Player Matchup

Neith
Neith
 
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Free Lucids
Discordia
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 121L
1,570 Elo+
Solo
Khepri
Khepri
Tyz37
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,776 Elo+
Solo
Chaac
Chaac
lancer0667
Chaac
Level 26
God Stats
2W - 0L
1,734 SR
Queue Stats
52W - 55L
1,499 Elo+
Solo
Nemesis
Nemesis
wizzzrd
Nemesis
Level 24
God Stats
2W - 2L
1,315 SR
Queue Stats
61W - 41L
1,626 Elo+
Party 1
Team Averages
Level 18
1,510 SR
1,594 Elo+

VS

Team Averages
Level 23
1,573 SR
1,556 Elo+
Loki
Loki
BigKitastrophe
Loki
Level 28
God Stats
19W - 24L
1,789 SR
Queue Stats
91W - 116L
1,554 Elo+
Solo
Artio
Artio
Doin_the_dishz69
Artio
Level 25
God Stats
1W - 2L
1,637 SR
Queue Stats
6W - 9L
1,587 Elo+
Solo
Guan Yu
Guan Yu
I8 2Na
Guan Yu
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
57W - 51L
1,576 Elo+
Solo
Chang'e
Chang'e
Samgat23
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,482 Elo+
Solo
Anhur
Anhur
fragyrun
Anhur
Level 29
God Stats
4W - 4L
1,423 SR
Queue Stats
153W - 137L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 5
5,090
509
7,730
4,858
1,160
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Free Lucids
Discordia
12
9 / 1 / 3
7,419
742
6,181
4,345
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Tyz37
Khepri
8
0 / 1 / 4
5,262
526
2,914
4,647
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
10
2 / 1 / 0
5,935
594
4,706
5,331
3,010
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
wizzzrd
Nemesis
9
6 / 1 / 2
5,888
589
5,763
4,781
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,612
461
1,352
6,686
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 4 / 1
5,587
559
3,511
12,032
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
I8 2Na
Guan Yu
11
1 / 1 / 0
6,052
605
3,311
6,853
4,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Samgat23
Chang'e
7
2 / 5 / 0
4,777
478
1,303
5,602
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
fragyrun
Anhur
8
0 / 3 / 1
4,866
487
3,627
7,990
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
5
5
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
5
3.5
L
0
5
1
0.1
L
2
4
1
0.63
W
Discordia
Free Lucids
Discordia
9
1
3
10.5
L
Guan Yu
I8 2Na
Guan Yu
1
1
0
1
L
Chang'e
Samgat23
Chang'e
2
5
0
0.4
W
Khepri
Tyz37
Khepri
0
1
4
2
L
Anhur
fragyrun
Anhur
0
3
1
0.17
W
Chaac
2
1
0
2
W
Nemesis
wizzzrd
Nemesis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
13,104
23,962
Taken
39,163
9,344
Mitigated
13,215
6,229
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,730
3,754
0
534
4,858
1,160
706
1,382
3,476
0
26,959
L
1,352
436
0
1,579
6,686
1,651
0
1,880
4,677
0
20,610
L
3,511
451
620
4,585
12,032
4,227
184
2,946
9,002
9,597
0
W
Discordia
Free Lucids
Discordia
6,181
923
0
500
4,345
1,222
2,337
822
3,523
43,112
0
L
Guan Yu
I8 2Na
Guan Yu
3,311
482
119
3,685
6,853
4,506
214
293
6,560
2,611
30,593
L
Chang'e
Samgat23
Chang'e
1,303
255
209
1,133
5,602
1,270
0
1,833
3,573
12,530
0
W
Khepri
Tyz37
Khepri
2,914
722
0
1,633
4,647
2,551
295
1,420
3,227
15,720
0
L
Anhur
fragyrun
Anhur
3,627
2,005
0
2,765
7,990
1,561
200
1,702
6,256
0
28,653
W
Chaac
4,706
1,251
0
1,718
5,331
3,010
0
559
4,772
0
31,170
W
Nemesis
wizzzrd
Nemesis
5,763
3,241
0
1,844
4,781
1,401
216
1,190
3,591
0
20,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,594
Gold Earned
25,894
253
Minions Killed
202
0
Camps Cleared
0
897,738
Distance Traveled
870,247
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,090
509
43
4
0
164,231
1
L
Loki
4,612
461
38
4
0
173,353
1
L
Artio
5,587
559
14
1
0
179,096
0
W
Discordia
7,419
742
79
8
0
172,034
0
L
Guan Yu
6,052
605
77
8
0
201,796
3
L
Chang'e
4,777
478
22
2
0
178,559
0
W
Khepri
5,262
526
20
2
0
169,094
0
L
Anhur
4,866
487
51
5
0
137,443
1
W
Chaac
5,935
594
77
8
0
179,116
4
W
Nemesis
5,888
589
34
3
0
213,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role