Player Matchup

Jing Wei
Jing Wei
Mangekyou Rin
Jing Wei
Level 116
God Stats
1W - 0L
1,320 SR
Queue Stats
9W - 10L
1,370 Elo+
Party 2
Ra
Ra
Neckert89
Ra
Level 101
God Stats
3W - 4L
1,435 SR
Queue Stats
38W - 33L
1,553 Elo+
Party 3
Kuzenbo
Kuzenbo
T7KPrimeTime
Kuzenbo
Level 13
God Stats
10W - 2L
2,031 SR
Queue Stats
14W - 10L
1,501 Elo+
Party 2
Odin
Odin
j_bud22
Odin
Level 75
God Stats
3W - 0L
1,778 SR
Queue Stats
509W - 545L
1,463 Elo+
Party 3
Thanatos
Thanatos
justbringit33
Thanatos
Level 115
God Stats
2W - 0L
1,442 SR
Queue Stats
56W - 47L
1,617 Elo+
Party 3
Team Averages
Level 84
1,601 SR
1,501 Elo+

VS

Team Averages
Level 79
1,444 SR
1,552 Elo+
Yemoja
Yemoja
Barrientos73
Yemoja
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
26W - 23L
1,579 Elo+
Party 1
Ymir
Ymir
FrancescoxX5
Ymir
Level 99
God Stats
2W - 4L
1,612 SR
Queue Stats
36W - 33L
1,558 Elo+
Party 1
Anhur
Anhur
KennedyMCJ7
Anhur
Level 125
God Stats
1W - 2L
1,445 SR
Queue Stats
15W - 16L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Nin0xc
Gilgamesh
Level 60
God Stats
0W - 1L
1,332 SR
Queue Stats
11W - 13L
1,593 Elo+
Party 1
Thoth
Thoth
mtbninja
Thoth
Level 84
God Stats
3W - 9L
1,337 SR
Queue Stats
281W - 286L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mangekyou Rin
Jing Wei
10
0 / 1 / 2
5,772
525
2,732
6,005
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 5
6,978
634
4,012
4,590
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
T7KPrimeTime
Kuzenbo
8
0 / 1 / 2
5,138
467
2,109
5,184
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
j_bud22
Odin
12
1 / 0 / 2
6,994
636
4,149
3,382
2,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
justbringit33
Thanatos
13
7 / 1 / 0
7,133
648
4,943
6,917
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
2 / 2 / 1
5,738
522
2,123
6,499
3,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 0
5,624
511
3,672
7,166
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
5,620
511
3,786
5,304
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Nin0xc
Gilgamesh
9
0 / 2 / 0
5,122
466
1,241
5,853
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
mtbninja
Thoth
11
0 / 2 / 0
6,199
564
2,107
3,310
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
1
1.25
L
1
2
0
0.5
L
0
1
2
1
W
Jing Wei
Mangekyou Rin
Jing Wei
0
1
2
1
W
1
0
5
3.5
L
Gilgamesh
Nin0xc
Gilgamesh
0
2
0
0
W
Kuzenbo
T7KPrimeTime
Kuzenbo
0
1
2
1
W
Odin
j_bud22
Odin
1
0
2
2
W
Thanatos
justbringit33
Thanatos
7
1
0
7
L
Thoth
mtbninja
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
12,929
26,078
Taken
28,132
10,869
Mitigated
11,485
13,448
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,123
373
238
1,111
6,499
3,774
0
2,487
3,975
12,395
0
L
3,672
785
0
1,369
7,166
2,425
0
1,803
5,085
33,218
0
L
3,786
2,900
0
1,270
5,304
1,202
0
514
4,790
0
29,480
W
Jing Wei
Mangekyou Rin
Jing Wei
2,732
1,911
0
1,763
6,005
1,288
105
1,191
4,814
0
32,193
W
4,012
208
217
2,164
4,590
1,485
260
2,278
2,146
50,051
0
L
Gilgamesh
Nin0xc
Gilgamesh
1,241
377
0
695
5,853
3,282
0
0
5,280
0
18,390
W
Kuzenbo
T7KPrimeTime
Kuzenbo
2,109
882
0
288
5,184
3,064
8
1,410
3,705
11,748
0
W
Odin
j_bud22
Odin
4,149
999
0
1,860
3,382
2,408
0
531
2,613
0
35,744
W
Thanatos
justbringit33
Thanatos
4,943
796
0
7,156
6,917
2,624
0
2,193
4,660
0
46,207
L
Thoth
mtbninja
Thoth
2,107
0
0
250
3,310
802
0
992
2,185
37,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
28,303
357
Minions Killed
273
0
Camps Cleared
0
1,166,469
Distance Traveled
1,062,907
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,738
522
17
2
0
209,687
1
L
Ymir
5,624
511
60
5
0
218,864
0
L
Anhur
5,620
511
57
5
0
204,174
4
W
Jing Wei
5,772
525
63
6
0
202,913
4
W
Ra
6,978
634
109
10
0
258,213
5
L
Gilgamesh
5,122
466
38
3
0
219,716
0
W
Kuzenbo
5,138
467
12
1
0
240,605
0
W
Odin
6,994
636
98
9
0
216,061
4
W
Thanatos
7,133
648
75
7
0
248,677
6
L
Thoth
6,199
564
101
9
0
210,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role