Player Matchup

Nox
Nox
LostVibez12
Nox
Level 91
God Stats
1W - 4L
1,574 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Chronos
Chronos
Mr-Dragon-Sama
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,721 Elo+
Party 1
Chaac
Chaac
Savethewhales03
Chaac
Level 128
God Stats
0W - 1L
1,598 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 1
Susano
Susano
silverwolf020
Susano
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,474 Elo+
Party 1
Team Averages
Level 105
1,543 SR
1,502 Elo+

VS

Team Averages
Level 68
1,526 SR
1,474 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BIG_D-i-ckBandit
Erlang Shen
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 4L
1,499 Elo+
Party 2
Thoth
Thoth
XxDARKSTARxX45
Thoth
Level 69
God Stats
1W - 0L
1,450 SR
Queue Stats
31W - 34L
1,572 Elo+
Solo
Anubis
Anubis
YodaOfSmite
Anubis
Level 28
God Stats
1W - 0L
1,406 SR
Queue Stats
4W - 9L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,800
780
4,610
7,569
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 6 / 1
8,174
817
5,670
9,441
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 6
7,733
773
4,269
10,422
6,228
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 5 / 3
8,184
818
9,044
9,396
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 2 / 6
9,343
934
7,670
10,057
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
BIG_D-i-ckBandit
Erlang Shen
15
4 / 2 / 10
10,060
1,006
6,711
15,081
12,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 3 / 5
8,858
886
7,653
8,191
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
6 / 2 / 4
9,953
995
5,754
5,392
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
17
17
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
6
3.5
W
Erlang Shen
BIG_D-i-ckBandit
Erlang Shen
4
2
10
4.5
L
2
4
3
0.88
L
3
6
1
0.58
L
0
2
6
1.5
W
3
3
5
1.83
W
Anubis
6
2
4
4
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
27,788
36,828
Taken
38,721
14,061
Mitigated
25,602
7,535
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,670
473
0
3,044
10,057
8,306
108
3,897
6,052
0
26,391
W
Erlang Shen
BIG_D-i-ckBandit
Erlang Shen
6,711
3,054
425
6,101
15,081
12,368
812
3,326
11,615
0
24,396
L
4,610
424
294
2,002
7,569
2,551
0
2,663
4,458
23,897
0
L
5,670
1,938
0
1,005
9,441
2,307
336
4,356
4,612
26,933
0
L
4,269
385
0
2,996
10,422
6,228
485
2,566
7,139
0
21,530
W
7,653
46
64
2,726
8,191
2,847
1,567
1,783
6,380
29,319
0
W
Anubis
5,754
37
0
1,913
5,392
2,081
576
1,437
3,827
32,234
0
L
9,044
2,923
0
1,238
9,396
2,975
105
3,027
5,938
0
20,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,891
Gold Earned
38,214
168
Minions Killed
191
8
Camps Cleared
11
727,911
Distance Traveled
809,434
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,343
934
44
4
3
204,896
0
W
Erlang Shen
10,060
1,006
28
3
3
228,227
1
L
Nox
7,800
780
48
5
5
172,285
1
L
Chronos
8,174
817
60
6
1
178,239
1
L
Chaac
7,733
773
41
4
0
185,134
0
W
Thoth
8,858
886
59
6
1
181,609
0
W
Anubis
9,953
995
60
6
4
194,702
3
L
Susano
8,184
818
19
2
2
192,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role