Player Matchup

Neith
Neith
Buttlump
Neith
Level 3
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 2
Terra
Terra
StressLevelZER0
Terra
Level 94
God Stats
1W - 0L
1,616 SR
Queue Stats
8W - 15L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
WyoGamerGuy
Gilgamesh
Level 27
God Stats
43W - 50L
1,458 SR
Queue Stats
227W - 269L
1,394 Elo+
Party 1
Zeus
Zeus
huy_dong
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 31L
1,410 Elo+
Solo
Bastet
Bastet
sweetaddison125
Bastet
Level 27
God Stats
64W - 56L
1,486 SR
Queue Stats
245W - 290L
1,379 Elo+
Party 1
Team Averages
Level 35
1,471 SR
1,377 Elo+

VS

Team Averages
Level 18
1,485 SR
1,467 Elo+
Tiamat
Tiamat
Doctor Jones147
Tiamat
Level 28
God Stats
0W - 2L
1,316 SR
Queue Stats
43W - 43L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dominos18
Morgan Le Fay
Level 19
God Stats
2W - 1L
1,827 SR
Queue Stats
3W - 5L
1,662 Elo+
Solo
Pele
Pele
Hurricane_Angelo
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
I C Q C I
Anhur
Level 29
God Stats
8W - 8L
1,626 SR
Queue Stats
8W - 9L
1,478 Elo+
Solo
Neith
Neith
quincyarcher83
Neith
Level 7
God Stats
52W - 52L
1,158 SR
Queue Stats
279W - 321L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Buttlump
Neith
18
1 / 0 / 20
10,424
948
9,345
3,953
1,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 0 / 20
11,038
1,003
7,631
8,503
7,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
WyoGamerGuy
Gilgamesh
19
10 / 0 / 20
11,974
1,089
20,801
12,391
5,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
11 / 1 / 12
12,023
1,093
12,528
7,914
2,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 0 / 16
11,637
1,058
17,905
9,762
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
9,592
872
8,601
13,248
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
Dominos18
Morgan Le Fay
15
0 / 5 / 1
9,484
862
10,431
17,659
6,645
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
0 / 15 / 1
9,430
857
8,357
21,354
7,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
I C Q C I
Anhur
15
0 / 0 / 0
8,430
766
0
0
0
15
1 / 8 / 0
9,941
904
7,650
20,802
7,170
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
4
34
Kills
1
1
Deaths
34
88
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Buttlump
Neith
1
0
20
11
L
0
6
1
0.08
L
Morgan Le Fay
Dominos18
Morgan Le Fay
0
5
1
0.1
L
0
15
1
0.03
L
Anhur
I C Q C I
Anhur
0
0
0
0
W
4
0
20
14
W
Gilgamesh
WyoGamerGuy
Gilgamesh
10
0
20
20
W
Zeus
11
1
12
17
L
1
8
0
0.13
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,210
Damage
35,039
42,523
Taken
73,063
21,857
Mitigated
28,787
13,230
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Buttlump
Neith
9,345
4,941
0
992
3,953
1,516
0
579
3,334
0
16,509
L
8,601
420
0
1,052
13,248
7,854
0
2,670
10,578
26,741
0
L
Morgan Le Fay
Dominos18
Morgan Le Fay
10,431
856
0
1,761
17,659
6,645
0
5,066
12,593
28,813
0
L
8,357
2,259
0
624
21,354
7,118
0
5,238
16,116
0
23,511
L
Anhur
I C Q C I
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
7,631
623
3,036
3,196
8,503
7,605
0
4,197
3,965
18,869
0
W
Gilgamesh
WyoGamerGuy
Gilgamesh
20,801
6,391
772
2,303
12,391
5,449
0
5,630
6,388
0
47,192
W
Zeus
12,528
2,531
0
505
7,914
2,789
0
3,199
4,561
33,906
0
L
7,650
4,231
0
1,612
20,802
7,170
0
7,185
13,617
0
24,098
W
17,905
5,695
1,754
672
9,762
4,498
0
4,116
5,243
0
32,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,096
Gold Earned
46,877
202
Minions Killed
167
5
Camps Cleared
5
1,129,616
Distance Traveled
657,151
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,424
948
27
2
1
211,429
0
L
Tiamat
9,592
872
44
4
1
159,504
0
L
Morgan Le Fay
9,484
862
48
4
0
165,575
0
L
Pele
9,430
857
29
3
4
166,137
0
L
Anhur
8,430
766
0
0
0
5,173
0
W
Terra
11,038
1,003
25
2
2
250,332
0
W
Gilgamesh
11,974
1,089
65
6
1
235,915
4
W
Zeus
12,023
1,093
61
6
0
170,888
0
L
Neith
9,941
904
46
4
0
160,762
2
W
Bastet
11,637
1,058
24
2
1
261,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role