Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Montage247
Baron Samedi
Level 149
God Stats
2W - 0L
1,532 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
iWraath
Guan Yu
Level 128
God Stats
1W - 0L
1,660 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 2
Team Averages
Level 132
1,564 SR
1,520 Elo+

VS

Team Averages
Level 111
1,466 SR
1,571 Elo+
Tyr
Tyr
HighSovereignty
Tyr
Level 113
God Stats
0W - 5L
1,278 SR
Queue Stats
35W - 45L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JohnnnyBlack
Tsukuyomi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,511 Elo+
Solo
Scylla
Scylla
viiolentkid
Scylla
Level 128
God Stats
22W - 19L
1,620 SR
Queue Stats
152W - 145L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 1 / 5
9,680
645
9,987
14,654
5,324
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Montage247
Baron Samedi
14
4 / 1 / 6
9,893
660
8,934
12,394
9,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
iWraath
Guan Yu
14
3 / 2 / 7
10,337
689
4,377
18,499
15,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,927
595
5,753
15,503
14,526
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
JohnnnyBlack
Tsukuyomi
11
1 / 5 / 2
8,515
568
7,961
10,114
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
3 / 0 / 1
9,914
661
17,161
4,182
1,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
5
5.5
L
0
5
4
0.4
L
Tsukuyomi
JohnnnyBlack
Tsukuyomi
1
5
2
0.4
W
Baron Samedi
Montage247
Baron Samedi
4
1
6
7
W
Guan Yu
iWraath
Guan Yu
3
2
7
3.25
L
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,298
Damage
30,875
45,547
Taken
29,799
30,573
Mitigated
24,640
27,147
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,987
2,698
0
2,716
14,654
5,324
210
5,726
8,928
0
43,775
L
5,753
570
42
2,000
15,503
14,526
0
3,730
11,413
0
28,443
L
Tsukuyomi
JohnnnyBlack
Tsukuyomi
7,961
2,061
0
59
10,114
8,451
0
3,247
6,465
0
26,463
W
Baron Samedi
Montage247
Baron Samedi
8,934
301
2,524
4,419
12,394
9,565
843
5,377
7,017
41,949
0
W
Guan Yu
iWraath
Guan Yu
4,377
506
7,186
10,302
18,499
15,684
513
6,058
12,441
0
17,709
L
Scylla
17,161
238
0
1,435
4,182
1,663
0
1,063
2,987
58,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
27,356
163
Minions Killed
156
0
Camps Cleared
0
897,210
Distance Traveled
842,416
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,680
645
48
3
0
297,915
4
L
Tyr
8,927
595
45
3
0
276,521
0
L
Tsukuyomi
8,515
568
15
1
0
267,986
0
W
Baron Samedi
9,893
660
74
5
0
262,569
5
W
Guan Yu
10,337
689
41
3
0
336,726
2
L
Scylla
9,914
661
96
6
0
297,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role