Player Matchup

Ne Zha
Ne Zha
CloroxBoy2002
Ne Zha
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 8L
1,725 Elo+
Party 1
Baron Samedi
Baron Samedi
Die4 1nugget
Baron Samedi
Level 29
God Stats
5W - 0L
1,927 SR
Queue Stats
22W - 7L
1,773 Elo+
Party 1
Ganesha
Ganesha
FallenPandora99
Ganesha
Level 113
God Stats
7W - 1L
1,794 SR
Queue Stats
354W - 419L
1,462 Elo+
Party 1
Team Averages
Level 61
1,740 SR
1,653 Elo+

VS

Team Averages
Level 89
1,446 SR
1,550 Elo+
Eset
Eset
HavokxLegacy
Eset
Level 137
God Stats
0W - 4L
1,500 SR
Queue Stats
378W - 325L
1,551 Elo+
Party 2
Medusa
Medusa
aNiceGuy219
Medusa
Level 28
God Stats
23W - 13L
1,296 SR
Queue Stats
194W - 172L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
bink666
Cabrakan
Level 103
God Stats
6W - 6L
1,543 SR
Queue Stats
561W - 526L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 12
11,961
854
14,375
16,652
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Die4 1nugget
Baron Samedi
17
13 / 6 / 9
12,156
868
18,538
14,738
9,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 18
10,159
726
6,070
15,064
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 5
11,888
849
13,130
12,959
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 6 / 10
10,603
757
7,523
13,442
4,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
bink666
Cabrakan
15
3 / 9 / 8
10,571
755
9,764
21,568
20,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
23
Kills
15
16
Deaths
23
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
6
12
2.67
W
Baron Samedi
Die4 1nugget
Baron Samedi
13
6
9
2.92
W
0
4
18
2.25
L
8
8
5
1.31
L
Medusa
4
6
10
1.5
L
Cabrakan
bink666
Cabrakan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,983
Damage
30,417
46,454
Taken
47,969
34,850
Mitigated
28,498
12,491
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,375
4,820
0
5,054
16,652
9,323
1,131
8,492
8,160
0
46,904
W
Baron Samedi
Die4 1nugget
Baron Samedi
18,538
1,277
2,291
3,481
14,738
9,638
1,023
8,016
6,722
51,824
0
W
6,070
733
0
1,665
15,064
15,889
455
6,386
8,678
31,908
0
L
13,130
377
739
2,533
12,959
3,880
958
6,457
6,169
38,478
0
L
Medusa
7,523
3,655
0
1,141
13,442
4,588
95
8,123
5,008
0
25,754
L
Cabrakan
bink666
Cabrakan
9,764
1,020
0
2,171
21,568
20,030
871
10,028
10,966
23,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
33,062
164
Minions Killed
113
0
Camps Cleared
0
685,722
Distance Traveled
657,094
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,961
854
57
4
0
252,795
1
W
Baron Samedi
12,156
868
88
6
0
191,892
1
W
Ganesha
10,159
726
19
1
0
241,035
0
L
Eset
11,888
849
53
4
0
230,042
4
L
Medusa
10,603
757
31
2
0
225,192
0
L
Cabrakan
10,571
755
29
2
0
201,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role