
55,400
W
12,073
1,838
446
5,727
13,310
11,054
3,602
4,888
8,223
62,553
0
W
Medusa
OMNIKINGP
Medusa
12,528
7,591
0
1,942
13,708
5,085
2,431
6,198
7,366
0
56,620
W
Morgan Le Fay
XxShadowJWolfxX
Morgan Le Fay
14,573
3,200
590
4,159
12,504
7,900
2,320
6,455
5,921
59,790
0
L
Cthulhu
YaBoii_Ace
Cthulhu
18,497
1,537
432
2,448
18,807
9,157
408
4,445
14,246
52,864
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
emmett2006yt
Jormungandr
2,936
263
0
640
14,456
12,007
10
4,023
10,173
32,330
0
L
Mercury
oiinz
Mercury
13,986
8,514
0
6,126
21,517
8,787
0
6,446
14,909
0
65,764
W
8,116
2,461
0
8,126
20,520
12,899
1,915
5,359
14,971
0
87,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,347
Gold Earned
61,512
278
Minions Killed
542
0
Camps Cleared
0
1,529,681
Distance Traveled
1,982,755
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,828
427
46
2
0
323,417
0
W
Gilgamesh
12,316
535
117
5
0
407,266
4
W
Hades
13,346
580
113
5
0
387,034
2
W
Medusa
11,202
487
86
4
0
403,576
0
W
Morgan Le Fay
11,628
506
86
4
0
379,666
2
L
Cthulhu
11,089
482
90
4
0
403,542
0
L
Merlin
5,935
258
0
0
0
12,032
0
L
Jormungandr
10,483
456
48
2
0
311,742
0
L
Mercury
12,012
522
94
4
0
478,948
0
W
Fenrir
13,020
566
140
6
0
405,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role