Player Matchup

Cthulhu
Cthulhu
Hunting Demon22
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Marcusprcs11
Kukulkan
Level 17
God Stats
1W - 1L
1,189 SR
Queue Stats
5W - 7L
1,293 Elo+
Party 1
Odin
Odin
R3AP3Rmain8621
Odin
Level 17
God Stats
3W - 2L
1,292 SR
Queue Stats
4W - 3L
1,358 Elo+
Party 1
Anubis
Anubis
SilverEagle743
Anubis
Level 15
God Stats
3W - 1L
1,167 SR
Queue Stats
111W - 91L
1,344 Elo+
Solo
Nemesis
Nemesis
joeseal10
Nemesis
Level 28
God Stats
3W - 3L
1,834 SR
Queue Stats
77W - 83L
1,348 Elo+
Solo
Team Averages
Level 19
1,396 SR
1,369 Elo+

VS

Team Averages
Level 9
1,451 SR
1,242 Elo+
Chang'e
Chang'e
FANTASIA420
Chang'e
Level 20
God Stats
19W - 46L
1,254 SR
Queue Stats
69W - 111L
1,186 Elo+
Solo
Serqet
Serqet
GotenYT4341
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 2
Cabrakan
Cabrakan
Kiingshooter1
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,223 Elo+
Solo
Thanatos
Thanatos
SSR_AinmeGod_Ark
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
syllaisbestgurl
Morgan Le Fay
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 15
10,386
1,154
8,750
12,978
9,143
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Marcusprcs11
Kukulkan
15
2 / 2 / 14
8,868
985
6,958
4,370
1,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 16
9,988
1,110
6,992
10,039
7,476
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 3 / 13
10,599
1,178
16,813
9,991
3,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
joeseal10
Nemesis
18
12 / 0 / 18
11,807
1,312
10,029
3,871
1,613
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

334

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FANTASIA420
Chang'e
13
0 / 3 / 1
7,229
803
1,097
3,423
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
15
2 / 9 / 5
9,280
1,031
8,293
13,271
4,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
Kiingshooter1
Cabrakan
13
0 / 7 / 1
7,386
821
5,671
12,990
8,333
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 12 / 2
9,333
1,037
12,381
17,145
5,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
syllaisbestgurl
Morgan Le Fay
14
2 / 7 / 3
8,625
958
7,616
13,441
4,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
35
Kills
8
8
Deaths
38
76
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FANTASIA420
Chang'e
0
3
1
0.17
L
Serqet
2
9
5
0.5
W
7
3
15
4.83
L
Cabrakan
Kiingshooter1
Cabrakan
0
7
1
0.07
W
Kukulkan
Marcusprcs11
Kukulkan
2
2
14
4.5
W
6
0
16
14
L
4
12
2
0.42
W
8
3
13
4.83
W
Nemesis
joeseal10
Nemesis
12
0
18
21
L
Morgan Le Fay
syllaisbestgurl
Morgan Le Fay
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,542
Damage
35,058
41,249
Taken
60,270
23,467
Mitigated
23,804
5,408
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FANTASIA420
Chang'e
1,097
292
258
307
3,423
1,024
0
564
2,859
6,949
373
L
Serqet
8,293
2,577
0
0
13,271
4,691
0
5,376
7,895
0
19,808
W
8,750
1,317
0
0
12,978
9,143
0
2,906
9,459
19,569
0
L
Cabrakan
Kiingshooter1
Cabrakan
5,671
535
0
0
12,990
8,333
0
7,139
5,851
16,650
0
W
Kukulkan
Marcusprcs11
Kukulkan
6,958
1,889
244
331
4,370
1,364
0
1,581
2,585
15,616
0
W
6,992
3,601
0
0
10,039
7,476
0
4,778
5,003
0
14,369
L
12,381
7,059
0
4,192
17,145
5,044
0
10,706
6,099
0
26,705
W
16,813
2,085
0
4,381
9,991
3,871
0
2,606
7,211
28,055
0
W
Nemesis
joeseal10
Nemesis
10,029
3,592
0
452
3,871
1,613
0
2,435
1,436
0
19,186
L
Morgan Le Fay
syllaisbestgurl
Morgan Le Fay
7,616
2,260
0
463
13,441
4,712
0
8,736
4,705
18,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,648
Gold Earned
41,853
118
Minions Killed
114
5
Camps Cleared
3
810,352
Distance Traveled
606,216
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,229
803
7
1
0
57,589
0
L
Serqet
9,280
1,031
17
2
2
153,608
0
W
Cthulhu
10,386
1,154
21
2
1
170,202
0
L
Cabrakan
7,386
821
15
2
0
93,397
3
W
Kukulkan
8,868
985
16
2
1
113,128
0
W
Odin
9,988
1,110
9
1
0
173,845
1
L
Thanatos
9,333
1,037
56
6
0
152,078
0
W
Anubis
10,599
1,178
35
4
2
146,700
0
W
Nemesis
11,807
1,312
37
4
1
206,477
0
L
Morgan Le Fay
8,625
958
19
2
1
149,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role