Player Matchup

Izanami
Izanami
Eagledagger
Izanami
Level 25
God Stats
7W - 10L
1,650 SR
Queue Stats
118W - 112L
1,451 Elo+
Party 1
Bacchus
Bacchus
Finethanks
Bacchus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,480 Elo+
Party 3
Thanatos
Thanatos
LuckyDays98
Thanatos
Level 26
God Stats
3W - 2L
1,605 SR
Queue Stats
113W - 98L
1,508 Elo+
Party 1
Bellona
Bellona
RedHatRobber
Bellona
Level 6
God Stats
6W - 2L
1,727 SR
Queue Stats
12W - 7L
1,474 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Uxss
Morgan Le Fay
Level 129
God Stats
6W - 4L
1,594 SR
Queue Stats
207W - 210L
1,517 Elo+
Party 3
Team Averages
Level 42
1,615 SR
1,486 Elo+

VS

Team Averages
Level 18
1,499 SR
1,437 Elo+
Cthulhu
Cthulhu
ProfeZeke
Cthulhu
Level 29
God Stats
3W - 7L
1,281 SR
Queue Stats
15W - 20L
1,331 Elo+
Party 4
Discordia
Discordia
Seistas0s
Discordia
Level 22
God Stats
6W - 9L
1,421 SR
Queue Stats
49W - 54L
1,424 Elo+
Solo
Yemoja
Yemoja
dstnny
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 2
Arachne
Arachne
iPoofy
Arachne
Level 7
God Stats
1W - 1L
1,786 SR
Queue Stats
3W - 1L
1,712 Elo+
Party 4
Neith
Neith
xmelissax96x
Neith
Level 21
God Stats
59W - 71L
1,504 SR
Queue Stats
80W - 113L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eagledagger
Izanami
11
8 / 2 / 1
6,908
628
5,706
5,228
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Finethanks
Bacchus
9
0 / 0 / 8
6,179
562
2,958
4,558
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LuckyDays98
Thanatos
10
1 / 1 / 7
6,213
565
2,264
7,030
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
RedHatRobber
Bellona
10
0 / 2 / 2
6,079
553
1,442
5,203
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Uxss
Morgan Le Fay
13
6 / 0 / 3
7,773
707
5,260
4,339
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProfeZeke
Cthulhu
11
2 / 2 / 0
6,148
559
1,623
4,858
2,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Seistas0s
Discordia
3
0 / 1 / 1
4,036
367
311
1,124
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
dstnny
Yemoja
8
0 / 4 / 0
5,343
486
2,174
6,676
4,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
iPoofy
Arachne
10
3 / 4 / 2
6,561
596
5,362
8,845
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 4 / 0
4,759
433
2,024
5,998
1,440
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
5
5
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Eagledagger
Izanami
8
2
1
4.25
W
Bacchus
Finethanks
Bacchus
0
0
8
4
W
Thanatos
LuckyDays98
Thanatos
1
1
7
4.5
L
Cthulhu
ProfeZeke
Cthulhu
2
2
0
1
W
Bellona
RedHatRobber
Bellona
0
2
2
0.5
L
Discordia
Seistas0s
Discordia
0
1
1
0.5
W
Morgan Le Fay
Uxss
Morgan Le Fay
6
0
3
7.5
L
Yemoja
dstnny
Yemoja
0
4
0
0
L
Arachne
iPoofy
Arachne
3
4
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
11,494
26,358
Taken
27,501
11,800
Mitigated
12,051
10,995
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Eagledagger
Izanami
5,706
3,674
0
397
5,228
2,125
0
1,046
4,182
0
35,068
W
Bacchus
Finethanks
Bacchus
2,958
520
290
911
4,558
3,127
0
853
3,705
15,038
0
W
Thanatos
LuckyDays98
Thanatos
2,264
751
0
6,429
7,030
2,085
0
396
6,594
0
31,572
L
Cthulhu
ProfeZeke
Cthulhu
1,623
172
0
1,042
4,858
2,782
540
630
4,140
26,797
0
W
Bellona
RedHatRobber
Bellona
1,442
298
0
1,602
5,203
2,774
445
1,581
3,622
0
25,089
L
Discordia
Seistas0s
Discordia
311
0
0
500
1,124
275
0
612
442
2,175
0
W
Morgan Le Fay
Uxss
Morgan Le Fay
5,260
621
0
1,366
4,339
1,689
1,316
108
4,147
44,159
0
L
Yemoja
dstnny
Yemoja
2,174
939
561
64
6,676
4,431
0
1,393
5,249
14,287
0
L
Arachne
iPoofy
Arachne
5,362
2,708
0
2,839
8,845
3,123
0
4,078
4,607
0
31,724
L
2,024
691
0
1,441
5,998
1,440
0
1,121
4,845
0
21,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
26,847
334
Minions Killed
200
0
Camps Cleared
0
1,016,204
Distance Traveled
817,285
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,908
628
71
6
0
182,402
2
W
Bacchus
6,179
562
24
2
0
199,746
1
W
Thanatos
6,213
565
69
6
0
218,245
0
L
Cthulhu
6,148
559
57
5
0
175,210
1
W
Bellona
6,079
553
69
6
0
201,162
0
L
Discordia
4,036
367
7
1
0
40,727
0
W
Morgan Le Fay
7,773
707
101
9
0
214,649
0
L
Yemoja
5,343
486
23
2
0
191,118
4
L
Arachne
6,561
596
61
6
0
225,647
1
L
Neith
4,759
433
52
5
0
184,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role