Player Matchup

Ne Zha
Ne Zha
DM quasar23
Ne Zha
Level 129
God Stats
40W - 39L
1,432 SR
Queue Stats
125W - 107L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
EscanorSama125
Danzaburou
Level 73
God Stats
25W - 21L
1,704 SR
Queue Stats
240W - 243L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Hiragani Kaiju
Nu Wa
Level 129
God Stats
12W - 15L
1,242 SR
Queue Stats
108W - 119L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
KillerWarPony
Gilgamesh
Level 87
God Stats
1W - 3L
1,748 SR
Queue Stats
138W - 114L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
matthewgone97
Sylvanus
Level 152
God Stats
18W - 10L
1,678 SR
Queue Stats
195W - 198L
1,506 Elo+
Solo
Team Averages
Level 114
1,561 SR
1,495 Elo+

VS

Team Averages
Level 103
1,650 SR
1,458 Elo+
Gilgamesh
Gilgamesh
DeltaBlue8244
Gilgamesh
Level 87
God Stats
44W - 18L
1,588 SR
Queue Stats
926W - 770L
1,501 Elo+
Solo
Bakasura
Bakasura
JJ gone crazy
Bakasura
Level 158
God Stats
4W - 2L
1,730 SR
Queue Stats
105W - 124L
1,418 Elo+
Solo
Xing Tian
Xing Tian
Peak7877
Xing Tian
Level 103
God Stats
5W - 3L
1,605 SR
Queue Stats
12W - 13L
1,446 Elo+
Solo
Tiamat
Tiamat
ReksimusPrime
Tiamat
Level 108
God Stats
5W - 4L
1,756 SR
Queue Stats
339W - 314L
1,475 Elo+
Solo
Izanami
Izanami
YokaiAddict
Izanami
Level 61
God Stats
22W - 16L
1,570 SR
Queue Stats
587W - 560L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 7 / 2
7,241
483
5,630
11,504
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
EscanorSama125
Danzaburou
13
3 / 3 / 1
7,719
515
7,511
9,918
2,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,053
404
5,074
9,536
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KillerWarPony
Gilgamesh
12
2 / 4 / 1
7,274
485
5,104
10,694
9,646
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
matthewgone97
Sylvanus
10
0 / 3 / 4
6,127
408
5,780
8,799
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeltaBlue8244
Gilgamesh
14
1 / 1 / 6
8,522
568
7,028
13,093
8,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
JJ gone crazy
Bakasura
14
7 / 1 / 5
8,892
593
7,776
11,797
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Peak7877
Xing Tian
10
1 / 3 / 3
7,048
470
3,008
12,129
4,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 0 / 0
9,157
610
10,614
7,240
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
YokaiAddict
Izanami
15
4 / 1 / 2
8,519
568
6,239
8,153
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
21
21
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
7
2
0.29
W
Gilgamesh
DeltaBlue8244
Gilgamesh
1
1
6
4
L
Danzaburou
EscanorSama125
Danzaburou
3
3
1
1.17
L
0
4
2
0.25
W
Bakasura
JJ gone crazy
Bakasura
7
1
5
9.5
L
Gilgamesh
KillerWarPony
Gilgamesh
2
4
1
0.63
W
Xing Tian
Peak7877
Xing Tian
1
3
3
0.83
W
8
0
0
8
W
Izanami
YokaiAddict
Izanami
4
1
2
5
L
Sylvanus
matthewgone97
Sylvanus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,099
Damage
34,665
50,451
Taken
52,412
22,422
Mitigated
24,188
13,555
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,630
1,759
0
2,523
11,504
3,789
0
3,324
7,837
0
41,216
W
Gilgamesh
DeltaBlue8244
Gilgamesh
7,028
1,257
0
5,227
13,093
8,374
52
1,179
11,914
3,305
42,520
L
Danzaburou
EscanorSama125
Danzaburou
7,511
3,167
0
3,001
9,918
2,827
549
1,811
7,928
0
58,178
L
5,074
2,871
0
1,202
9,536
2,662
643
5,907
3,092
34,048
0
W
Bakasura
JJ gone crazy
Bakasura
7,776
4,903
0
4,274
11,797
5,579
0
914
10,883
0
51,952
L
Gilgamesh
KillerWarPony
Gilgamesh
5,104
1,796
0
2,606
10,694
9,646
0
475
9,528
0
37,257
W
Xing Tian
Peak7877
Xing Tian
3,008
102
231
2,832
12,129
4,435
0
3,643
8,486
11,938
0
W
10,614
666
0
2,750
7,240
3,430
400
3,114
4,126
56,857
0
W
Izanami
YokaiAddict
Izanami
6,239
4,166
0
4,200
8,153
2,370
956
2,162
5,991
0
65,114
L
Sylvanus
matthewgone97
Sylvanus
5,780
1,423
1,212
3,011
8,799
3,498
0
2,469
6,104
24,702
6,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
42,138
361
Minions Killed
465
0
Camps Cleared
0
1,288,320
Distance Traveled
1,432,837
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,241
483
88
6
0
260,561
0
W
Gilgamesh
8,522
568
96
6
0
295,755
0
L
Danzaburou
7,719
515
104
7
0
246,246
1
L
Nu Wa
6,053
404
55
4
0
262,703
0
W
Bakasura
8,892
593
90
6
0
305,410
1
L
Gilgamesh
7,274
485
61
4
0
279,840
0
W
Xing Tian
7,048
470
11
1
0
272,144
1
W
Tiamat
9,157
610
124
8
0
287,473
3
W
Izanami
8,519
568
144
10
0
272,055
3
L
Sylvanus
6,127
408
53
4
0
238,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role