Player Matchup

Anubis
Anubis
DarsDark
Anubis
Level 146
God Stats
6W - 2L
1,809 SR
Queue Stats
89W - 96L
1,549 Elo+
Party 2
Anhur
Anhur
Mati-Kante-_-
Anhur
Level 26
God Stats
1W - 1L
1,251 SR
Queue Stats
59W - 72L
1,422 Elo+
Solo
Ganesha
Ganesha
Wyxenk
Ganesha
Level 38
God Stats
4W - 6L
1,462 SR
Queue Stats
73W - 77L
1,545 Elo+
Party 2
Team Averages
Level 70
1,507 SR
1,506 Elo+

VS

Team Averages
Level 82
1,340 SR
1,382 Elo+
Kukulkan
Kukulkan
Gustahh
Kukulkan
Level 93
God Stats
7W - 15L
1,413 SR
Queue Stats
84W - 125L
1,407 Elo+
Party 1
Neith
Neith
iPudão
Neith
Level 69
God Stats
0W - 3L
1,079 SR
Queue Stats
66W - 96L
1,347 Elo+
Party 1
Bacchus
Bacchus
zMurat
Bacchus
Level 84
God Stats
2W - 9L
1,527 SR
Queue Stats
42W - 59L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarsDark
Anubis
16
15 / 0 / 1
11,072
852
20,676
10,787
5,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 3 / 4
8,524
656
2,152
7,891
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Wyxenk
Ganesha
14
1 / 0 / 14
10,299
792
4,096
7,817
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gustahh
Kukulkan
11
1 / 7 / 1
7,592
584
4,052
9,404
1,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
iPudão
Neith
12
2 / 5 / 0
7,661
589
7,141
9,864
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
zMurat
Bacchus
11
0 / 5 / 3
7,405
570
5,434
11,696
9,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
3
3
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
DarsDark
Anubis
15
0
1
15.5
L
Kukulkan
Gustahh
Kukulkan
1
7
1
0.21
W
1
3
4
1
W
Ganesha
Wyxenk
Ganesha
1
0
14
8
L
Neith
iPudão
Neith
2
5
0
0.4
L
Bacchus
zMurat
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,924
Damage
16,627
26,495
Taken
30,964
17,136
Mitigated
13,355
11,097
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DarsDark
Anubis
20,676
1,000
0
8,242
10,787
5,392
1,249
3,584
7,203
62,823
0
L
Kukulkan
Gustahh
Kukulkan
4,052
282
0
0
9,404
1,828
0
8,199
1,205
26,564
0
W
2,152
970
0
415
7,891
2,792
472
3,404
4,487
0
30,995
W
Ganesha
Wyxenk
Ganesha
4,096
183
0
2,440
7,817
8,952
692
2,498
5,319
10,526
0
L
Neith
iPudão
Neith
7,141
2,178
0
949
9,864
1,811
0
7,442
2,422
0
22,920
L
Bacchus
zMurat
Bacchus
5,434
616
0
1,553
11,696
9,716
0
9,131
2,565
15,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
22,658
143
Minions Killed
111
0
Camps Cleared
0
729,641
Distance Traveled
575,868
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,072
852
87
7
0
246,742
1
L
Kukulkan
7,592
584
50
4
0
194,711
0
W
Anhur
8,524
656
56
4
0
239,374
0
W
Ganesha
10,299
792
0
0
0
243,525
1
L
Neith
7,661
589
44
3
0
175,431
3
L
Bacchus
7,405
570
17
1
0
205,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role