Player Matchup

Danzaburou
Danzaburou
DewganD
Danzaburou
Level 17
God Stats
10W - 6L
1,506 SR
Queue Stats
88W - 78L
1,631 Elo+
Party 3
Merlin
Merlin
Khalessі
Merlin
Level 142
God Stats
1W - 0L
1,824 SR
Queue Stats
54W - 34L
1,608 Elo+
Party 2
Bellona
Bellona
SEBASTIENPATOCHE
Bellona
Level 29
God Stats
4W - 1L
1,653 SR
Queue Stats
110W - 113L
1,535 Elo+
Solo
Ares
Ares
idubyai
Ares
Level 16
God Stats
4W - 0L
1,876 SR
Queue Stats
12W - 7L
1,653 Elo+
Party 3
Fenrir
Fenrir
jotoelquememate
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,783 Elo+
Party 2
Team Averages
Level 43
1,672 SR
1,642 Elo+

VS

Team Averages
Level 33
1,602 SR
1,635 Elo+
Agni
Agni
BioOctopuss
Agni
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 193L
1,787 Elo+
Party 4
Anubis
Anubis
Indey123
Anubis
Level 22
God Stats
34W - 25L
1,618 SR
Queue Stats
70W - 63L
1,600 Elo+
Solo
Apollo
Apollo
Invalidate
Apollo
Level 118
God Stats
25W - 28L
1,639 SR
Queue Stats
187W - 170L
1,601 Elo+
Party 1
Loki
Loki
Juanchis25d
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,518 Elo+
Party 4
Ares
Ares
mirdbird
Ares
Level 3
God Stats
2W - 1L
1,751 SR
Queue Stats
18W - 9L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DewganD
Danzaburou
12
5 / 1 / 2
7,287
561
8,518
7,146
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Khalessі
Merlin
13
3 / 4 / 8
7,912
609
5,451
8,268
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 1
6,498
500
3,521
9,912
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
idubyai
Ares
11
1 / 3 / 6
6,689
515
5,017
10,028
6,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
8 / 2 / 3
8,305
639
9,306
9,713
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,587
507
4,661
7,012
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Indey123
Anubis
14
9 / 2 / 0
8,867
682
12,380
10,439
5,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Invalidate
Apollo
11
2 / 2 / 0
6,349
488
6,795
8,174
2,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 4 / 1
7,405
570
2,851
9,534
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
11
0 / 3 / 3
6,511
501
3,637
11,148
4,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
15
15
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Danzaburou
DewganD
Danzaburou
5
1
2
6
L
Anubis
Indey123
Anubis
9
2
0
4.5
L
Apollo
Invalidate
Apollo
2
2
0
1
L
3
4
1
0.88
W
Merlin
Khalessі
Merlin
3
4
8
1.75
W
0
5
1
0.1
W
Ares
idubyai
Ares
1
3
6
1.33
W
8
2
3
4.75
L
Ares
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,813
Damage
30,324
45,067
Taken
46,307
21,801
Mitigated
17,136
9,178
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,661
81
0
630
7,012
1,742
0
2,899
4,113
34,214
0
W
Danzaburou
DewganD
Danzaburou
8,518
4,254
0
1,221
7,146
2,400
750
2,747
4,399
0
40,519
L
Anubis
Indey123
Anubis
12,380
808
0
6,324
10,439
5,843
486
842
9,597
56,622
0
L
Apollo
Invalidate
Apollo
6,795
4,847
0
3,399
8,174
2,467
564
2,299
5,875
0
52,187
L
2,851
324
0
3,726
9,534
2,774
0
1,218
8,316
0
35,877
W
Merlin
Khalessі
Merlin
5,451
624
0
1,580
8,268
2,463
780
3,978
4,290
44,358
0
W
3,521
1,480
0
3,140
9,912
6,847
0
6,262
3,650
0
33,950
W
Ares
idubyai
Ares
5,017
430
0
1,341
10,028
6,273
29
3,963
6,065
12,097
0
W
9,306
3,450
0
1,896
9,713
3,818
0
3,954
5,759
0
48,849
L
Ares
3,637
500
0
2,312
11,148
4,310
33
3,274
7,874
11,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
35,719
322
Minions Killed
363
0
Camps Cleared
0
1,216,868
Distance Traveled
1,203,233
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,587
507
64
5
0
231,151
5
W
Danzaburou
7,287
561
78
6
0
251,523
2
L
Anubis
8,867
682
106
8
0
213,526
3
L
Apollo
6,349
488
94
7
0
239,211
0
L
Loki
7,405
570
79
6
0
268,518
2
W
Merlin
7,912
609
78
6
0
224,871
3
W
Bellona
6,498
500
82
6
0
200,411
1
W
Ares
6,689
515
9
1
0
249,217
2
W
Fenrir
8,305
639
75
6
0
290,846
4
L
Ares
6,511
501
20
2
0
250,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role