Player Matchup

Yemoja
Yemoja
AdamCorolla88
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,328 Elo+
Party 1
Hachiman
Hachiman
MrGrylls
Hachiman
Level 29
God Stats
2W - 7L
1,214 SR
Queue Stats
135W - 130L
1,514 Elo+
Solo
Cthulhu
Cthulhu
TeekayMode
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,481 Elo+
Party 1
Merlin
Merlin
TunaNoCrust2013
Merlin
Level 27
God Stats
2W - 4L
1,305 SR
Queue Stats
22W - 33L
1,473 Elo+
Party 1
Scylla
Scylla
XzerovoltageX
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,499 Elo+
Party 1
Team Averages
Level 19
1,404 SR
1,459 Elo+

VS

Team Averages
Level 21
1,560 SR
1,510 Elo+
Awilix
Awilix
Kaiukhenz
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,454 Elo+
Party 2
Ymir
Ymir
Shaggy7258
Ymir
Level 22
God Stats
2W - 5L
1,490 SR
Queue Stats
64W - 56L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
SxiePoring
Tsukuyomi
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 47L
1,505 Elo+
Party 2
Artemis
Artemis
Trojan24
Artemis
Level 16
God Stats
15W - 6L
1,812 SR
Queue Stats
51W - 44L
1,494 Elo+
Party 2
Thor
Thor
vElement
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 9
12,629
971
2,880
21,184
20,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
MrGrylls
Hachiman
20
10 / 4 / 5
14,357
1,104
17,496
10,970
4,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TeekayMode
Cthulhu
20
6 / 8 / 14
14,479
1,114
16,437
25,471
32,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 8 / 17
13,230
1,018
18,645
18,956
6,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 13 / 14
14,249
1,096
12,084
22,040
7,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kaiukhenz
Awilix
20
9 / 8 / 15
13,816
1,063
12,506
15,537
6,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 3 / 19
13,805
1,062
9,423
20,111
31,654
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
SxiePoring
Tsukuyomi
20
14 / 7 / 16
14,566
1,120
26,161
17,179
7,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Trojan24
Artemis
20
12 / 3 / 14
15,757
1,212
27,859
12,104
5,026
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
20
6 / 2 / 17
13,855
1,066
18,500
15,582
6,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
125
23
Kills
44
44
Deaths
23
59
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
11
9
0.5
W
Awilix
Kaiukhenz
Awilix
9
8
15
2.06
L
Hachiman
MrGrylls
Hachiman
10
4
5
3.13
W
3
3
19
4.17
W
Tsukuyomi
SxiePoring
Tsukuyomi
14
7
16
3.14
L
Cthulhu
TeekayMode
Cthulhu
6
8
14
1.63
W
Artemis
Trojan24
Artemis
12
3
14
6.33
L
2
8
17
1.31
L
4
13
14
0.85
W
Thor
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,542
Damage
94,449
98,621
Taken
80,513
70,506
Mitigated
57,893
3,727
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,880
0
1,513
347
21,184
20,119
0
1,447
19,737
10,610
0
W
Awilix
Kaiukhenz
Awilix
12,506
7,821
0
0
15,537
6,651
0
9,844
5,096
0
15,852
L
Hachiman
MrGrylls
Hachiman
17,496
12,596
0
330
10,970
4,550
0
1,091
9,879
0
39,264
W
9,423
2,110
0
821
20,111
31,654
0
11,902
8,209
44,422
0
W
Tsukuyomi
SxiePoring
Tsukuyomi
26,161
8,580
0
184
17,179
7,612
0
10,539
5,768
0
36,982
L
Cthulhu
TeekayMode
Cthulhu
16,437
1,592
0
0
25,471
32,523
0
4,219
21,252
37,359
0
W
Artemis
Trojan24
Artemis
27,859
21,869
0
651
12,104
5,026
0
8,312
3,792
0
60,640
L
18,645
1,986
599
938
18,956
6,260
0
291
18,665
41,348
0
L
12,084
1,336
0
0
22,040
7,054
0
2,375
19,665
42,397
0
W
Thor
18,500
3,857
0
0
15,582
6,950
0
9,449
6,133
0
40,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,944
Gold Earned
71,799
223
Minions Killed
225
7
Camps Cleared
10
1,079,470
Distance Traveled
1,151,835
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,629
971
21
2
0
240,204
2
W
Awilix
13,816
1,063
8
1
0
203,456
0
L
Hachiman
14,357
1,104
26
2
5
109,294
0
W
Ymir
13,805
1,062
88
7
1
205,768
0
W
Tsukuyomi
14,566
1,120
18
1
1
221,217
0
L
Cthulhu
14,479
1,114
36
3
0
263,802
0
W
Artemis
15,757
1,212
73
6
2
257,027
0
L
Merlin
13,230
1,018
44
3
2
242,475
0
L
Scylla
14,249
1,096
96
7
0
223,695
0
W
Thor
13,855
1,066
38
3
6
264,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role