Player Matchup

Chaac
Chaac
Hunting Demon22
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,619 Elo+
Solo
Vamana
Vamana
TJD Hectic
Vamana
Level 28
God Stats
0W - 2L
1,433 SR
Queue Stats
12W - 20L
1,433 Elo+
Solo
Apollo
Apollo
U R bug B8
Apollo
Level 4
God Stats
3W - 4L
1,685 SR
Queue Stats
3W - 6L
1,638 Elo+
Solo
Cthulhu
Cthulhu
skib4l1
Cthulhu
Level 27
God Stats
23W - 21L
1,704 SR
Queue Stats
45W - 45L
1,564 Elo+
Solo
Ra
Ra
xelbatchctx1147
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 41L
1,307 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,512 Elo+

VS

Team Averages
Level 20
1,548 SR
1,495 Elo+
Danzaburou
Danzaburou
GamersGods21
Danzaburou
Level 14
God Stats
8W - 2L
1,564 SR
Queue Stats
23W - 18L
1,378 Elo+
Solo
Yemoja
Yemoja
Montero890
Yemoja
Level 7
God Stats
3W - 3L
1,295 SR
Queue Stats
40W - 54L
1,203 Elo+
Solo
Xing Tian
Xing Tian
MuhrkleDat
Xing Tian
Level 28
God Stats
6W - 2L
1,691 SR
Queue Stats
49W - 24L
1,673 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TataTata4461
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,719 Elo+
Solo
Scylla
Scylla
lilblack2004
Scylla
Level 23
God Stats
3W - 3L
1,691 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 3
11,785
907
6,576
26,068
12,327
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
TJD Hectic
Vamana
18
3 / 0 / 6
12,372
952
14,483
19,466
24,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
U R bug B8
Apollo
17
1 / 13 / 4
11,003
846
15,813
19,567
8,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
skib4l1
Cthulhu
18
5 / 5 / 5
13,052
1,004
23,385
26,028
19,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 10 / 6
12,348
950
18,788
25,454
9,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamersGods21
Danzaburou
20
11 / 6 / 10
14,518
1,117
27,138
19,790
9,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Montero890
Yemoja
20
2 / 3 / 20
12,947
996
8,372
16,913
19,411
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
MuhrkleDat
Xing Tian
20
8 / 0 / 21
14,356
1,104
24,009
24,019
28,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TataTata4461
Morgan Le Fay
20
16 / 5 / 13
14,393
1,107
40,555
19,777
9,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
20
2 / 0 / 20
12,356
950
8,683
7,012
7,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
123
14
Kills
39
39
Deaths
14
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GamersGods21
Danzaburou
11
6
10
2.67
L
2
11
3
0.32
W
Yemoja
Montero890
Yemoja
2
3
20
4
W
Xing Tian
MuhrkleDat
Xing Tian
8
0
21
18.5
L
Vamana
TJD Hectic
Vamana
3
0
6
6
W
Morgan Le Fay
TataTata4461
Morgan Le Fay
16
5
13
4.5
L
Apollo
U R bug B8
Apollo
1
13
4
0.23
W
Scylla
2
0
20
12
L
Cthulhu
skib4l1
Cthulhu
5
5
5
1.5
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,045
Damage
108,757
116,583
Taken
87,511
74,333
Mitigated
73,460
20,406
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GamersGods21
Danzaburou
27,138
14,542
0
3,090
19,790
9,159
0
8,843
10,762
0
59,085
L
6,576
1,864
0
3,910
26,068
12,327
0
17,380
8,688
0
20,818
W
Yemoja
Montero890
Yemoja
8,372
2,154
1,529
188
16,913
19,411
0
8,881
7,521
32,425
0
W
Xing Tian
MuhrkleDat
Xing Tian
24,009
2,949
0
4,422
24,019
28,161
0
11,513
11,638
45,508
0
L
Vamana
TJD Hectic
Vamana
14,483
5,752
170
4,237
19,466
24,318
0
12,416
7,050
0
23,523
W
Morgan Le Fay
TataTata4461
Morgan Le Fay
40,555
5,712
407
4,781
19,777
9,455
0
9,034
10,170
59,464
0
L
Apollo
U R bug B8
Apollo
15,813
10,024
0
1,270
19,567
8,090
0
13,335
6,232
0
29,226
W
Scylla
8,683
3,373
545
1,237
7,012
7,274
0
1,765
5,247
15,234
0
L
Cthulhu
skib4l1
Cthulhu
23,385
1,565
974
6,192
26,028
19,749
0
20,243
5,785
51,972
0
L
18,788
1,973
2,214
1,439
25,454
9,849
0
18,245
7,209
41,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,560
Gold Earned
68,570
225
Minions Killed
238
6
Camps Cleared
12
1,141,958
Distance Traveled
1,129,672
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,518
1,117
69
5
10
213,926
1
L
Chaac
11,785
907
32
2
3
206,409
1
W
Yemoja
12,947
996
64
5
0
215,599
0
W
Xing Tian
14,356
1,104
39
3
0
293,412
0
L
Vamana
12,372
952
19
1
1
256,048
0
W
Morgan Le Fay
14,393
1,107
48
4
1
216,637
0
L
Apollo
11,003
846
37
3
0
181,577
1
W
Scylla
12,356
950
18
1
1
190,098
0
L
Cthulhu
13,052
1,004
85
7
0
252,013
1
L
Ra
12,348
950
52
4
2
245,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role