Player Matchup

Achilles
Achilles
BASEDINJAPAN
Achilles
Level 122
God Stats
15W - 18L
1,543 SR
Queue Stats
878W - 1,114L
1,382 Elo+
Solo
Ra
Ra
Jumbotron420
Ra
Level 148
God Stats
3W - 2L
1,387 SR
Queue Stats
263W - 281L
1,449 Elo+
Solo
Neith
Neith
aydensmellypant
Neith
Level 100
God Stats
120W - 161L
1,377 SR
Queue Stats
582W - 789L
1,344 Elo+
Solo
Team Averages
Level 123
1,436 SR
1,391 Elo+

VS

Team Averages
Level 76
1,361 SR
1,455 Elo+
Apollo
Apollo
AnimeDragon4992
Apollo
Level 106
God Stats
0W - 2L
1,185 SR
Queue Stats
55W - 49L
1,479 Elo+
Solo
Merlin
Merlin
BetwixtTheBuns
Merlin
Level 64
God Stats
2W - 3L
1,399 SR
Queue Stats
70W - 76L
1,425 Elo+
Party 1
Horus
Horus
Buttery0341
Horus
Level 57
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 131L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BASEDINJAPAN
Achilles
13
4 / 3 / 7
10,080
672
10,925
11,897
7,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 3 / 6
10,435
696
9,163
11,613
4,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 6
10,436
696
5,550
12,921
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
9,783
652
6,756
13,118
4,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 0 / 2
10,125
675
15,129
8,122
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 3
7,898
527
3,048
11,659
8,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
8
8
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Achilles
BASEDINJAPAN
Achilles
4
3
7
2.5
L
4
0
2
5
L
0
6
3
0.25
W
6
3
6
3
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
24,933
36,431
Taken
32,899
18,229
Mitigated
16,980
14,762
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,756
2,758
0
740
13,118
4,957
0
3,480
9,638
0
21,630
W
Achilles
BASEDINJAPAN
Achilles
10,925
211
0
571
11,897
7,718
312
4,490
7,407
0
23,931
L
15,129
1,133
93
2,956
8,122
3,106
57
1,400
6,722
60,691
0
L
3,048
1,288
175
830
11,659
8,917
0
4,283
7,376
0
10,292
W
9,163
566
4,410
4,449
11,613
4,734
297
4,961
6,652
43,530
0
W
5,550
1,365
16
5,316
12,921
5,777
2,197
5,678
7,243
0
44,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
27,806
164
Minions Killed
126
0
Camps Cleared
0
816,726
Distance Traveled
706,386
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,783
652
36
2
0
237,600
0
W
Achilles
10,080
672
25
2
0
288,132
0
L
Merlin
10,125
675
79
5
0
294,897
1
L
Horus
7,898
527
11
1
0
173,889
0
W
Ra
10,435
696
77
5
0
277,416
0
W
Neith
10,436
696
62
4
0
251,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role