Player Matchup

Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cognitivista
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,462 Elo+
Party 1
Thoth
Thoth
Luimourao
Thoth
Level 126
God Stats
48W - 37L
1,546 SR
Queue Stats
1,046W - 1,103L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Mitzblik
Cthulhu
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
Yargo1212121212
Nu Wa
Level 25
God Stats
101W - 76L
1,592 SR
Queue Stats
244W - 208L
1,519 Elo+
Solo
Team Averages
Level 64
1,528 SR
1,499 Elo+

VS

Team Averages
Level 12
1,442 SR
1,412 Elo+
Scylla
Scylla
Ellmaison
Scylla
Level 6
God Stats
1W - 3L
1,169 SR
Queue Stats
5W - 9L
1,260 Elo+
Party 2
Anhur
Anhur
HBR_cpena
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Horus
Horus
Kat1uuu
Horus
Level 24
God Stats
1W - 1L
1,757 SR
Queue Stats
35W - 34L
1,464 Elo+
Solo
Nox
Nox
PudimSequiçi
Nox
Level 7
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 7L
1,386 Elo+
Party 2
Yemoja
Yemoja
SaintDeluxe
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
14 / 1 / 6
11,998
1,200
20,746
12,647
4,616
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 1 / 17
10,735
1,074
10,268
4,948
1,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Luimourao
Thoth
18
7 / 0 / 16
10,801
1,080
13,835
2,658
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Mitzblik
Cthulhu
18
2 / 0 / 22
10,438
1,044
13,267
9,152
11,582
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 0 / 17
10,900
1,090
14,194
3,037
921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

301

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ellmaison
Scylla
15
0 / 12 / 1
8,538
854
7,199
18,686
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
HBR_cpena
Anhur
15
1 / 10 / 0
8,803
880
4,881
16,958
4,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Kat1uuu
Horus
15
0 / 2 / 2
8,652
865
4,018
17,604
15,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 7 / 2
8,634
863
4,809
12,639
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
15
1 / 4 / 1
9,243
924
4,961
12,769
14,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
8
35
Kills
2
2
Deaths
35
78
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
14
1
6
17
W
4
1
17
12.5
L
Scylla
Ellmaison
Scylla
0
12
1
0.04
L
Anhur
HBR_cpena
Anhur
1
10
0
0.1
L
Horus
Kat1uuu
Horus
0
2
2
0.5
W
Thoth
Luimourao
Thoth
7
0
16
15
W
Cthulhu
Mitzblik
Cthulhu
2
0
22
13
L
0
7
2
0.14
L
Yemoja
1
4
1
0.38
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,310
Damage
25,868
32,442
Taken
78,656
19,890
Mitigated
43,980
5,773
Healing
10,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
20,746
11,970
0
2,930
12,647
4,616
0
5,693
6,954
0
31,395
W
10,268
5,499
0
824
4,948
1,950
0
2,720
2,228
0
22,344
L
Scylla
Ellmaison
Scylla
7,199
1,165
0
262
18,686
5,533
0
11,152
7,100
28,315
0
L
Anhur
HBR_cpena
Anhur
4,881
2,516
0
1,138
16,958
4,270
0
12,041
4,533
0
18,699
L
Horus
Kat1uuu
Horus
4,018
2,167
2,050
4,311
17,604
15,393
0
6,418
10,838
0
18,313
W
Thoth
Luimourao
Thoth
13,835
320
148
239
2,658
821
0
1,772
886
29,698
0
W
Cthulhu
Mitzblik
Cthulhu
13,267
889
281
0
9,152
11,582
0
5,279
3,873
31,966
0
L
4,809
576
0
0
12,639
4,553
0
5,872
6,515
15,092
0
L
Yemoja
4,961
1,376
2,557
71
12,769
14,231
0
4,255
8,374
40,355
0
W
14,194
2,058
228
1,123
3,037
921
0
1,505
1,532
33,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,872
Gold Earned
43,870
192
Minions Killed
176
9
Camps Cleared
3
1,003,396
Distance Traveled
845,595
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,998
1,200
22
2
4
214,518
0
W
Neith
10,735
1,074
27
3
3
183,957
1
L
Scylla
8,538
854
49
5
0
152,667
1
L
Anhur
8,803
880
21
2
1
165,645
1
L
Horus
8,652
865
28
3
2
200,405
2
W
Thoth
10,801
1,080
49
5
1
207,936
0
W
Cthulhu
10,438
1,044
45
5
1
210,965
0
L
Nox
8,634
863
21
2
0
148,930
1
L
Yemoja
9,243
924
57
6
0
177,948
3
W
Nu Wa
10,900
1,090
49
5
0
186,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role