Player Matchup

Apollo
Apollo
Gold II
AFluffyGiraffe
Apollo
Gold II
Level 160
God Stats
2W - 2L
1,572 SR
Queue Stats
140W - 143L
1,671 MMR
Party 1
Bastet
Bastet
Gold III
P3P390
Bastet
Gold III
Level 160
God Stats
9W - 5L
1,698 SR
Queue Stats
285W - 311L
1,461 MMR
Party 2
Chaac
Chaac
Gold IV
ToddGunz
Chaac
Gold IV
Level 91
God Stats
2W - 3L
1,508 SR
Queue Stats
31W - 34L
1,608 MMR
Solo
Merlin
Merlin
Platinum II
juanpa24
Merlin
Platinum II
Level 147
God Stats
3W - 9L
1,672 SR
Queue Stats
271W - 253L
1,739 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
reptevian
Xing Tian
Gold IV
Level 101
God Stats
1W - 9L
1,536 SR
Queue Stats
37W - 43L
1,620 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,597 SR
1,620 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,630 SR
1,597 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
MrBeatThatButt3
Mulan
Silver I
Level 64
God Stats
1W - 1L
1,643 SR
Queue Stats
13W - 12L
1,624 MMR
Solo
Arachne
Arachne
Gold IV
PapaKewp
Arachne
Gold IV
Level 143
God Stats
15W - 9L
1,776 SR
Queue Stats
182W - 172L
1,540 MMR
Party 3
Fenrir
Fenrir
Gold I
Smith3y
Fenrir
Gold I
Level 82
God Stats
8W - 8L
1,732 SR
Queue Stats
136W - 127L
1,599 MMR
Solo
Thoth
Thoth
Gold V
Unscathes
Thoth
Gold V
Level 79
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 16L
1,723 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
10,191
566
11,069
13,798
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
P3P390
Bastet
15
4 / 3 / 5
9,567
532
6,179
12,342
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
ToddGunz
Chaac
17
6 / 3 / 5
11,235
624
11,318
17,647
15,458
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
juanpa24
Merlin
18
6 / 1 / 4
11,043
614
6,701
10,006
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
reptevian
Xing Tian
14
2 / 0 / 8
8,938
497
4,947
11,941
8,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayGilgameshTiamatAthenaSet

VS

Bans
PersephoneChironSobekTsukuyomiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
0 / 6 / 3
9,835
546
7,281
13,878
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 7 / 0
7,573
421
6,824
9,945
8,166
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
PapaKewp
Arachne
13
0 / 4 / 2
7,744
430
3,471
12,840
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Smith3y
Fenrir
13
3 / 1 / 3
9,194
511
4,952
12,447
8,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Unscathes
Thoth
17
5 / 5 / 1
10,355
575
14,223
9,163
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
10
10
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
3
0.25
W
5
3
3
2.17
L
2
7
0
0.29
W
Bastet
P3P390
Bastet
4
3
5
2.17
L
Arachne
PapaKewp
Arachne
0
4
2
0.25
L
Fenrir
Smith3y
Fenrir
3
1
3
4.5
W
Chaac
ToddGunz
Chaac
6
3
5
2.83
L
Thoth
Unscathes
Thoth
5
5
1
1.1
W
Merlin
juanpa24
Merlin
6
1
4
8
W
Xing Tian
reptevian
Xing Tian
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,214
Damage
36,751
65,734
Taken
58,273
34,940
Mitigated
27,729
21,422
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,281
6,282
0
4,579
13,878
3,940
525
2,194
11,684
0
84,817
W
11,069
7,349
0
5,088
13,798
4,085
188
2,110
11,441
0
85,554
L
6,824
2,238
0
722
9,945
8,166
0
0
9,945
0
30,919
W
Bastet
P3P390
Bastet
6,179
2,518
0
2,439
12,342
3,903
241
1,813
10,452
0
59,257
L
Arachne
PapaKewp
Arachne
3,471
1,617
0
3,737
12,840
4,050
0
2,525
10,315
0
52,119
L
Fenrir
Smith3y
Fenrir
4,952
813
0
2,072
12,447
8,378
0
3,231
9,216
0
17,669
W
Chaac
ToddGunz
Chaac
11,318
2,105
0
10,075
17,647
15,458
0
2,146
15,431
0
79,455
L
Thoth
Unscathes
Thoth
14,223
93
0
910
9,163
3,195
94
3,698
5,465
71,137
0
W
Merlin
juanpa24
Merlin
6,701
365
147
2,609
10,006
3,242
1,222
6,294
3,712
83,053
0
W
Xing Tian
reptevian
Xing Tian
4,947
525
21
1,043
11,941
8,252
0
2,024
9,839
21,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
44,701
562
Minions Killed
506
0
Camps Cleared
0
1,778,154
Distance Traveled
1,610,254
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,835
546
178
10
0
299,119
4
W
Apollo
10,191
566
134
7
0
313,497
2
L
Mulan
7,573
421
72
4
0
197,984
4
W
Bastet
9,567
532
91
5
0
353,728
3
L
Arachne
7,744
430
90
5
0
403,199
4
L
Fenrir
9,194
511
23
1
0
368,011
5
W
Chaac
11,235
624
159
9
0
356,239
4
L
Thoth
10,355
575
143
8
0
341,941
4
W
Merlin
11,043
614
146
8
0
359,357
6
W
Xing Tian
8,938
497
32
2
0
395,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role