Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
HamWhammer
Arachne
Level 115
God Stats
6W - 3L
1,564 SR
Queue Stats
106W - 102L
1,457 Elo+
Party 1
Osiris
Osiris
ULtrALoAd
Osiris
Level 104
God Stats
14W - 16L
1,376 SR
Queue Stats
408W - 454L
1,363 Elo+
Party 1
Ah Puch
Ah Puch
geffpH1
Ah Puch
Level 123
God Stats
1W - 0L
1,937 SR
Queue Stats
33W - 38L
1,395 Elo+
Solo
Hera
Hera
jordan45453
Hera
Level 127
God Stats
1W - 3L
1,121 SR
Queue Stats
280W - 301L
1,396 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,422 Elo+

VS

Team Averages
Level 71
1,489 SR
1,466 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
LysergicDrip
Xbalanque
Level 67
God Stats
1W - 2L
1,515 SR
Queue Stats
69W - 57L
1,452 Elo+
Party 2
Zeus
Zeus
YouTooEzy
Zeus
Level 119
God Stats
2W - 3L
1,430 SR
Queue Stats
208W - 211L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
jushely
Zhong Kui
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
yukist
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
6 / 1 / 13
11,898
915
20,119
6,805
3,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
HamWhammer
Arachne
16
7 / 6 / 11
10,596
815
8,657
15,634
7,547
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
ULtrALoAd
Osiris
16
1 / 3 / 17
9,795
753
7,161
17,045
22,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
geffpH1
Ah Puch
19
11 / 2 / 12
11,519
886
21,039
11,009
5,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 15
10,918
840
14,416
7,082
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 8 / 2
10,623
817
5,018
22,862
29,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
LysergicDrip
Xbalanque
14
1 / 7 / 5
9,199
708
9,847
13,391
6,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
19
9 / 3 / 3
11,144
857
18,549
11,532
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
jushely
Zhong Kui
14
0 / 7 / 5
8,420
648
3,214
11,986
9,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
yukist
Cthulhu
17
1 / 5 / 5
9,485
730
6,411
18,929
18,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
30
Kills
14
14
Deaths
30
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
13
12.5
L
Cabrakan
 
Cabrakan
3
8
2
0.5
W
Arachne
HamWhammer
Arachne
7
6
11
2.08
L
Xbalanque
LysergicDrip
Xbalanque
1
7
5
0.5
W
Osiris
ULtrALoAd
Osiris
1
3
17
3.17
L
Zeus
9
3
3
3.5
W
Ah Puch
geffpH1
Ah Puch
11
2
12
8.5
W
5
2
15
6.25
L
Zhong Kui
jushely
Zhong Kui
0
7
5
0.36
L
Cthulhu
yukist
Cthulhu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,392
Damage
43,039
57,575
Taken
78,700
42,619
Mitigated
69,562
27,693
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,119
8,425
764
1,053
6,805
3,556
966
4,033
2,772
45,051
0
L
Cabrakan
 
Cabrakan
5,018
837
1,641
1,305
22,862
29,228
228
13,665
8,669
13,177
0
W
Arachne
HamWhammer
Arachne
8,657
4,699
1,612
5,680
15,634
7,547
555
8,997
6,637
0
14,381
L
Xbalanque
LysergicDrip
Xbalanque
9,847
3,477
1,455
1,920
13,391
6,501
87
9,769
3,439
0
15,629
W
Osiris
ULtrALoAd
Osiris
7,161
765
2,297
5,451
17,045
22,308
863
7,818
9,227
325
16,944
L
Zeus
18,549
525
1,899
2,861
11,532
5,751
0
7,952
3,532
50,410
0
W
Ah Puch
geffpH1
Ah Puch
21,039
953
1,190
3,775
11,009
5,586
1,000
7,528
3,481
36,988
0
W
14,416
3,178
3,812
2,059
7,082
3,622
1,276
4,816
2,266
33,248
0
L
Zhong Kui
jushely
Zhong Kui
3,214
709
29
192
11,986
9,509
1,103
9,652
2,203
10,997
0
L
Cthulhu
yukist
Cthulhu
6,411
227
444
0
18,929
18,573
437
14,843
3,692
23,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,726
Gold Earned
48,871
154
Minions Killed
183
0
Camps Cleared
0
1,308,428
Distance Traveled
1,093,542
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,898
915
52
4
0
283,489
0
L
Cabrakan
10,623
817
14
1
0
193,191
0
W
Arachne
10,596
815
10
1
0
235,874
1
L
Xbalanque
9,199
708
26
2
0
235,757
0
W
Osiris
9,795
753
19
1
0
257,844
0
L
Zeus
11,144
857
76
6
0
220,116
1
W
Ah Puch
11,519
886
31
2
0
264,650
0
W
Hera
10,918
840
42
3
0
266,571
0
L
Zhong Kui
8,420
648
26
2
0
199,293
0
L
Cthulhu
9,485
730
41
3
0
245,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role