Player Matchup

Fenrir
Fenrir
Chimpdancing
Fenrir
Level 6
God Stats
8W - 0L
1,955 SR
Queue Stats
78W - 14L
2,000 Elo+
Party 2
Mulan
Mulan
Dewivery
Mulan
Level 28
God Stats
7W - 1L
1,942 SR
Queue Stats
12W - 3L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KiIlerPotato
Morgan Le Fay
Level 29
God Stats
8W - 13L
1,395 SR
Queue Stats
51W - 87L
1,429 Elo+
Party 1
Loki
Loki
MorTaI Soul
Loki
Level 29
God Stats
5W - 5L
1,561 SR
Queue Stats
74W - 107L
1,539 Elo+
Party 1
Olorun
Olorun
TuftySloth87523
Olorun
Level 18
God Stats
18W - 3L
1,758 SR
Queue Stats
27W - 7L
1,381 Elo+
Party 2
Team Averages
Level 22
1,722 SR
1,588 Elo+

VS

Team Averages
Level 24
1,428 SR
1,438 Elo+
Osiris
Osiris
BlackGhonly551
Osiris
Level 26
God Stats
7W - 5L
1,332 SR
Queue Stats
456W - 424L
1,507 Elo+
Party 3
Ao Kuang
Ao Kuang
Lord_Faisa_676
Ao Kuang
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
499W - 487L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
MeatCorpse
Cthulhu
Level 4
God Stats
1W - 3L
1,258 SR
Queue Stats
1W - 3L
1,190 Elo+
Solo
Chang'e
Chang'e
ThreatLVL12amDM
Chang'e
Level 29
God Stats
20W - 22L
1,518 SR
Queue Stats
49W - 54L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
wingamer80
Gilgamesh
Level 28
God Stats
31W - 32L
1,534 SR
Queue Stats
497W - 477L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 0 / 5
5,868
587
1,865
6,328
1,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
Dewivery
Mulan
11
5 / 1 / 3
6,782
678
7,372
6,202
2,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
KiIlerPotato
Morgan Le Fay
11
7 / 1 / 5
7,007
701
8,054
6,418
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
8 / 2 / 1
6,446
645
6,569
6,545
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 0 / 2
6,093
609
2,912
4,725
2,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,957
496
2,741
5,521
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
7
0 / 3 / 1
4,800
480
2,673
6,842
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MeatCorpse
Cthulhu
4
0 / 10 / 0
4,250
425
2,421
8,864
4,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 5 / 0
5,817
582
4,376
7,824
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
wingamer80
Gilgamesh
7
0 / 5 / 1
4,632
463
2,891
8,008
2,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
25
Kills
4
4
Deaths
25
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Fenrir
1
0
5
3.5
W
Mulan
Dewivery
Mulan
5
1
3
6.5
W
Morgan Le Fay
KiIlerPotato
Morgan Le Fay
7
1
5
9.5
L
Ao Kuang
0
3
1
0.17
L
Cthulhu
MeatCorpse
Cthulhu
0
10
0
0
W
8
2
1
4.25
L
3
5
0
0.6
W
4
0
2
5
L
Gilgamesh
wingamer80
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
15,102
30,218
Taken
37,059
10,862
Mitigated
14,996
13,737
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,741
880
0
1,491
5,521
4,075
0
324
5,197
2,729
14,387
W
Fenrir
1,865
446
0
1,803
6,328
1,976
0
1,647
4,681
0
17,107
W
Mulan
Dewivery
Mulan
7,372
1,480
0
3,243
6,202
2,711
0
1,801
4,401
0
35,191
W
Morgan Le Fay
KiIlerPotato
Morgan Le Fay
8,054
2,030
65
3,471
6,418
2,190
548
3,514
2,904
38,223
0
L
Ao Kuang
2,673
629
0
1,099
6,842
1,533
0
343
6,499
21,114
0
L
Cthulhu
MeatCorpse
Cthulhu
2,421
1,055
0
23
8,864
4,799
0
3,911
4,950
7,250
0
W
6,569
1,578
0
2,162
6,545
1,918
422
2,846
3,699
0
27,980
L
4,376
211
158
2,961
7,824
2,168
0
2,450
5,374
21,289
0
W
2,912
1,900
153
2,840
4,725
2,067
626
373
4,352
36,769
0
L
Gilgamesh
wingamer80
Gilgamesh
2,891
891
41
1,500
8,008
2,421
0
3,938
4,035
0
13,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
24,456
278
Minions Killed
151
0
Camps Cleared
0
991,127
Distance Traveled
997,045
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,957
496
38
4
0
181,071
3
W
Fenrir
5,868
587
34
3
0
208,630
0
W
Mulan
6,782
678
68
7
0
206,019
2
W
Morgan Le Fay
7,007
701
61
6
0
182,593
0
L
Ao Kuang
4,800
480
47
5
0
217,495
0
L
Cthulhu
4,250
425
5
1
0
196,892
0
W
Loki
6,446
645
54
5
0
220,123
0
L
Chang'e
5,817
582
38
4
0
191,590
0
W
Olorun
6,093
609
61
6
0
173,762
0
L
Gilgamesh
4,632
463
23
2
0
209,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role