Player Matchup

Chang'e
Chang'e
Edinson3000X
Chang'e
Level 109
God Stats
9W - 4L
1,927 SR
Queue Stats
52W - 54L
1,477 Elo+
Party 2
Athena
Athena
Jerly21
Athena
Level 95
God Stats
5W - 3L
1,835 SR
Queue Stats
75W - 81L
1,525 Elo+
Party 2
Anhur
Anhur
RAALF
Anhur
Level 94
God Stats
3W - 2L
1,727 SR
Queue Stats
45W - 50L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
XWolfMurdorX
Xing Tian
Level 128
God Stats
1W - 0L
1,754 SR
Queue Stats
81W - 87L
1,506 Elo+
Party 2
Fenrir
Fenrir
lxDarkJackxl
Fenrir
Level 156
God Stats
16W - 10L
1,569 SR
Queue Stats
137W - 143L
1,551 Elo+
Party 2
Team Averages
Level 116
1,762 SR
1,515 Elo+

VS

Team Averages
Level 85
1,527 SR
1,538 Elo+
Ganesha
Ganesha
Ardller
Ganesha
Level 59
God Stats
2W - 2L
1,509 SR
Queue Stats
192W - 210L
1,491 Elo+
Party 1
Hachiman
Hachiman
DIIMANEYVI
Hachiman
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 51L
1,541 Elo+
Party 1
Apollo
Apollo
Kamelot88
Apollo
Level 109
God Stats
2W - 4L
1,315 SR
Queue Stats
148W - 167L
1,545 Elo+
Solo
Izanami
Izanami
OutburstHD
Izanami
Level 64
God Stats
17W - 12L
1,708 SR
Queue Stats
49W - 50L
1,552 Elo+
Solo
Hades
Hades
Venceslaus
Hades
Level 128
God Stats
18W - 15L
1,603 SR
Queue Stats
164W - 155L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Edinson3000X
Chang'e
17
4 / 2 / 8
10,736
537
8,978
11,964
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Jerly21
Athena
11
0 / 6 / 6
8,860
443
5,125
19,473
15,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
RAALF
Anhur
15
3 / 3 / 1
9,424
471
5,450
10,945
3,710
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
XWolfMurdorX
Xing Tian
18
8 / 2 / 13
11,611
581
17,776
21,213
24,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
19
12 / 5 / 10
12,194
610
16,538
19,828
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ardller
Ganesha
12
0 / 5 / 14
9,172
459
7,653
18,751
21,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
DIIMANEYVI
Hachiman
16
5 / 3 / 6
10,720
536
12,007
12,285
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Kamelot88
Apollo
16
6 / 6 / 4
11,066
553
9,514
16,069
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
OutburstHD
Izanami
13
0 / 9 / 2
8,490
425
8,994
14,248
4,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
18
7 / 4 / 4
11,787
589
16,369
15,211
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
27
Kills
18
18
Deaths
27
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ardller
Ganesha
0
5
14
1.4
L
Hachiman
DIIMANEYVI
Hachiman
5
3
6
2.67
W
Chang'e
Edinson3000X
Chang'e
4
2
8
4
W
Athena
Jerly21
Athena
0
6
6
0.5
L
Apollo
Kamelot88
Apollo
6
6
4
1.33
L
Izanami
OutburstHD
Izanami
0
9
2
0.11
W
Anhur
RAALF
Anhur
3
3
1
1.17
L
Hades
7
4
4
2.25
W
Xing Tian
XWolfMurdorX
Xing Tian
8
2
13
7.25
W
Fenrir
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,867
Damage
54,537
83,423
Taken
76,564
58,923
Mitigated
44,886
26,203
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ardller
Ganesha
7,653
1,163
0
1,341
18,751
21,505
0
7,149
11,129
21,038
0
L
Hachiman
DIIMANEYVI
Hachiman
12,007
6,585
0
4,846
12,285
4,575
2,121
4,341
7,799
0
68,083
W
Chang'e
Edinson3000X
Chang'e
8,978
1,102
3,688
4,969
11,964
6,296
858
4,453
7,511
65,996
0
W
Athena
Jerly21
Athena
5,125
1,480
0
788
19,473
15,273
417
7,302
12,171
19,970
0
L
Apollo
Kamelot88
Apollo
9,514
5,768
0
2,202
16,069
6,159
0
5,803
9,986
0
78,417
L
Izanami
OutburstHD
Izanami
8,994
5,857
0
2,122
14,248
4,339
0
6,538
6,882
0
41,509
W
Anhur
RAALF
Anhur
5,450
2,213
174
3,317
10,945
3,710
603
2,769
8,176
0
45,446
L
Hades
16,369
2,257
383
7,300
15,211
8,308
508
6,442
8,567
85,675
0
W
Xing Tian
XWolfMurdorX
Xing Tian
17,776
1,330
0
6,063
21,213
24,865
490
7,235
13,978
54,372
0
W
Fenrir
16,538
4,584
0
7,204
19,828
8,779
1,269
6,069
13,759
0
79,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,825
Gold Earned
51,235
414
Minions Killed
479
0
Camps Cleared
0
1,869,288
Distance Traveled
1,758,757
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,172
459
5
0
0
377,251
5
L
Hachiman
10,720
536
121
6
0
339,841
1
W
Chang'e
10,736
537
130
7
0
385,911
5
W
Athena
8,860
443
21
1
0
344,434
3
L
Apollo
11,066
553
112
6
0
355,663
2
L
Izanami
8,490
425
82
4
0
326,484
0
W
Anhur
9,424
471
79
4
0
372,271
6
L
Hades
11,787
589
159
8
0
359,518
9
W
Xing Tian
11,611
581
71
4
0
358,013
0
W
Fenrir
12,194
610
113
6
0
408,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role