Player Matchup

Thor
Thor
lilXhantin7u7
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 2
Ares
Ares
lukasprox123
Ares
Level 6
God Stats
1W - 3L
1,238 SR
Queue Stats
1W - 5L
1,240 Elo+
Party 2
Sun Wukong
Sun Wukong
novato_56
Sun Wukong
Level 8
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nyar901
Tsukuyomi
Level 49
God Stats
2W - 4L
1,581 SR
Queue Stats
101W - 125L
1,346 Elo+
Party 3
Ra
Ra
nyar999
Ra
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,467 Elo+
Party 3
Team Averages
Level 15
1,411 SR
1,307 Elo+

VS

Team Averages
Level 36
1,641 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
AceNinjaChris
Morgan Le Fay
Level 61
God Stats
2W - 1L
1,734 SR
Queue Stats
40W - 38L
1,474 Elo+
Party 1
Athena
Athena
AirworthyAxis5
Athena
Level 89
God Stats
4W - 4L
1,447 SR
Queue Stats
143W - 154L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
JaggedSoup31086
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Skadi
Skadi
Mystic I cYn
Skadi
Level 12
God Stats
9W - 6L
1,788 SR
Queue Stats
65W - 90L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
WhiteTrashClift
Cthulhu
Level 11
God Stats
4W - 1L
1,738 SR
Queue Stats
29W - 36L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 23 / 2
8,652
346
4,760
26,940
9,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 17 / 4
9,644
386
10,163
40,421
23,964
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sun Wukong
novato_56
Sun Wukong
15
8 / 11 / 4
11,738
470
10,607
29,431
25,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
nyar901
Tsukuyomi
18
3 / 8 / 3
11,106
444
10,953
29,592
10,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 14 / 5
8,937
357
10,697
21,798
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AceNinjaChris
Morgan Le Fay
20
18 / 2 / 9
14,983
599
33,116
18,842
10,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
28 / 2 / 18
15,204
608
42,038
32,263
18,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
14
1 / 9 / 10
10,341
414
5,213
12,245
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
16 / 3 / 21
13,422
537
27,617
20,420
9,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 3 / 33
13,940
558
15,698
25,364
27,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
162
15
Kills
71
73
Deaths
19
18
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AceNinjaChris
Morgan Le Fay
18
2
9
11.25
W
28
2
18
18.5
W
Kukulkan
1
9
10
0.67
W
16
3
21
8.83
W
8
3
33
8.17
L
1
23
2
0.09
L
2
17
4
0.24
L
Sun Wukong
novato_56
Sun Wukong
8
11
4
0.91
L
Tsukuyomi
nyar901
Tsukuyomi
3
8
3
0.56
L
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,180
Damage
123,682
148,182
Taken
109,134
77,692
Mitigated
71,738
7,873
Healing
25,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AceNinjaChris
Morgan Le Fay
33,116
4,162
478
5,292
18,842
10,544
3,146
3,233
15,415
122,660
0
W
42,038
6,324
222
5,393
32,263
18,999
927
4,659
25,025
130,949
0
W
Kukulkan
5,213
1,233
0
725
12,245
5,355
1,382
1,086
10,991
30,412
0
W
27,617
14,755
0
9,487
20,420
9,706
4,768
4,685
15,597
0
83,810
W
15,698
2,826
0
4,328
25,364
27,134
236
6,257
18,555
39,721
0
L
4,760
1,063
0
152
26,940
9,633
654
14,917
12,023
0
23,828
L
10,163
394
0
326
40,421
23,964
230
27,130
13,291
28,594
0
L
Sun Wukong
novato_56
Sun Wukong
10,607
2,734
0
193
29,431
25,503
584
20,164
9,267
0
26,545
L
Tsukuyomi
nyar901
Tsukuyomi
10,953
2,408
0
3,668
29,592
10,687
0
17,866
11,726
0
71,222
L
10,697
774
899
2,635
21,798
7,905
0
15,988
5,810
43,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
67,890
267
Minions Killed
514
0
Camps Cleared
0
1,950,577
Distance Traveled
2,267,923
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,983
599
158
6
0
458,332
2
W
Athena
15,204
608
185
7
0
613,950
1
W
Kukulkan
10,341
414
42
2
0
325,399
1
W
Skadi
13,422
537
94
4
0
419,170
0
W
Cthulhu
13,940
558
35
1
0
451,072
0
L
Thor
8,652
346
32
1
0
342,198
1
L
Ares
9,644
386
23
1
0
350,505
0
L
Sun Wukong
11,738
470
29
1
0
413,446
0
L
Tsukuyomi
11,106
444
113
5
0
496,100
5
L
Ra
8,937
357
70
3
0
348,328
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role