Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
PeterPunk999
Achilles
Level 67
God Stats
7W - 11L
1,414 SR
Queue Stats
177W - 202L
1,406 Elo+
Solo
Nike
Nike
TheBadger225286
Nike
Level 81
God Stats
19W - 14L
1,625 SR
Queue Stats
124W - 94L
1,479 Elo+
Solo
Persephone
Persephone
irishman1n
Persephone
Level 109
God Stats
0W - 1L
1,444 SR
Queue Stats
243W - 255L
1,370 Elo+
Solo
Izanami
Izanami
rrevina01
Izanami
Level 91
God Stats
57W - 56L
1,488 SR
Queue Stats
189W - 212L
1,395 Elo+
Solo
Team Averages
Level 83
1,494 SR
1,430 Elo+

VS

Team Averages
Level 65
1,362 SR
1,372 Elo+
Zhong Kui
Zhong Kui
DreamyReamyYT
Zhong Kui
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 98L
1,322 Elo+
Party 1
Hades
Hades
FirstSquash5932
Hades
Level 60
God Stats
3W - 2L
1,228 SR
Queue Stats
79W - 99L
1,364 Elo+
Party 1
Skadi
Skadi
GabiMorgan15
Skadi
Level 69
God Stats
96W - 125L
1,435 SR
Queue Stats
200W - 277L
1,392 Elo+
Solo
Cerberus
Cerberus
RainySaintDemon
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 115L
1,382 Elo+
Solo
Da Ji
Da Ji
kyoshi13
Da Ji
Level 67
God Stats
7W - 12L
1,145 SR
Queue Stats
216W - 246L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 7 / 4
10,689
509
8,116
16,413
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
PeterPunk999
Achilles
14
3 / 3 / 7
9,493
452
9,390
16,657
13,395
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 8
9,009
429
10,337
15,459
7,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
irishman1n
Persephone
15
4 / 6 / 4
10,631
506
10,945
18,197
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rrevina01
Izanami
15
2 / 7 / 4
9,626
458
15,639
18,770
5,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DreamyReamyYT
Zhong Kui
16
3 / 5 / 5
10,491
500
12,454
15,088
10,575
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
17 / 1 / 4
12,541
597
20,718
15,474
8,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 4 / 8
10,404
495
10,068
13,674
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
14
1 / 1 / 9
8,716
415
5,178
19,992
19,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
kyoshi13
Da Ji
15
1 / 5 / 8
9,708
462
7,465
13,187
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
15
Kills
26
26
Deaths
16
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
7
4
1
W
Zhong Kui
DreamyReamyYT
Zhong Kui
3
5
5
1.1
W
17
1
4
19
W
4
4
8
2
L
Achilles
PeterPunk999
Achilles
3
3
7
2.17
W
Cerberus
1
1
9
5.5
L
1
3
8
1.67
L
Persephone
irishman1n
Persephone
4
6
4
1
W
Da Ji
kyoshi13
Da Ji
1
5
8
1
L
Izanami
rrevina01
Izanami
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,427
Damage
55,883
85,496
Taken
77,415
37,118
Mitigated
49,503
20,091
Healing
23,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,116
1,960
0
3,631
16,413
5,609
0
7,276
9,137
0
57,125
W
Zhong Kui
DreamyReamyYT
Zhong Kui
12,454
1,851
0
5,146
15,088
10,575
2,738
3,178
11,910
50,200
0
W
20,718
1,472
828
6,589
15,474
8,859
2,084
3,572
11,902
69,132
0
W
10,068
4,422
992
3,914
13,674
4,211
2,439
490
13,184
0
70,334
L
Achilles
PeterPunk999
Achilles
9,390
4,123
0
3,056
16,657
13,395
490
8,230
8,427
0
40,429
W
Cerberus
5,178
828
0
1,959
19,992
19,558
100
2,989
17,003
22,241
0
L
10,337
1,150
156
1,573
15,459
7,185
0
6,103
9,356
0
38,465
L
Persephone
irishman1n
Persephone
10,945
2,969
100
5,334
18,197
5,293
114
8,865
9,326
67,680
0
W
Da Ji
kyoshi13
Da Ji
7,465
2,150
0
3,883
13,187
6,300
375
771
12,416
0
66,078
L
Izanami
rrevina01
Izanami
15,639
10,755
77
6,164
18,770
5,636
446
8,331
10,439
0
77,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,448
Gold Earned
51,860
416
Minions Killed
481
0
Camps Cleared
0
1,826,913
Distance Traveled
1,855,536
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,689
509
87
4
0
393,305
2
W
Zhong Kui
10,491
500
94
4
0
308,307
3
W
Hades
12,541
597
112
5
0
407,750
6
W
Skadi
10,404
495
121
6
0
327,577
5
L
Achilles
9,493
452
65
3
0
361,099
3
W
Cerberus
8,716
415
47
2
0
403,573
1
L
Nike
9,009
429
53
3
0
417,513
2
L
Persephone
10,631
506
101
5
0
315,557
2
W
Da Ji
9,708
462
107
5
0
408,329
10
L
Izanami
9,626
458
110
5
0
339,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role