Player Matchup

Morgan Le Fay
Morgan Le Fay
IRSasquatch
Morgan Le Fay
Level 56
God Stats
32W - 24L
1,531 SR
Queue Stats
124W - 148L
1,376 Elo+
Party 4
Baron Samedi
Baron Samedi
OhAghast
Baron Samedi
Level 61
God Stats
2W - 1L
1,717 SR
Queue Stats
9W - 13L
1,438 Elo+
Party 2
Fenrir
Fenrir
Texastrash27
Fenrir
Level 22
God Stats
9W - 12L
1,212 SR
Queue Stats
59W - 73L
1,321 Elo+
Party 4
Izanami
Izanami
Zdawarrior
Izanami
Level 96
God Stats
74W - 71L
1,540 SR
Queue Stats
502W - 497L
1,429 Elo+
Solo
Scylla
Scylla
legacy_175
Scylla
Level 66
God Stats
10W - 4L
1,875 SR
Queue Stats
23W - 20L
1,547 Elo+
Party 2
Team Averages
Level 60
1,575 SR
1,422 Elo+

VS

Team Averages
Level 63
1,359 SR
1,359 Elo+
Poseidon
Poseidon
Aries_7585
Poseidon
Level 33
God Stats
4W - 9L
1,292 SR
Queue Stats
58W - 113L
1,267 Elo+
Party 3
Cabrakan
Cabrakan
Deadly_Cross_420
Cabrakan
Level 55
God Stats
4W - 8L
1,414 SR
Queue Stats
127W - 183L
1,277 Elo+
Party 3
Artemis
Artemis
HandyDragoon797
Artemis
Level 41
God Stats
3W - 4L
1,517 SR
Queue Stats
44W - 48L
1,413 Elo+
Party 1
Kali
Kali
RelativeTrain49
Kali
Level 89
God Stats
0W - 1L
1,114 SR
Queue Stats
59W - 65L
1,455 Elo+
Party 1
Ra
Ra
Shacis11
Ra
Level 97
God Stats
1W - 3L
1,461 SR
Queue Stats
8W - 18L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IRSasquatch
Morgan Le Fay
20
11 / 4 / 17
13,016
1,085
20,971
17,910
7,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
OhAghast
Baron Samedi
20
4 / 0 / 26
12,965
1,080
10,269
15,850
9,132
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
19
4 / 4 / 23
12,308
1,026
10,473
16,217
10,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Zdawarrior
Izanami
20
16 / 4 / 16
14,235
1,186
26,829
17,753
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
legacy_175
Scylla
20
6 / 0 / 22
13,105
1,092
16,761
10,537
5,690
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aries_7585
Poseidon
17
0 / 7 / 3
10,389
866
2,699
10,764
3,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 15 / 5
13,366
1,114
32,201
36,425
23,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 4 / 5
12,125
1,010
16,514
13,955
4,902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 12 / 2
10,291
858
8,881
20,939
7,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 4
12,515
1,043
14,836
8,937
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
31
41
Kills
12
12
Deaths
41
104
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aries_7585
Poseidon
0
7
3
0.21
L
6
15
5
0.57
L
2
4
5
1.13
W
Morgan Le Fay
IRSasquatch
Morgan Le Fay
11
4
17
4.88
W
Baron Samedi
OhAghast
Baron Samedi
4
0
26
17
L
0
12
2
0.08
L
4
3
4
2
W
Fenrir
4
4
23
3.88
W
Izanami
Zdawarrior
Izanami
16
4
16
6
W
Scylla
legacy_175
Scylla
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,303
Damage
75,131
78,267
Taken
91,020
40,782
Mitigated
43,122
12,677
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aries_7585
Poseidon
2,699
610
239
114
10,764
3,791
0
4,734
6,030
17,275
0
L
32,201
1,900
374
6,963
36,425
23,539
0
17,540
18,885
48,009
0
L
16,514
6,353
0
2,183
13,955
4,902
0
9,064
4,891
0
38,306
W
Morgan Le Fay
IRSasquatch
Morgan Le Fay
20,971
2,139
0
3,471
17,910
7,786
0
11,338
6,256
38,663
0
W
Baron Samedi
OhAghast
Baron Samedi
10,269
937
1,112
3,284
15,850
9,132
0
10,545
5,068
30,815
0
L
8,881
4,187
0
2,863
20,939
7,890
0
12,144
8,795
0
17,219
L
14,836
845
1,683
648
8,937
3,000
0
4,519
4,418
62,816
0
W
Fenrir
10,473
3,128
0
1,104
16,217
10,546
0
11,756
4,243
0
14,569
W
Izanami
Zdawarrior
Izanami
26,829
23,484
0
3,604
17,753
7,628
0
10,917
6,656
0
63,684
W
Scylla
legacy_175
Scylla
16,761
1,462
0
102
10,537
5,690
0
4,109
6,308
38,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,629
Gold Earned
58,686
233
Minions Killed
251
5
Camps Cleared
7
1,089,165
Distance Traveled
961,826
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,389
866
37
3
0
186,474
5
L
Cabrakan
13,366
1,114
37
3
1
181,360
0
L
Artemis
12,125
1,010
46
4
2
202,351
1
W
Morgan Le Fay
13,016
1,085
34
3
2
230,265
0
W
Baron Samedi
12,965
1,080
40
3
1
218,402
0
L
Kali
10,291
858
13
1
4
148,479
0
L
Ra
12,515
1,043
118
10
0
243,162
0
W
Fenrir
12,308
1,026
13
1
0
216,372
2
W
Izanami
14,235
1,186
97
8
1
180,193
0
W
Scylla
13,105
1,092
49
4
1
243,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role